Player Matchup

Olorun
Olorun
ANGSNAZZY2
Olorun
Level 124
God Stats
4W - 4L
1,590 SR
Queue Stats
217W - 187L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Paydee55
Nu Wa
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
34W - 35L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
SleepyMaku
Cliodhna
Level 102
God Stats
1W - 0L
1,274 SR
Queue Stats
22W - 27L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
finoallafine_18
Ne Zha
Level 123
God Stats
8W - 7L
1,564 SR
Queue Stats
113W - 167L
1,430 Elo+
Solo
Horus
Horus
j-man9245
Horus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,491 Elo+
Party 1
Team Averages
Level 119
1,530 SR
1,468 Elo+

VS

Team Averages
Level 130
1,442 SR
1,461 Elo+
Cerberus
Cerberus
Based Chungus
Cerberus
Level 126
God Stats
16W - 9L
1,648 SR
Queue Stats
342W - 337L
1,468 Elo+
Party 2
Ullr
Ullr
Emirated
Ullr
Level 125
God Stats
6W - 6L
1,536 SR
Queue Stats
403W - 399L
1,482 Elo+
Party 2
Merlin
Merlin
JHonIV
Merlin
Level 114
God Stats
0W - 1L
1,283 SR
Queue Stats
47W - 49L
1,435 Elo+
Solo
Osiris
Osiris
LuchoRMZ
Osiris
Level 128
God Stats
4W - 6L
1,425 SR
Queue Stats
531W - 529L
1,454 Elo+
Solo
Medusa
Medusa
yabadabz
Medusa
Level 159
God Stats
0W - 4L
1,318 SR
Queue Stats
211W - 201L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANGSNAZZY2
Olorun
17
2 / 3 / 1
10,939
547
12,972
12,119
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Paydee55
Nu Wa
16
4 / 2 / 3
10,256
513
23,343
12,587
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SleepyMaku
Cliodhna
14
3 / 4 / 4
9,192
460
6,657
16,555
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 2 / 1
10,584
529
17,417
18,539
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
j-man9245
Horus
13
0 / 1 / 3
9,037
452
7,413
19,609
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Based Chungus
Cerberus
14
4 / 4 / 3
9,359
468
9,751
23,320
16,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
15
0 / 1 / 3
9,229
461
4,071
17,089
7,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
JHonIV
Merlin
14
1 / 3 / 1
8,984
449
9,587
12,846
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
LuchoRMZ
Osiris
17
1 / 2 / 2
10,359
518
11,844
20,340
25,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
yabadabz
Medusa
16
6 / 2 / 4
10,481
524
13,913
17,971
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
12
12
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
ANGSNAZZY2
Olorun
2
3
1
0.83
L
Cerberus
Based Chungus
Cerberus
4
4
3
1.38
L
Ullr
0
1
3
1.5
L
Merlin
JHonIV
Merlin
1
3
1
0.5
L
Osiris
LuchoRMZ
Osiris
1
2
2
1
W
Nu Wa
Paydee55
Nu Wa
4
2
3
2.75
W
Cliodhna
SleepyMaku
Cliodhna
3
4
4
1.25
W
3
2
1
1.75
W
Horus
j-man9245
Horus
0
1
3
1.5
L
Medusa
yabadabz
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,802
Damage
49,166
79,409
Taken
91,566
54,132
Mitigated
61,614
32,402
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ANGSNAZZY2
Olorun
12,972
7,257
242
5,384
12,119
5,103
3,607
1,827
10,292
94,412
4,468
L
Cerberus
Based Chungus
Cerberus
9,751
684
0
5,758
23,320
16,795
0
10,062
13,069
39,009
1,812
L
Ullr
4,071
1,469
0
4,403
17,089
7,395
486
10,142
6,890
0
64,529
L
Merlin
JHonIV
Merlin
9,587
380
0
2,236
12,846
4,578
0
5,521
7,269
73,690
0
L
Osiris
LuchoRMZ
Osiris
11,844
4,963
0
7,846
20,340
25,936
942
3,020
15,617
0
78,422
W
Nu Wa
Paydee55
Nu Wa
23,343
5,601
164
1,932
12,587
5,263
1,018
5,344
7,243
104,436
0
W
Cliodhna
SleepyMaku
Cliodhna
6,657
769
0
5,005
16,555
6,675
0
4,358
12,197
0
43,135
W
17,417
4,636
0
10,299
18,539
15,444
1,179
1,356
17,183
0
87,864
W
Horus
j-man9245
Horus
7,413
2,987
1,871
7,505
19,609
21,647
63
6,388
13,221
0
34,873
L
Medusa
yabadabz
Medusa
13,913
4,659
0
2,386
17,971
6,910
0
8,242
9,678
0
90,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
48,412
563
Minions Killed
561
0
Camps Cleared
0
1,881,030
Distance Traveled
1,771,666
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,939
547
157
8
0
322,654
6
L
Cerberus
9,359
468
65
3
0
360,505
6
L
Ullr
9,229
461
128
6
0
354,132
4
L
Merlin
8,984
449
131
7
0
346,289
6
L
Osiris
10,359
518
120
6
0
338,757
3
W
Nu Wa
10,256
513
148
7
0
370,242
6
W
Cliodhna
9,192
460
81
4
0
414,742
0
W
Ne Zha
10,584
529
134
7
0
379,177
1
W
Horus
9,037
452
43
2
0
394,215
6
L
Medusa
10,481
524
117
6
0
371,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role