Player Matchup

Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Iyabu
Neith
Level 79
God Stats
11W - 11L
1,530 SR
Queue Stats
175W - 173L
1,458 Elo+
Solo
Fafnir
Fafnir
SöRough
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,485 Elo+
Solo
Loki
Loki
TheShadeMan
Loki
Level 42
God Stats
2W - 5L
1,463 SR
Queue Stats
55W - 78L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
elpoepkcalbetahi
Gilgamesh
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 9L
1,347 Elo+
Party 1
Team Averages
Level 69
1,454 SR
1,448 Elo+

VS

Team Averages
Level 70
1,553 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MoriKota
Thor
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,493 Elo+
Solo
Cabrakan
Cabrakan
NewInfirmity
Cabrakan
Level 40
God Stats
10W - 4L
1,763 SR
Queue Stats
53W - 40L
1,509 Elo+
Solo
Ishtar
Ishtar
SackMeCack
Ishtar
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
161W - 177L
1,564 Elo+
Solo
Sobek
Sobek
criderslider
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 3 / 1
6,909
406
3,875
5,643
1,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Iyabu
Neith
13
0 / 4 / 1
7,693
453
7,156
10,297
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
SöRough
Fafnir
11
0 / 3 / 2
7,391
435
4,282
13,286
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 4 / 1
9,758
574
10,458
15,151
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
8
0 / 3 / 1
5,714
336
1,845
8,221
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 1 / 5
8,965
527
5,719
6,705
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
14
4 / 4 / 4
9,013
530
6,921
15,685
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
NewInfirmity
Cabrakan
15
2 / 1 / 2
9,977
587
6,600
8,746
6,269
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ishtar
SackMeCack
Ishtar
16
4 / 1 / 2
9,638
567
10,122
12,319
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 9
8,796
517
4,872
13,091
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
17
17
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
1
0.83
W
Neith
 
Neith
6
1
5
8.5
L
Neith
Iyabu
Neith
0
4
1
0.13
W
Thor
4
4
4
1.5
W
Cabrakan
NewInfirmity
Cabrakan
2
1
2
3
W
Ishtar
SackMeCack
Ishtar
4
1
2
5
L
Fafnir
SöRough
Fafnir
0
3
2
0.33
L
6
4
1
1.63
W
1
1
9
5.5
L
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
34,234
52,598
Taken
56,546
34,167
Mitigated
35,479
14,571
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,875
1,271
0
1,288
5,643
1,882
62
628
5,015
39,201
0
W
Neith
 
Neith
5,719
1,680
0
1,892
6,705
3,496
303
1,676
5,029
0
58,242
L
Neith
Iyabu
Neith
7,156
3,348
0
2,436
10,297
4,704
1,156
479
9,818
0
62,999
W
Thor
6,921
1,892
0
6,043
15,685
7,543
0
1,644
14,041
0
69,081
W
Cabrakan
NewInfirmity
Cabrakan
6,600
1,100
0
5,567
8,746
6,269
0
139
8,607
73,555
901
W
Ishtar
SackMeCack
Ishtar
10,122
7,318
0
6,582
12,319
5,263
532
483
11,836
0
77,010
L
Fafnir
SöRough
Fafnir
4,282
1,836
0
3,760
13,286
16,103
0
2,110
11,176
13,631
0
L
10,458
3,345
0
5,362
15,151
6,605
0
3,327
11,824
0
84,194
W
4,872
752
0
5,704
13,091
12,908
87
4,519
8,572
29,826
1,072
L
Gilgamesh
1,845
394
0
1,725
8,221
4,873
0
4,767
3,454
0
18,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
46,389
350
Minions Killed
524
0
Camps Cleared
0
1,269,875
Distance Traveled
1,503,661
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,909
406
68
4
0
204,689
2
W
Neith
8,965
527
107
6
0
284,259
1
L
Neith
7,693
453
113
7
0
255,511
6
W
Thor
9,013
530
102
6
0
320,575
6
W
Cabrakan
9,977
587
144
8
0
280,585
3
W
Ishtar
9,638
567
136
8
0
289,433
6
L
Fafnir
7,391
435
11
1
0
266,984
1
L
Loki
9,758
574
132
8
0
365,889
5
W
Sobek
8,796
517
35
2
0
328,809
7
L
Gilgamesh
5,714
336
26
2
0
176,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role