Player Matchup

Heimdallr
Heimdallr
ItsSeal
Heimdallr
Level 160
God Stats
3W - 1L
1,808 SR
Queue Stats
100W - 108L
1,475 Elo+
Solo
He Bo
He Bo
MuffPlowman_69
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,552 Elo+
Party 2
Odin
Odin
TJmafia
Odin
Level 160
God Stats
7W - 9L
1,425 SR
Queue Stats
1,067W - 1,098L
1,511 Elo+
Solo
Susano
Susano
TheSaucemeister
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,498 Elo+
Party 2
Horus
Horus
sgettiman32
Horus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,470 Elo+
Party 2
Team Averages
Level 139
1,547 SR
1,501 Elo+

VS

Team Averages
Level 119
1,485 SR
1,491 Elo+
Ares
Ares
AmblerAlert
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,583 Elo+
Solo
Anhur
Anhur
BigDaddyRonnyy
Anhur
Level 128
God Stats
1W - 3L
1,136 SR
Queue Stats
220W - 196L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Javier1830
Guan Yu
Level 160
God Stats
2W - 0L
1,761 SR
Queue Stats
73W - 77L
1,458 Elo+
Party 1
Osiris
Osiris
Schiszophrenia
Osiris
Level 160
God Stats
1W - 3L
1,422 SR
Queue Stats
106W - 112L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
d Shenanigans b
Zhong Kui
Level 127
God Stats
9W - 7L
1,607 SR
Queue Stats
275W - 269L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsSeal
Heimdallr
17
3 / 5 / 4
9,680
807
20,647
12,842
6,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 4
8,450
704
9,564
12,328
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
TJmafia
Odin
13
1 / 7 / 3
8,605
717
4,538
16,827
19,380
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 7 / 5
9,700
808
13,312
16,384
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 4
7,507
626
2,632
19,391
18,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 26
10,075
840
12,985
19,557
27,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 4 / 23
10,078
840
16,309
12,164
6,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Javier1830
Guan Yu
16
5 / 2 / 21
9,761
813
13,219
16,421
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
10 / 3 / 13
10,412
868
10,189
14,866
14,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
d Shenanigans b
Zhong Kui
19
9 / 2 / 18
11,114
926
18,350
11,565
9,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
9
Kills
30
31
Deaths
14
20
Assists
101
Player
Kills
Deaths
Assists
KDA
W
1
3
26
4.67
W
5
4
23
4.13
L
Heimdallr
ItsSeal
Heimdallr
3
5
4
1
W
Guan Yu
Javier1830
Guan Yu
5
2
21
7.75
L
1
6
4
0.5
W
10
3
13
5.5
L
Odin
TJmafia
Odin
1
7
3
0.36
L
4
7
5
0.93
W
Zhong Kui
d Shenanigans b
Zhong Kui
9
2
18
9
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,693
Damage
71,052
77,772
Taken
74,573
56,574
Mitigated
74,157
15,932
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
613
409
2,307
19,557
27,489
562
2,082
17,475
16,089
0
W
16,309
6,842
0
1,138
12,164
6,547
1,902
2,840
9,324
0
31,052
L
Heimdallr
ItsSeal
Heimdallr
20,647
7,356
204
1,119
12,842
6,216
897
5,188
7,496
0
39,047
W
Guan Yu
Javier1830
Guan Yu
13,219
1,547
10,149
6,838
16,421
16,272
1,111
3,384
13,037
0
19,215
L
9,564
998
1,191
1,494
12,328
5,124
314
4,532
7,600
18,866
0
W
10,189
3,902
1,590
2,788
14,866
14,275
2,114
932
13,934
0
28,247
L
Odin
TJmafia
Odin
4,538
731
300
995
16,827
19,380
0
7,071
9,756
0
13,961
L
13,312
1,890
759
1,237
16,384
7,668
711
6,195
10,083
0
26,271
W
Zhong Kui
d Shenanigans b
Zhong Kui
18,350
1,676
1,407
3,626
11,565
9,574
2,879
326
11,239
41,149
0
L
2,632
1,660
4,987
3,646
19,391
18,186
0
8,349
11,042
0
3,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,942
Gold Earned
51,440
101
Minions Killed
128
0
Camps Cleared
0
929,257
Distance Traveled
1,161,238
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,075
840
5
0
0
265,854
0
W
Anhur
10,078
840
34
3
0
184,246
0
L
Heimdallr
9,680
807
40
3
0
189,815
4
W
Guan Yu
9,761
813
5
0
0
250,076
4
L
He Bo
8,450
704
21
2
0
179,392
0
W
Osiris
10,412
868
27
2
0
270,031
0
L
Odin
8,605
717
13
1
0
171,323
2
L
Susano
9,700
808
26
2
0
192,305
0
W
Zhong Kui
11,114
926
57
5
0
191,031
2
L
Horus
7,507
626
1
0
0
196,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role