Player Matchup

Nu Wa
Nu Wa
FairyAvenger
Nu Wa
Level 87
God Stats
285W - 231L
1,590 SR
Queue Stats
414W - 451L
1,511 Elo+
Party 1
Lancelot
Lancelot
Olezhonovich
Lancelot
Level 68
God Stats
36W - 45L
1,442 SR
Queue Stats
547W - 611L
1,493 Elo+
Solo
Bastet
Bastet
Pawssible
Bastet
Level 107
God Stats
42W - 32L
1,561 SR
Queue Stats
271W - 273L
1,520 Elo+
Party 1
Athena
Athena
Texie
Athena
Level 105
God Stats
20W - 14L
1,606 SR
Queue Stats
324W - 338L
1,500 Elo+
Solo
Hades
Hades
mascdomtop
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,365 Elo+
Solo
Team Averages
Level 81
1,540 SR
1,478 Elo+

VS

Team Averages
Level 122
1,543 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dop33
Guan Yu
Level 126
God Stats
1W - 1L
1,604 SR
Queue Stats
61W - 50L
1,564 Elo+
Solo
Nu Wa
Nu Wa
SigNOfArieS
Nu Wa
Level 135
God Stats
9W - 10L
1,501 SR
Queue Stats
285W - 301L
1,452 Elo+
Solo
Yu Huang
Yu Huang
iPro
Yu Huang
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 24L
1,554 Elo+
Solo
Jormungandr
Jormungandr
josoul
Jormungandr
Level 108
God Stats
3W - 4L
1,610 SR
Queue Stats
120W - 130L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
12,009
1,092
22,052
10,598
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Olezhonovich
Lancelot
17
2 / 5 / 12
11,519
1,047
24,612
24,974
10,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Pawssible
Bastet
17
2 / 0 / 8
11,068
1,006
13,258
13,912
6,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Texie
Athena
18
2 / 0 / 13
12,637
1,149
10,627
23,400
36,226
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
18
6 / 2 / 7
12,558
1,142
18,869
21,514
13,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 2 / 6
11,399
1,036
19,929
9,726
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Dop33
Guan Yu
17
2 / 4 / 5
11,252
1,023
12,956
30,510
38,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 3 / 8
10,852
987
18,646
15,083
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
iPro
Yu Huang
17
2 / 6 / 5
11,095
1,009
23,029
16,548
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
josoul
Jormungandr
17
3 / 2 / 5
11,478
1,043
15,156
22,113
32,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
17
Kills
8
8
Deaths
17
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
6
2
L
Guan Yu
Dop33
Guan Yu
2
4
5
1.13
W
5
1
10
10
W
Lancelot
Olezhonovich
Lancelot
2
5
12
1.6
W
Bastet
Pawssible
Bastet
2
0
8
6
L
0
3
8
1.33
W
Athena
Texie
Athena
2
0
13
8.5
L
Yu Huang
iPro
Yu Huang
2
6
5
0.75
L
Jormungandr
josoul
Jormungandr
3
2
5
2.75
W
Hades
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,418
Damage
89,716
94,398
Taken
93,980
71,421
Mitigated
89,103
22,055
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,929
7,565
2,815
1,311
9,726
4,575
0
5,874
3,852
0
48,081
L
Guan Yu
Dop33
Guan Yu
12,956
2,111
3,461
6,636
30,510
38,173
0
13,919
16,062
0
38,565
W
22,052
4,786
0
0
10,598
4,579
0
7,207
3,391
51,682
0
W
Lancelot
Olezhonovich
Lancelot
24,612
3,861
0
2,211
24,974
10,662
0
13,429
11,545
0
44,025
W
Bastet
Pawssible
Bastet
13,258
3,426
0
5,058
13,912
6,594
0
9,172
4,740
0
26,010
L
18,646
4,352
419
2,152
15,083
6,063
0
7,252
7,831
50,390
0
W
Athena
Texie
Athena
10,627
1,212
0
6,203
23,400
36,226
0
13,589
9,811
24,988
0
L
Yu Huang
iPro
Yu Huang
23,029
2,314
0
250
16,548
7,941
0
10,490
6,058
49,520
0
L
Jormungandr
josoul
Jormungandr
15,156
3,001
0
447
22,113
32,351
0
14,013
8,100
33,100
0
W
Hades
18,869
2,829
1,263
7,320
21,514
13,360
0
13,434
8,080
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,791
Gold Earned
56,076
262
Minions Killed
309
3
Camps Cleared
8
1,227,341
Distance Traveled
1,140,277
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,399
1,036
74
7
6
217,713
1
L
Guan Yu
11,252
1,023
67
6
0
246,376
0
W
Nu Wa
12,009
1,092
67
6
1
218,928
1
W
Lancelot
11,519
1,047
49
4
0
267,136
0
W
Bastet
11,068
1,006
41
4
0
267,419
0
L
Nu Wa
10,852
987
81
7
1
215,876
3
W
Athena
12,637
1,149
10
1
0
249,273
3
L
Yu Huang
11,095
1,009
56
5
0
219,875
0
L
Jormungandr
11,478
1,043
31
3
1
240,437
0
W
Hades
12,558
1,142
95
9
2
224,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role