Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GhostFurion
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,272 Elo+
Solo
Horus
Horus
PCBRETT
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,500 Elo+
Solo
Da Ji
Da Ji
Pedronh0
Da Ji
Level 158
God Stats
0W - 6L
1,051 SR
Queue Stats
550W - 574L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
pravda-tyrok
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 87L
1,486 Elo+
Solo
Team Averages
Level 62
1,410 SR
1,429 Elo+

VS

Team Averages
Level 102
1,707 SR
1,659 Elo+
Nike
Nike
AXEBALANQUE
Nike
Level 145
God Stats
13W - 4L
1,760 SR
Queue Stats
388W - 266L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
Birdicus33
Kukulkan
Level 160
God Stats
3W - 0L
1,836 SR
Queue Stats
169W - 104L
1,683 Elo+
Party 1
Sobek
Sobek
Bombooclaut
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
ChicknGrease260
Ao Kuang
Level 64
God Stats
1W - 0L
1,873 SR
Queue Stats
59W - 16L
1,701 Elo+
Party 1
Terra
Terra
Hands on Priest
Terra
Level 121
God Stats
4W - 4L
1,565 SR
Queue Stats
126W - 73L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
0 / 10 / 8
10,036
627
11,062
36,338
34,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
GhostFurion
Bacchus
15
1 / 9 / 6
9,794
612
9,640
25,103
40,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
PCBRETT
Horus
17
1 / 9 / 6
9,637
602
10,658
27,892
25,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Pedronh0
Da Ji
14
0 / 10 / 3
8,552
535
6,301
18,923
10,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
pravda-tyrok
Tsukuyomi
18
7 / 8 / 2
11,166
698
32,201
22,883
15,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 27
11,520
720
10,836
18,381
14,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Birdicus33
Kukulkan
20
10 / 1 / 27
13,488
843
43,049
11,198
7,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 3 / 27
13,413
838
17,202
29,862
49,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
20
21 / 3 / 14
14,706
919
28,111
26,823
30,936
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 3 / 35
12,195
762
11,480
24,776
37,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
176
9
Kills
46
46
Deaths
13
25
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
10
8
0.4
W
2
3
27
5.17
W
Kukulkan
Birdicus33
Kukulkan
10
1
27
23.5
W
11
3
27
8.17
W
Ao Kuang
21
3
14
9.33
L
Bacchus
GhostFurion
Bacchus
1
9
6
0.44
W
2
3
35
6.5
L
Horus
PCBRETT
Horus
1
9
6
0.44
L
Da Ji
Pedronh0
Da Ji
0
10
3
0.15
L
Tsukuyomi
pravda-tyrok
Tsukuyomi
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,862
Damage
110,678
131,139
Taken
111,040
126,639
Mitigated
139,607
27,590
Healing
53,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,062
945
800
3,226
36,338
34,746
0
30,273
6,065
29,006
0
W
10,836
1,236
2,393
3,104
18,381
14,063
695
3,982
14,399
0
17,046
W
Kukulkan
Birdicus33
Kukulkan
43,049
5,958
1,778
2,557
11,198
7,495
2,049
922
8,689
81,247
0
W
17,202
1,005
1,716
7,971
29,862
49,569
1,069
4,583
21,877
30,241
0
W
Ao Kuang
28,111
10,227
3,587
11,647
26,823
30,936
4,051
4,177
19,162
40,391
0
L
Bacchus
GhostFurion
Bacchus
9,640
893
0
2,463
25,103
40,126
0
18,998
6,105
17,954
0
W
11,480
2,255
9,323
8,986
24,776
37,544
1,772
7,062
17,714
18,957
0
L
Horus
PCBRETT
Horus
10,658
6,206
7,334
8,892
27,892
25,814
0
20,662
7,230
24
23,354
L
Da Ji
Pedronh0
Da Ji
6,301
1,368
560
1,985
18,923
10,762
0
13,385
5,538
0
14,097
L
Tsukuyomi
pravda-tyrok
Tsukuyomi
32,201
3,739
856
1,474
22,883
15,191
0
16,524
6,359
0
60,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
65,322
135
Minions Killed
151
0
Camps Cleared
0
1,168,789
Distance Traveled
1,398,434
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,036
627
32
2
0
235,335
5
W
Nike
11,520
720
14
1
0
304,108
10
W
Kukulkan
13,488
843
90
6
0
306,592
0
W
Sobek
13,413
838
19
1
0
270,488
4
W
Ao Kuang
14,706
919
21
1
0
259,245
4
L
Bacchus
9,794
612
11
1
0
227,959
3
W
Terra
12,195
762
7
0
0
258,001
0
L
Horus
9,637
602
17
1
0
283,432
0
L
Da Ji
8,552
535
16
1
0
184,159
1
L
Tsukuyomi
11,166
698
59
4
0
237,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role