Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FaZe ragtag993
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
Holy Mines1673
Cthulhu
Level 16
God Stats
2W - 5L
1,469 SR
Queue Stats
2W - 9L
1,186 Elo+
Party 1
Neith
Neith
SHADOw0LF56
Neith
Level 27
God Stats
0W - 2L
1,436 SR
Queue Stats
14W - 21L
1,328 Elo+
Party 1
Apollo
Apollo
Spankalicious17
Apollo
Level 89
God Stats
1W - 4L
1,365 SR
Queue Stats
9W - 24L
1,196 Elo+
Solo
Team Averages
Level 57
1,454 SR
1,292 Elo+

VS

Team Averages
Level 80
1,589 SR
1,376 Elo+
Serqet
Serqet
L4lucifer666I
Serqet
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 59L
1,354 Elo+
Solo
Hel
Hel
Mandingoman42069
Hel
Level 65
God Stats
21W - 18L
1,518 SR
Queue Stats
143W - 163L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
jdaniel23194
Kumbhakarna
Level 84
God Stats
2W - 1L
1,790 SR
Queue Stats
49W - 50L
1,407 Elo+
Solo
Cernunnos
Cernunnos
kevingonzxlez666
Cernunnos
Level 102
God Stats
2W - 1L
1,689 SR
Queue Stats
610W - 667L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
xxSantiago06
Zhong Kui
Level 103
God Stats
2W - 1L
1,445 SR
Queue Stats
186W - 203L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,777
578
2,797
5,997
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
7
0 / 2 / 0
4,593
459
3,205
8,408
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,092
409
2,218
6,548
4,261
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 0
4,589
459
2,789
5,596
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,298
430
3,887
9,481
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
6,384
638
4,268
6,939
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
6,644
664
4,213
4,829
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
jdaniel23194
Kumbhakarna
8
1 / 0 / 1
5,449
545
3,398
6,847
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
9
1 / 0 / 1
5,585
559
5,151
3,094
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
xxSantiago06
Zhong Kui
12
3 / 0 / 2
7,165
717
6,233
6,938
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Hun Batz
0
2
0
0
L
0
2
0
0
W
4
0
2
5
W
3
0
2
4
L
0
1
0
0
L
0
5
0
0
W
Kumbhakarna
jdaniel23194
Kumbhakarna
1
0
1
1.5
W
Cernunnos
1
0
1
1.5
W
Zhong Kui
xxSantiago06
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
23,263
36,030
Taken
28,647
15,018
Mitigated
14,764
5,663
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,797
126
0
634
5,997
2,257
0
1,730
4,085
43,624
0
L
Hun Batz
3,205
1,575
0
2,014
8,408
2,646
0
2,193
5,891
0
24,765
L
2,218
307
0
0
6,548
4,261
0
2,225
4,273
13,304
0
W
4,268
1,059
0
3,343
6,939
2,668
0
1,726
5,213
0
27,875
W
4,213
238
924
2,467
4,829
1,878
226
1,492
3,337
36,072
0
L
2,789
1,004
0
858
5,596
2,299
0
1,495
4,101
0
25,964
L
3,887
2,340
0
2,157
9,481
3,555
0
5,495
3,636
0
19,480
W
Kumbhakarna
jdaniel23194
Kumbhakarna
3,398
496
0
1,486
6,847
4,135
129
1,075
5,772
13,123
0
W
Cernunnos
5,151
2,313
0
2,019
3,094
1,163
615
722
2,372
0
35,997
W
Zhong Kui
xxSantiago06
Zhong Kui
6,233
1,393
0
4,056
6,938
4,920
480
0
6,938
44,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
31,227
226
Minions Killed
328
0
Camps Cleared
0
923,153
Distance Traveled
1,024,600
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,777
578
87
9
0
197,913
5
L
Hun Batz
4,593
459
48
5
0
201,624
0
L
Cthulhu
4,092
409
21
2
0
180,869
2
W
Serqet
6,384
638
58
6
0
232,480
1
W
Hel
6,644
664
87
9
0
208,481
0
L
Neith
4,589
459
43
4
0
179,854
1
L
Apollo
4,298
430
27
3
0
162,893
0
W
Kumbhakarna
5,449
545
15
2
0
220,193
0
W
Cernunnos
5,585
559
59
6
0
175,660
1
W
Zhong Kui
7,165
717
109
11
0
187,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role