Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ced1126
Sun Wukong
Level 97
God Stats
33W - 28L
1,531 SR
Queue Stats
76W - 101L
1,360 Elo+
Solo
Team Averages
Level 106
1,510 SR
1,453 Elo+

VS

Team Averages
Level 95
1,500 SR
1,368 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
XxNEMO15xX
Artemis
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,416 Elo+
Solo
Hun Batz
Hun Batz
cianciototo
Hun Batz
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
220W - 428L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 5
10,367
797
8,633
12,516
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
 
He Bo
14
4 / 3 / 6
9,488
730
7,482
10,752
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ced1126
Sun Wukong
16
7 / 1 / 7
10,232
787
15,985
16,657
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 5 / 3
8,582
660
10,159
10,960
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
XxNEMO15xX
Artemis
12
1 / 6 / 1
7,936
610
8,312
12,545
5,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
cianciototo
Hun Batz
14
3 / 4 / 1
9,342
719
9,690
12,663
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
5
5
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
5
6.5
W
He Bo
 
He Bo
4
3
6
2.33
L
Ra
 
Ra
1
5
3
0.5
L
Artemis
XxNEMO15xX
Artemis
1
6
1
0.25
W
Sun Wukong
ced1126
Sun Wukong
7
1
7
10.5
L
Hun Batz
cianciototo
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,100
Damage
28,161
39,925
Taken
36,168
23,744
Mitigated
15,279
16,441
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,633
6,705
0
3,771
12,516
5,712
1,259
2,657
9,859
0
51,488
W
He Bo
 
He Bo
7,482
584
0
3,061
10,752
4,040
1,044
2,806
7,946
33,173
0
L
Ra
 
Ra
10,159
1,061
582
1,268
10,960
4,514
0
2,067
8,442
41,243
0
L
Artemis
XxNEMO15xX
Artemis
8,312
4,833
283
1,746
12,545
5,366
196
1,884
10,384
0
20,777
W
Sun Wukong
ced1126
Sun Wukong
15,985
3,036
139
9,470
16,657
13,992
75
5,003
11,654
0
40,047
L
Hun Batz
cianciototo
Hun Batz
9,690
1,772
0
105
12,663
5,399
420
3,558
8,618
0
28,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
25,860
191
Minions Killed
124
0
Camps Cleared
0
716,806
Distance Traveled
652,873
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,367
797
101
8
0
197,752
1
W
He Bo
9,488
730
54
4
0
237,563
1
L
Ra
8,582
660
62
5
0
226,622
5
L
Artemis
7,936
610
29
2
0
189,705
0
W
Sun Wukong
10,232
787
36
3
0
281,491
2
L
Hun Batz
9,342
719
33
3
0
236,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role