Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BOOMERSBOY
Pele
Level 89
God Stats
12W - 8L
1,544 SR
Queue Stats
188W - 187L
1,542 Elo+
Solo
Horus
Horus
DarkXDemonzz159
Horus
Level 139
God Stats
12W - 9L
1,514 SR
Queue Stats
301W - 312L
1,472 Elo+
Solo
Chiron
Chiron
LiaIVl
Chiron
Level 125
God Stats
2W - 1L
1,875 SR
Queue Stats
19W - 19L
1,469 Elo+
Solo
Chang'e
Chang'e
Munta_Hunta69
Chang'e
Level 126
God Stats
0W - 4L
1,185 SR
Queue Stats
204W - 219L
1,457 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,488 Elo+

VS

Team Averages
Level 113
1,575 SR
1,513 Elo+
Discordia
Discordia
Ken__Kaneki___12
Discordia
Level 128
God Stats
3W - 2L
1,645 SR
Queue Stats
579W - 568L
1,611 Elo+
Solo
Thor
Thor
SamyZ-17
Thor
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
446W - 459L
1,524 Elo+
Solo
Maui
Maui
Zannark_King
Maui
Level 109
God Stats
16W - 10L
1,667 SR
Queue Stats
240W - 209L
1,549 Elo+
Solo
Bellona
Bellona
diamond_rowe
Bellona
Level 128
God Stats
7W - 6L
1,501 SR
Queue Stats
334W - 303L
1,464 Elo+
Solo
Rama
Rama
flajaan
Rama
Level 76
God Stats
16W - 8L
1,613 SR
Queue Stats
191W - 224L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 2
6,829
402
5,120
11,502
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 1
9,326
549
6,730
16,953
7,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 0 / 2
8,328
490
10,982
13,318
11,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
LiaIVl
Chiron
8
0 / 3 / 2
6,132
361
3,604
9,806
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
6
0 / 1 / 0
5,821
342
1,666
3,915
1,103

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
4 / 2 / 3
9,112
536
14,042
6,736
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
3 / 1 / 2
9,418
554
5,566
13,117
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 5
8,424
496
4,216
10,987
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
diamond_rowe
Bellona
17
2 / 1 / 2
10,442
614
9,410
14,451
12,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
flajaan
Rama
14
1 / 3 / 1
8,751
515
5,383
12,607
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
10
10
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
2
2
1
1.25
L
5
0
2
6
W
Discordia
4
2
3
2.75
L
Chiron
LiaIVl
Chiron
0
3
2
0.33
L
Chang'e
0
1
0
0
W
Thor
3
1
2
4
W
0
0
5
2.5
W
Bellona
diamond_rowe
Bellona
2
1
2
3
W
Rama
flajaan
Rama
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
38,617
55,494
Taken
57,898
28,384
Mitigated
37,300
25,758
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,120
359
3,297
5,970
11,502
5,292
0
6,416
4,532
46,819
0
L
6,730
1,305
0
7,454
16,953
7,036
0
4,357
12,342
0
80,646
L
10,982
3,135
1,331
3,788
13,318
11,767
0
3,732
9,360
0
52,110
W
Discordia
14,042
1,494
0
1,131
6,736
2,759
0
853
5,883
70,509
0
L
Chiron
LiaIVl
Chiron
3,604
1,608
229
2,083
9,806
3,186
0
2,482
7,230
0
27,068
L
Chang'e
1,666
26
0
1,606
3,915
1,103
0
0
3,915
19,920
0
W
Thor
5,566
548
0
6,194
13,117
5,572
0
941
12,176
0
80,023
W
4,216
652
0
2,284
10,987
11,383
52
1,298
9,689
20,946
2,211
W
Bellona
diamond_rowe
Bellona
9,410
2,984
0
8,670
14,451
12,755
2,276
3,107
11,344
0
94,632
W
Rama
flajaan
Rama
5,383
3,557
0
4,614
12,607
4,831
1,211
1,326
11,281
0
62,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,436
Gold Earned
46,147
377
Minions Killed
545
0
Camps Cleared
0
1,293,002
Distance Traveled
1,649,699
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,829
402
85
5
0
270,625
2
L
Pele
9,326
549
146
9
0
376,993
1
L
Horus
8,328
490
66
4
0
323,063
3
W
Discordia
9,112
536
124
7
0
322,252
3
L
Chiron
6,132
361
37
2
0
172,451
2
L
Chang'e
5,821
342
43
3
0
149,870
1
W
Thor
9,418
554
106
6
0
375,223
5
W
Maui
8,424
496
31
2
0
336,683
3
W
Bellona
10,442
614
181
11
0
324,854
1
W
Rama
8,751
515
103
6
0
290,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role