Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CrixusAgain
Chaac
Level 158
God Stats
3W - 3L
1,344 SR
Queue Stats
439W - 401L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
RaviolesDeNegros
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,168 Elo+
Party 1
Ymir
Ymir
automóvel
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Xbalanque
Xbalanque
pedrocalle
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,383 Elo+

VS

Team Averages
Level 91
1,547 SR
1,447 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
XwarloockX
Ah Puch
Level 85
God Stats
0W - 1L
1,743 SR
Queue Stats
80W - 89L
1,539 Elo+
Solo
King Arthur
King Arthur
gudimbr
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
luskaoliveira
Sylvanus
Level 122
God Stats
50W - 42L
1,490 SR
Queue Stats
122W - 127L
1,387 Elo+
Solo
Cliodhna
Cliodhna
obruniin-
Cliodhna
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 143L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 0 / 4
8,506
608
8,502
12,114
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 3
7,521
537
5,846
9,324
7,923
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
RaviolesDeNegros
Baron Samedi
14
4 / 3 / 6
8,378
598
10,039
10,355
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 5
5,926
423
2,302
8,155
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
pedrocalle
Xbalanque
11
2 / 3 / 3
6,220
444
7,533
8,835
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 4 / 4
6,693
478
4,968
14,228
13,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
XwarloockX
Ah Puch
12
3 / 5 / 1
6,993
500
8,063
10,938
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
gudimbr
King Arthur
12
1 / 3 / 0
6,691
478
4,167
9,155
5,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
luskaoliveira
Sylvanus
13
4 / 2 / 0
7,111
508
7,281
10,757
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
obruniin-
Cliodhna
7
0 / 2 / 0
5,177
370
989
6,576
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
8
9
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
0
4
10
L
Ares
 
Ares
0
4
4
0.5
W
1
1
3
2.5
W
Baron Samedi
RaviolesDeNegros
Baron Samedi
4
3
6
2.33
L
Ah Puch
XwarloockX
Ah Puch
3
5
1
0.7
W
0
2
5
1.25
L
King Arthur
gudimbr
King Arthur
1
3
0
0.33
L
Sylvanus
luskaoliveira
Sylvanus
4
2
0
2
L
Cliodhna
obruniin-
Cliodhna
0
2
0
0
W
Xbalanque
pedrocalle
Xbalanque
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
25,468
48,783
Taken
51,654
27,519
Mitigated
33,252
17,104
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,502
2,988
0
4,835
12,114
5,102
0
3,526
8,588
0
53,609
L
Ares
 
Ares
4,968
378
575
2,255
14,228
13,579
0
4,054
10,174
26,029
0
W
5,846
1,282
0
3,620
9,324
7,923
0
832
8,492
0
48,917
W
Baron Samedi
RaviolesDeNegros
Baron Samedi
10,039
1,561
660
3,810
10,355
5,663
648
5,213
5,142
70,252
0
L
Ah Puch
XwarloockX
Ah Puch
8,063
733
0
1,596
10,938
4,550
0
5,406
5,532
45,413
0
W
2,302
744
0
1,498
8,155
5,768
0
4,537
3,618
13,301
0
L
King Arthur
gudimbr
King Arthur
4,167
909
0
440
9,155
5,933
0
972
8,183
0
34,041
L
Sylvanus
luskaoliveira
Sylvanus
7,281
2,466
806
4,223
10,757
7,061
0
1,655
9,102
46,929
10,997
L
Cliodhna
obruniin-
Cliodhna
989
224
0
1,921
6,576
2,129
0
254
6,322
0
18,190
W
Xbalanque
pedrocalle
Xbalanque
7,533
4,612
0
2,681
8,835
3,063
0
5,226
3,609
0
38,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
32,665
378
Minions Killed
311
0
Camps Cleared
0
1,217,796
Distance Traveled
1,235,608
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,506
608
90
6
0
311,546
4
L
Ares
6,693
478
28
2
0
257,860
6
W
Chaac
7,521
537
95
7
0
237,536
3
W
Baron Samedi
8,378
598
121
9
0
242,952
6
L
Ah Puch
6,993
500
77
6
0
233,879
4
W
Ymir
5,926
423
19
1
0
199,626
0
L
King Arthur
6,691
478
64
5
0
285,372
1
L
Sylvanus
7,111
508
104
7
0
226,980
4
L
Cliodhna
5,177
370
38
3
0
231,517
0
W
Xbalanque
6,220
444
53
4
0
226,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role