Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CYBUCH12
Loki
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 9L
1,091 Elo+
Solo
Anubis
Anubis
FireSnakeTK
Anubis
Level 26
God Stats
12W - 22L
1,331 SR
Queue Stats
45W - 87L
1,224 Elo+
Party 2
Hades
Hades
IchDripDichWeg
Hades
Level 49
God Stats
2W - 11L
1,255 SR
Queue Stats
72W - 125L
1,244 Elo+
Party 2
Arachne
Arachne
Panssar1Nyrkk1
Arachne
Level 69
God Stats
43W - 26L
1,570 SR
Queue Stats
142W - 132L
1,448 Elo+
Solo
Team Averages
Level 51
1,431 SR
1,301 Elo+

VS

Team Averages
Level 71
1,555 SR
1,438 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IIWoohooII
Hades
Level 62
God Stats
205W - 197L
1,528 SR
Queue Stats
289W - 291L
1,463 Elo+
Party 1
Chaac
Chaac
JacktheSamurai
Chaac
Level 85
God Stats
33W - 28L
1,456 SR
Queue Stats
300W - 324L
1,403 Elo+
Solo
Anubis
Anubis
Waled5052
Anubis
Level 108
God Stats
9W - 2L
1,616 SR
Queue Stats
470W - 573L
1,391 Elo+
Party 1
Loki
Loki
gahrhm
Loki
Level 17
God Stats
3W - 1L
1,676 SR
Queue Stats
81W - 93L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 3
4,894
489
1,519
7,702
4,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
9
1 / 4 / 0
5,380
538
3,361
9,326
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
8
1 / 2 / 1
4,789
479
1,303
2,909
994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 1 / 1
5,239
524
5,340
8,865
9,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

3
0 / 1 / 2
4,085
409
0
911
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
4 / 2 / 1
5,560
556
4,994
5,122
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
8
0 / 3 / 5
5,264
526
3,741
8,164
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,211
521
4,035
9,384
4,364
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Waled5052
Anubis
10
3 / 0 / 3
6,119
612
2,086
2,544
1,118
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
gahrhm
Loki
9
2 / 3 / 0
5,487
549
2,705
6,939
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
2
Kills
9
9
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
W
Cupid
 
Cupid
4
2
1
2.25
L
Loki
1
4
0
0.25
L
Anubis
1
2
1
0.75
W
Hades
0
3
5
0.83
L
0
1
1
0.5
W
0
1
3
1.5
L
0
1
2
1
W
Anubis
Waled5052
Anubis
3
0
3
4.5
W
Loki
gahrhm
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,523
Damage
17,561
29,713
Taken
32,153
17,762
Mitigated
11,667
8,410
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,519
586
0
1,261
7,702
4,325
459
2,465
5,237
13,774
0
W
Cupid
 
Cupid
4,994
3,388
517
1,765
5,122
1,526
1,194
444
4,678
0
18,537
L
Loki
3,361
833
0
2,906
9,326
2,786
0
1,166
8,160
0
36,618
L
Anubis
1,303
224
0
367
2,909
994
0
1,047
1,862
16,306
0
W
Hades
3,741
500
405
3,203
8,164
2,526
813
1,075
6,252
31,179
1,278
L
5,340
973
0
3,876
8,865
9,362
182
470
8,395
32,060
0
W
4,035
949
0
3,725
9,384
4,364
0
4,286
5,098
0
28,286
L
0
0
0
0
911
295
0
461
450
0
0
W
Anubis
Waled5052
Anubis
2,086
64
0
2,053
2,544
1,118
570
619
1,925
36,041
0
W
Loki
gahrhm
Loki
2,705
974
0
1,818
6,939
2,133
182
1,738
5,201
0
21,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,387
Gold Earned
27,641
171
Minions Killed
255
0
Camps Cleared
0
747,369
Distance Traveled
921,735
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,894
489
15
2
0
173,125
1
W
Cupid
5,560
556
43
4
0
172,575
2
L
Loki
5,380
538
76
8
0
200,902
0
L
Anubis
4,789
479
26
3
0
179,408
0
W
Hades
5,264
526
54
5
0
183,502
2
L
Hades
5,239
524
54
5
0
193,934
0
W
Chaac
5,211
521
44
4
0
168,435
0
L
Arachne
4,085
409
0
0
0
0
0
W
Anubis
6,119
612
66
7
0
189,720
2
W
Loki
5,487
549
48
5
0
207,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role