Player Matchup

Chaac
Chaac
InV1ctus52
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,121 Elo+
Party 1
Zeus
Zeus
WeedWizzard
Zeus
Level 100
God Stats
1W - 0L
1,780 SR
Queue Stats
19W - 20L
1,374 Elo+
Party 1
Nemesis
Nemesis
alim3731
Nemesis
Level 57
God Stats
6W - 12L
1,195 SR
Queue Stats
13W - 33L
1,223 Elo+
Solo
Ymir
Ymir
hendrikyoda
Ymir
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Party 1
Chernobog
Chernobog
urayok
Chernobog
Level 38
God Stats
10W - 3L
1,739 SR
Queue Stats
16W - 16L
1,481 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,314 Elo+

VS

Team Averages
Level 62
1,409 SR
1,366 Elo+
Danzaburou
Danzaburou
AdventureCat16
Danzaburou
Level 90
God Stats
0W - 2L
1,281 SR
Queue Stats
27W - 36L
1,368 Elo+
Solo
Nox
Nox
AlloMent
Nox
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 199L
1,342 Elo+
Party 2
Ymir
Ymir
Kerchus
Ymir
Level 46
God Stats
3W - 2L
1,513 SR
Queue Stats
134W - 150L
1,374 Elo+
Solo
Mercury
Mercury
Ovniwe
Mercury
Level 89
God Stats
3W - 10L
1,250 SR
Queue Stats
396W - 483L
1,327 Elo+
Party 2
Vamana
Vamana
YanRevers
Vamana
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 0
8,783
488
6,782
12,411
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 4 / 4
10,966
609
13,517
13,870
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
alim3731
Nemesis
14
2 / 3 / 2
8,715
484
2,139
12,550
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 11
10,227
568
7,916
14,884
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
urayok
Chernobog
16
5 / 1 / 7
9,876
549
19,599
17,336
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdventureCat16
Danzaburou
10
0 / 5 / 1
6,745
375
5,195
12,449
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 2
8,292
461
5,095
12,740
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Kerchus
Ymir
11
0 / 6 / 0
6,842
380
7,037
16,520
11,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Ovniwe
Mercury
16
6 / 2 / 0
9,714
540
8,460
16,436
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
YanRevers
Vamana
16
2 / 0 / 2
9,015
501
9,514
12,122
11,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
9
10
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdventureCat16
Danzaburou
0
5
1
0.1
L
1
6
2
0.33
W
Chaac
2
2
0
1
L
Ymir
Kerchus
Ymir
0
6
0
0
L
Mercury
Ovniwe
Mercury
6
2
0
3
W
5
4
4
1.75
L
Vamana
YanRevers
Vamana
2
0
2
3
W
Nemesis
alim3731
Nemesis
2
3
2
1
W
4
0
11
9.5
W
Chernobog
urayok
Chernobog
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
35,301
71,051
Taken
70,267
43,323
Mitigated
39,642
22,939
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdventureCat16
Danzaburou
5,195
1,637
0
2,795
12,449
3,986
138
3,221
9,184
0
41,884
L
5,095
772
0
352
12,740
5,268
0
7,755
4,940
50,166
0
W
Chaac
6,782
1,713
0
4,364
12,411
8,615
1,440
489
11,922
0
48,226
L
Ymir
Kerchus
Ymir
7,037
1,492
110
4,117
16,520
11,158
0
4,546
11,974
29,199
0
L
Mercury
Ovniwe
Mercury
8,460
4,385
0
375
16,436
7,318
260
5,062
11,285
0
87,252
W
13,517
4,436
202
4,324
13,870
6,051
895
3,752
10,067
97,113
0
L
Vamana
YanRevers
Vamana
9,514
4,368
0
5,601
12,122
11,912
514
0
11,441
0
54,487
W
Nemesis
alim3731
Nemesis
2,139
1,003
0
308
12,550
5,043
418
1,011
11,515
0
66,746
W
7,916
1,876
0
3,430
14,884
14,952
1,202
1,525
13,146
38,759
10,277
W
Chernobog
urayok
Chernobog
19,599
10,632
0
10,311
17,336
8,662
2,283
4,692
12,269
0
90,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
40,608
539
Minions Killed
426
0
Camps Cleared
0
1,552,247
Distance Traveled
1,623,948
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,745
375
62
3
0
286,591
7
L
Nox
8,292
461
105
6
0
286,543
5
W
Chaac
8,783
488
95
5
0
320,901
0
L
Ymir
6,842
380
50
3
0
276,917
0
L
Mercury
9,714
540
136
8
0
415,334
6
W
Zeus
10,966
609
161
9
0
306,500
1
L
Vamana
9,015
501
73
4
0
358,563
4
W
Nemesis
8,715
484
90
5
0
257,147
1
W
Ymir
10,227
568
74
4
0
337,532
3
W
Chernobog
9,876
549
119
7
0
330,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role