Player Matchup

Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AmblerAlert
Tiamat
Level 22
God Stats
1W - 2L
1,465 SR
Queue Stats
12W - 10L
1,601 Elo+
Solo
Nemesis
Nemesis
Hunterde1223
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 106L
1,454 Elo+
Solo
Anubis
Anubis
Wilfrith_ikaros
Anubis
Level 69
God Stats
1W - 1L
1,820 SR
Queue Stats
71W - 61L
1,430 Elo+
Solo
Atlas
Atlas
istealspoons
Atlas
Level 159
God Stats
3W - 2L
1,708 SR
Queue Stats
261W - 281L
1,421 Elo+
Solo
Team Averages
Level 89
1,598 SR
1,481 Elo+

VS

Team Averages
Level 110
1,368 SR
1,457 Elo+
Bacchus
Bacchus
DarkNeko24
Bacchus
Level 141
God Stats
4W - 4L
1,383 SR
Queue Stats
149W - 150L
1,419 Elo+
Solo
Nike
Nike
Deadlydarthdabs
Nike
Level 125
God Stats
1W - 2L
1,132 SR
Queue Stats
64W - 62L
1,395 Elo+
Solo
Mulan
Mulan
HotFastToast
Mulan
Level 83
God Stats
15W - 20L
1,316 SR
Queue Stats
497W - 539L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
TheKingMegion
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,615 Elo+
Solo
Janus
Janus
TwistedJester777
Janus
Level 81
God Stats
6W - 4L
1,509 SR
Queue Stats
261W - 281L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 5 / 1
5,046
841
3,030
6,709
2,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
11
2 / 2 / 0
5,787
965
6,167
5,426
3,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hunterde1223
Nemesis
5
0 / 1 / 0
4,444
741
0
1,064
295
9
0 / 4 / 2
5,224
871
2,799
4,711
2,628
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
5,700
950
6,124
12,522
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkNeko24
Bacchus
9
1 / 1 / 8
5,830
972
2,631
5,878
6,912
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 10
6,348
1,058
3,855
5,957
4,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 8
6,486
1,081
4,969
5,165
2,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
TheKingMegion
Zhong Kui
11
3 / 1 / 8
6,511
1,085
6,823
6,134
3,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 7
7,332
1,222
7,015
4,923
2,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
15
15
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
1
0.1
L
Tiamat
2
2
0
1
W
Bacchus
DarkNeko24
Bacchus
1
1
8
5
W
2
1
10
7
W
3
0
8
7
L
Nemesis
Hunterde1223
Nemesis
0
1
0
0
W
Zhong Kui
TheKingMegion
Zhong Kui
3
1
8
7
W
6
0
7
9.5
L
0
4
2
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
25,293
30,432
Taken
28,057
17,166
Mitigated
20,245
6,507
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,030
720
0
232
6,709
2,971
0
3,717
2,992
0
6,377
L
Tiamat
6,167
299
322
1,731
5,426
3,388
0
3,351
2,075
11,833
0
W
Bacchus
DarkNeko24
Bacchus
2,631
328
861
1,180
5,878
6,912
25
2,318
3,560
4,827
0
W
3,855
238
888
1,535
5,957
4,728
208
2,223
3,734
0
10,088
W
4,969
1,536
3,216
1,927
5,165
2,455
84
3,868
1,297
0
7,224
L
Nemesis
Hunterde1223
Nemesis
0
0
0
0
1,064
295
0
229
835
0
0
W
Zhong Kui
TheKingMegion
Zhong Kui
6,823
1,136
754
1,648
6,134
3,893
357
3,220
2,914
13,867
0
W
7,015
409
1,122
1,104
4,923
2,257
920
3,461
1,462
16,117
0
L
2,799
90
0
423
4,711
2,628
0
2,341
2,370
6,938
0
L
6,124
2,341
308
3,491
12,522
7,884
0
6,831
5,691
11,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
32,507
39
Minions Killed
82
0
Camps Cleared
0
465,633
Distance Traveled
658,337
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,046
841
9
2
0
130,258
1
L
Tiamat
5,787
965
14
2
0
113,913
0
W
Bacchus
5,830
972
7
1
0
128,438
0
W
Nike
6,348
1,058
16
3
0
133,358
0
W
Mulan
6,486
1,081
8
1
0
132,077
0
L
Nemesis
4,444
741
0
0
0
15,228
0
W
Zhong Kui
6,511
1,085
21
4
0
115,918
2
W
Janus
7,332
1,222
30
5
0
148,546
0
L
Anubis
5,224
871
12
2
0
83,225
0
L
Atlas
5,700
950
4
1
0
123,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role