Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LunarPathz
Ne Zha
Level 158
God Stats
14W - 20L
1,436 SR
Queue Stats
506W - 530L
1,533 Elo+
Solo
Hel
Hel
XP8China
Hel
Level 142
God Stats
1W - 3L
1,518 SR
Queue Stats
187W - 209L
1,431 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,493 Elo+

VS

Team Averages
Level 147
1,463 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DumbZu
Hel
Level 159
God Stats
1W - 0L
1,170 SR
Queue Stats
44W - 46L
1,529 Elo+
Party 1
Medusa
Medusa
Juubox
Medusa
Level 160
God Stats
2W - 0L
1,667 SR
Queue Stats
67W - 60L
1,549 Elo+
Party 1
Anubis
Anubis
Painzzyy
Anubis
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,487 Elo+
Party 1
Hachiman
Hachiman
godless6heathen
Hachiman
Level 160
God Stats
5W - 8L
1,476 SR
Queue Stats
251W - 244L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 3 / 7
10,441
746
11,576
12,874
6,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
 
Baba Yaga
19
3 / 3 / 12
9,788
699
16,818
13,883
6,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
1
0 / 1 / 0
3,497
250
0
762
4
Ne Zha
LunarPathz
Ne Zha
18
5 / 5 / 9
10,000
714
20,347
19,767
10,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 5 / 11
9,015
644
9,829
13,576
6,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 3 / 7
11,320
809
11,615
20,492
23,163
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
DumbZu
Hel
16
0 / 4 / 15
9,941
710
9,136
13,440
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Juubox
Medusa
19
5 / 5 / 5
10,985
785
12,154
16,825
9,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Painzzyy
Anubis
18
5 / 3 / 6
10,969
784
9,934
12,027
6,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
16
4 / 5 / 8
10,480
749
12,813
16,163
6,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
18
Kills
16
17
Deaths
20
39
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
3
7
3.83
L
Baba Yaga
 
Baba Yaga
3
3
12
3
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Cthulhu
 
Cthulhu
2
3
7
1.83
W
Hel
DumbZu
Hel
0
4
15
1.88
W
Medusa
Juubox
Medusa
5
5
5
1.5
L
Ne Zha
LunarPathz
Ne Zha
5
5
9
1.9
W
Anubis
Painzzyy
Anubis
5
3
6
2.67
L
2
5
11
1.5
W
Hachiman
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,570
Damage
55,652
60,862
Taken
78,947
31,039
Mitigated
52,303
28,690
Healing
38,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,576
90
677
4,822
12,874
6,823
0
6,509
6,248
33,419
0
L
Baba Yaga
 
Baba Yaga
16,818
859
409
5,338
13,883
6,900
379
7,184
6,699
33,094
0
L
Gilgamesh
 
Gilgamesh
0
0
0
0
762
4
0
15
747
0
0
W
Cthulhu
 
Cthulhu
11,615
143
1,358
5,891
20,492
23,163
574
9,150
11,342
39,411
0
W
Hel
DumbZu
Hel
9,136
386
11,912
6,161
13,440
7,447
505
5,547
7,893
11,081
0
W
Medusa
Juubox
Medusa
12,154
4,617
1,010
3,666
16,825
9,117
3,464
8,775
8,050
0
31,702
L
Ne Zha
LunarPathz
Ne Zha
20,347
2,804
292
5,708
19,767
10,423
0
9,754
10,013
0
30,738
W
Anubis
Painzzyy
Anubis
9,934
138
45
3,143
12,027
6,305
769
6,194
5,833
23,266
0
L
9,829
0
6,540
4,904
13,576
6,889
0
6,973
6,470
18,979
0
W
Hachiman
12,813
4,732
1,163
3,750
16,163
6,271
3,717
8,557
7,606
0
27,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
53,695
131
Minions Killed
156
0
Camps Cleared
0
947,459
Distance Traveled
1,277,795
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,441
746
49
4
0
206,882
0
L
Baba Yaga
9,788
699
40
3
0
253,087
3
L
Gilgamesh
3,497
250
0
0
0
0
0
W
Cthulhu
11,320
809
56
4
0
232,412
3
W
Hel
9,941
710
11
1
0
268,882
0
W
Medusa
10,985
785
39
3
0
267,809
1
L
Ne Zha
10,000
714
10
1
0
251,857
0
W
Anubis
10,969
784
31
2
0
258,660
1
L
Hel
9,015
644
32
2
0
235,633
0
W
Hachiman
10,480
749
19
1
0
250,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role