Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SirShades3602
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 2
Lancelot
Lancelot
StillastroNOT
Lancelot
Level 145
God Stats
3W - 2L
1,541 SR
Queue Stats
57W - 68L
1,558 Elo+
Party 2
Sol
Sol
shadow_walker042
Sol
Level 18
God Stats
16W - 11L
1,568 SR
Queue Stats
40W - 29L
1,543 Elo+
Party 3
Team Averages
Level 88
1,522 SR
1,476 Elo+

VS

Team Averages
Level 74
1,491 SR
1,413 Elo+
Odin
Odin
Orchid_Eclipsed
Odin
Level 117
God Stats
1W - 1L
1,212 SR
Queue Stats
155W - 152L
1,441 Elo+
Party 1
Chang'e
Chang'e
PiCH1RiLo
Chang'e
Level 42
God Stats
4W - 8L
1,454 SR
Queue Stats
29W - 60L
1,363 Elo+
Solo
Charybdis
Charybdis
That_Inkboy_Nero
Charybdis
Level 144
God Stats
5W - 13L
1,434 SR
Queue Stats
185W - 204L
1,400 Elo+
Party 1
Ao Kuang
Ao Kuang
agile69
Ao Kuang
Level 29
God Stats
8W - 8L
1,854 SR
Queue Stats
80W - 89L
1,412 Elo+
Party 1
Geb
Geb
izanamie_carry
Geb
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 0
7,016
638
6,268
8,232
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
1 / 3 / 6
6,245
568
4,679
11,866
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 2 / 4
5,509
501
3,423
7,228
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
StillastroNOT
Lancelot
11
8 / 0 / 4
7,617
692
10,753
7,869
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 5
7,425
675
6,627
8,226
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,281
480
3,753
11,291
6,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
PiCH1RiLo
Chang'e
10
4 / 3 / 2
6,253
568
5,203
10,105
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
9
1 / 2 / 1
5,701
518
5,361
7,353
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
agile69
Ao Kuang
9
2 / 4 / 2
5,530
503
4,164
10,966
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 0
6,007
546
5,071
8,513
2,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
0
2
W
Cthulhu
 
Cthulhu
1
3
6
1.33
L
1
5
3
0.5
L
Chang'e
PiCH1RiLo
Chang'e
4
3
2
1.67
W
1
2
4
1.5
W
Lancelot
StillastroNOT
Lancelot
8
0
4
10
L
Charybdis
1
2
1
0.75
L
Ao Kuang
agile69
Ao Kuang
2
4
2
0.75
L
0
2
0
0
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
23,552
43,421
Taken
48,228
23,274
Mitigated
18,029
15,596
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,268
1,392
0
4,160
8,232
7,332
0
5,333
2,899
0
46,050
W
Cthulhu
 
Cthulhu
4,679
610
674
1,769
11,866
7,765
0
1,839
10,027
23,890
1,700
L
3,753
855
180
974
11,291
6,322
0
3,278
7,919
0
16,062
L
Chang'e
PiCH1RiLo
Chang'e
5,203
421
708
3,439
10,105
3,340
0
2,678
7,427
31,819
0
W
3,423
2,045
159
1,918
7,228
2,141
396
2,273
4,955
0
23,573
W
Lancelot
StillastroNOT
Lancelot
10,753
2,329
0
2,364
7,869
3,121
0
2,071
5,798
0
43,156
L
Charybdis
5,361
2,741
0
3,259
7,353
2,442
0
1,986
5,367
0
34,404
L
Ao Kuang
agile69
Ao Kuang
4,164
1,663
0
2,223
10,966
3,688
0
2,856
8,110
29,637
0
L
5,071
1,183
0
500
8,513
2,237
0
0
7,964
42,475
0
W
6,627
2,680
0
4,552
8,226
2,915
4,676
3,636
4,590
47,650
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
28,772
296
Minions Killed
283
0
Camps Cleared
0
1,140,451
Distance Traveled
1,087,027
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,016
638
76
7
0
231,100
2
W
Cthulhu
6,245
568
36
3
0
212,746
1
L
Odin
5,281
480
29
3
0
222,637
6
L
Chang'e
6,253
568
65
6
0
206,186
1
W
Cupid
5,509
501
36
3
0
215,024
0
W
Lancelot
7,617
692
66
6
0
273,341
0
L
Charybdis
5,701
518
65
6
0
213,339
3
L
Ao Kuang
5,530
503
46
4
0
230,923
3
L
Geb
6,007
546
78
7
0
213,942
3
W
Sol
7,425
675
82
7
0
208,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role