Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EagleWH
Hercules
Level 159
God Stats
2W - 5L
1,189 SR
Queue Stats
58W - 68L
1,484 Elo+
Solo
Thor
Thor
JokerVans
Thor
Level 147
God Stats
30W - 30L
1,534 SR
Queue Stats
392W - 398L
1,489 Elo+
Solo
Anhur
Anhur
R4Z4C
Anhur
Level 118
God Stats
19W - 13L
1,655 SR
Queue Stats
205W - 211L
1,531 Elo+
Solo
Atlas
Atlas
eddjo
Atlas
Level 160
God Stats
49W - 39L
1,608 SR
Queue Stats
162W - 184L
1,514 Elo+
Solo
Team Averages
Level 149
1,497 SR
1,504 Elo+

VS

Team Averages
Level 88
1,526 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Adventureman777
Achilles
Level 98
God Stats
2W - 4L
1,664 SR
Queue Stats
176W - 170L
1,469 Elo+
Solo
Persephone
Persephone
Zubara
Persephone
Level 108
God Stats
1W - 8L
1,463 SR
Queue Stats
5W - 9L
1,469 Elo+
Solo
Merlin
Merlin
xXLOGANtalonXx
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 3
8,006
728
10,622
3,823
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
EagleWH
Hercules
14
3 / 1 / 6
8,011
728
7,994
13,874
12,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
0 / 1 / 4
8,208
746
6,413
10,543
5,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
R4Z4C
Anhur
15
6 / 2 / 3
8,778
798
7,793
12,162
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
eddjo
Atlas
14
0 / 1 / 7
7,572
688
6,368
7,963
6,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 4 / 2
7,243
658
4,895
11,762
5,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
 
King Arthur
13
0 / 2 / 0
7,058
642
2,372
12,632
9,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
15
2 / 2 / 3
7,842
713
14,000
14,653
17,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Zubara
Persephone
15
2 / 0 / 1
8,391
763
13,785
5,366
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 1
7,390
672
3,931
7,318
2,760
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
12
Kills
5
5
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Tsukuyomi
 
Tsukuyomi
0
4
2
0.25
L
King Arthur
 
King Arthur
0
2
0
0
L
Achilles
2
2
3
1.75
W
Hercules
EagleWH
Hercules
3
1
6
6
W
Thor
0
1
4
2
W
Anhur
R4Z4C
Anhur
6
2
3
3.75
L
Persephone
Zubara
Persephone
2
0
1
2.5
W
Atlas
eddjo
Atlas
0
1
7
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
38,983
48,365
Taken
51,731
31,342
Mitigated
37,818
14,906
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,622
4,444
0
976
3,823
1,664
367
2,660
1,163
25,174
0
L
Tsukuyomi
 
Tsukuyomi
4,895
1,085
0
2,866
11,762
5,357
0
3,809
7,953
0
31,489
L
King Arthur
 
King Arthur
2,372
1,051
0
0
12,632
9,826
0
3,358
9,274
0
13,857
L
Achilles
14,000
2,755
0
1,889
14,653
17,569
0
4,439
10,214
0
29,033
W
Hercules
EagleWH
Hercules
7,994
2,833
450
3,438
13,874
12,007
248
4,144
9,456
0
15,858
W
Thor
6,413
1,657
0
3,908
10,543
5,291
1,157
4,258
6,029
0
37,041
W
Anhur
R4Z4C
Anhur
7,793
3,426
0
2,474
12,162
5,504
876
3,238
8,546
0
28,366
L
Persephone
Zubara
Persephone
13,785
334
0
1,578
5,366
2,306
0
2,615
2,751
47,275
0
W
Atlas
eddjo
Atlas
6,368
2,396
815
2,845
7,963
6,876
0
3,416
4,547
19,832
0
L
3,931
198
0
399
7,318
2,760
132
2,769
4,549
16,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
37,924
206
Minions Killed
210
0
Camps Cleared
0
1,148,357
Distance Traveled
1,080,687
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,006
728
46
4
0
204,031
4
L
Tsukuyomi
7,243
658
47
4
0
222,630
1
L
King Arthur
7,058
642
25
2
0
206,210
0
L
Achilles
7,842
713
36
3
0
239,767
4
W
Hercules
8,011
728
19
2
0
250,942
2
W
Thor
8,208
746
78
7
0
248,614
2
W
Anhur
8,778
798
45
4
0
195,164
2
L
Persephone
8,391
763
77
7
0
236,643
0
W
Atlas
7,572
688
18
2
0
249,606
4
L
Merlin
7,390
672
25
2
0
175,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role