Player Matchup

Ishtar
Ishtar
ConsoleHero
Ishtar
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 134L
1,476 Elo+
Party 1
Bacchus
Bacchus
Curry1995
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,602 Elo+
Party 1
Lancelot
Lancelot
DaMasterLucifer
Lancelot
Level 159
God Stats
0W - 2L
1,288 SR
Queue Stats
78W - 88L
1,432 Elo+
Party 3
Horus
Horus
juicy juicex
Horus
Level 147
God Stats
0W - 1L
1,540 SR
Queue Stats
93W - 85L
1,549 Elo+
Party 3
Ra
Ra
rhino12120
Ra
Level 121
God Stats
6W - 7L
1,462 SR
Queue Stats
48W - 64L
1,482 Elo+
Party 3
Team Averages
Level 115
1,458 SR
1,508 Elo+

VS

Team Averages
Level 114
1,514 SR
1,520 Elo+
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Jimmy2_taufu
Shiva
Level 156
God Stats
11W - 12L
1,479 SR
Queue Stats
452W - 501L
1,399 Elo+
Solo
Hades
Hades
Maicon_Lopes
Hades
Level 100
God Stats
119W - 95L
1,551 SR
Queue Stats
272W - 253L
1,437 Elo+
Solo
Sylvanus
Sylvanus
deborah_downer
Sylvanus
Level 49
God Stats
2W - 2L
1,468 SR
Queue Stats
161W - 107L
1,575 Elo+
Party 2
Ishtar
Ishtar
jaysen1225
Ishtar
Level 156
God Stats
5W - 8L
1,572 SR
Queue Stats
217W - 190L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 4 / 0
4,489
449
3,318
7,587
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Curry1995
Bacchus
7
0 / 4 / 0
4,531
453
2,744
8,124
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
8
1 / 2 / 0
4,989
499
1,359
6,757
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
5,529
553
4,628
8,112
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,129
513
3,231
5,827
2,058
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
7 / 0 / 2
7,055
706
7,267
5,937
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 1 / 1
6,078
608
5,066
9,316
3,687
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 6
6,252
625
4,911
5,400
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
1 / 2 / 1
5,732
573
1,813
8,047
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
jaysen1225
Ishtar
12
3 / 0 / 0
6,715
672
4,313
5,429
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
0
2
8
L
Ishtar
0
4
0
0
L
Bacchus
Curry1995
Bacchus
0
4
0
0
L
Lancelot
1
2
0
0.5
W
0
1
1
0.5
W
3
0
6
6
W
Sylvanus
1
2
1
0.75
W
Ishtar
jaysen1225
Ishtar
3
0
0
3
L
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
23,370
36,407
Taken
34,129
17,269
Mitigated
14,851
8,224
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,267
3,940
0
2,099
5,937
2,488
1,413
1,411
4,526
39,868
3,580
L
Ishtar
3,318
2,056
0
2,443
7,587
2,472
0
4,989
2,598
0
31,966
L
Bacchus
Curry1995
Bacchus
2,744
442
63
1,740
8,124
5,402
0
5,148
2,976
7,815
3,414
L
Lancelot
1,359
63
0
0
6,757
2,400
0
1,839
4,918
0
31,064
W
5,066
1,080
0
3,594
9,316
3,687
159
0
8,758
0
39,335
W
4,911
423
483
2,399
5,400
2,354
573
977
4,423
32,083
0
W
Sylvanus
1,813
403
497
3,797
8,047
4,100
0
759
7,153
31,043
13,127
W
Ishtar
jaysen1225
Ishtar
4,313
2,506
0
3,952
5,429
2,222
552
2,124
3,047
0
43,125
L
4,628
2,302
0
3,117
8,112
4,937
0
667
7,445
0
32,282
L
3,231
545
34
827
5,827
2,058
0
792
5,035
28,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
31,832
240
Minions Killed
364
0
Camps Cleared
0
908,969
Distance Traveled
956,179
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,055
706
69
7
0
189,824
3
L
Ishtar
4,489
449
40
4
0
160,807
2
L
Bacchus
4,531
453
23
2
0
165,394
0
L
Lancelot
4,989
499
64
6
0
207,959
0
W
Shiva
6,078
608
68
7
0
184,816
1
W
Hades
6,252
625
62
6
0
191,383
3
W
Sylvanus
5,732
573
77
8
0
215,470
3
W
Ishtar
6,715
672
88
9
0
174,686
2
L
Horus
5,529
553
59
6
0
190,820
2
L
Ra
5,129
513
54
5
0
183,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role