Player Matchup

Pele
Pele
Black4ssasine
Pele
Level 102
God Stats
0W - 2L
1,263 SR
Queue Stats
182W - 187L
1,379 Elo+
Solo
Hades
Hades
FookYuuh
Hades
Level 107
God Stats
2W - 3L
1,399 SR
Queue Stats
119W - 114L
1,368 Elo+
Solo
Tiamat
Tiamat
Geninii
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,363 Elo+
Solo
Sylvanus
Sylvanus
STG Morgane
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,318 Elo+
Solo
Athena
Athena
bils936
Athena
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,403 Elo+
Solo
Team Averages
Level 75
1,432 SR
1,366 Elo+

VS

Team Averages
Level 90
1,448 SR
1,423 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Wezerypp
Ne Zha
Level 89
God Stats
3W - 5L
1,380 SR
Queue Stats
100W - 94L
1,387 Elo+
Solo
Xing Tian
Xing Tian
mimarido
Xing Tian
Level 104
God Stats
4W - 5L
1,360 SR
Queue Stats
225W - 234L
1,376 Elo+
Solo
Erlang Shen
Erlang Shen
吾乃诸神之首
Erlang Shen
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
11,058
737
18,016
19,373
9,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hades
FookYuuh
Hades
17
4 / 8 / 8
10,966
731
13,221
18,697
11,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Geninii
Tiamat
18
4 / 5 / 6
10,479
699
16,717
14,685
8,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
STG Morgane
Sylvanus
18
2 / 5 / 10
11,012
734
7,991
18,916
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
bils936
Athena
16
1 / 10 / 8
10,388
693
11,138
28,960
37,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
9 / 2 / 13
12,727
848
22,099
10,374
5,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
 
Terra
20
4 / 2 / 19
12,419
828
11,433
22,312
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Wezerypp
Ne Zha
20
11 / 4 / 15
12,368
825
26,988
19,053
10,600
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
mimarido
Xing Tian
18
6 / 6 / 16
11,445
763
15,300
21,638
15,836
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
吾乃诸神之首
Erlang Shen
18
4 / 5 / 15
11,347
756
12,297
17,983
8,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
19
Kills
34
34
Deaths
19
37
Assists
78
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
2
13
7.75
W
Terra
 
Terra
4
2
19
6.75
L
8
6
5
1.75
L
Hades
FookYuuh
Hades
4
8
8
1
L
Tiamat
Geninii
Tiamat
4
5
6
1.4
L
Sylvanus
STG Morgane
Sylvanus
2
5
10
1.4
W
Ne Zha
Wezerypp
Ne Zha
11
4
15
4.63
L
Athena
bils936
Athena
1
10
8
0.5
W
Xing Tian
mimarido
Xing Tian
6
6
16
2.33
W
Erlang Shen
吾乃诸神之首
Erlang Shen
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,083
Damage
88,117
100,631
Taken
91,360
89,063
Mitigated
65,447
21,436
Healing
44,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
22,099
4,762
1,758
3,107
10,374
5,460
899
6,191
4,183
35,382
13,103
W
Terra
 
Terra
11,433
2,334
11,888
11,294
22,312
25,004
722
11,424
10,888
23,611
0
L
18,016
2,760
1,035
4,193
19,373
9,078
123
9,301
10,072
0
34,451
L
Hades
FookYuuh
Hades
13,221
543
591
3,769
18,697
11,567
0
10,592
8,105
26,719
0
L
Tiamat
Geninii
Tiamat
16,717
127
1,278
3,878
14,685
8,850
0
8,450
6,235
39,464
0
L
Sylvanus
STG Morgane
Sylvanus
7,991
3,385
1,361
2,379
18,916
22,365
249
3,981
14,935
20,591
0
W
Ne Zha
Wezerypp
Ne Zha
26,988
9,974
2,744
5,447
19,053
10,600
2,540
11,834
7,219
0
53,195
L
Athena
bils936
Athena
11,138
2,844
937
2,015
28,960
37,203
23
10,626
18,334
23,455
0
W
Xing Tian
mimarido
Xing Tian
15,300
1,031
1,099
2,214
21,638
15,836
434
7,081
14,557
22,485
0
W
Erlang Shen
吾乃诸神之首
Erlang Shen
12,297
7,542
1,014
3,446
17,983
8,547
2,460
12,537
5,446
0
18,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,903
Gold Earned
60,306
145
Minions Killed
155
0
Camps Cleared
0
1,197,750
Distance Traveled
1,375,085
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,727
848
72
5
0
224,443
2
W
Terra
12,419
828
15
1
0
319,770
1
L
Pele
11,058
737
34
2
0
265,851
1
L
Hades
10,966
731
17
1
0
232,070
1
L
Tiamat
10,479
699
54
4
0
264,372
0
L
Sylvanus
11,012
734
21
1
0
187,396
0
W
Ne Zha
12,368
825
37
2
0
285,240
0
L
Athena
10,388
693
19
1
0
248,061
0
W
Xing Tian
11,445
763
17
1
0
294,470
0
W
Erlang Shen
11,347
756
14
1
0
251,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role