Player Matchup

Ra
Ra
SYVERWOLF718
Ra
Level 59
God Stats
15W - 8L
1,600 SR
Queue Stats
85W - 61L
1,566 Elo+
Solo
Chernobog
Chernobog
rmzyy
Chernobog
Level 80
God Stats
12W - 7L
1,640 SR
Queue Stats
43W - 29L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
xOmikami
Guan Yu
Level 158
God Stats
11W - 3L
1,670 SR
Queue Stats
431W - 126L
1,772 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,627 Elo+

VS

Team Averages
Level 127
1,551 SR
1,545 Elo+
Ishtar
Ishtar
ClickTricker
Ishtar
Level 106
God Stats
3W - 2L
1,639 SR
Queue Stats
132W - 119L
1,619 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KARAKINSHOT
Morgan Le Fay
Level 140
God Stats
46W - 52L
1,394 SR
Queue Stats
282W - 320L
1,470 Elo+
Party 2
Atlas
Atlas
o Indica
Atlas
Level 134
God Stats
46W - 32L
1,620 SR
Queue Stats
497W - 368L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
12,372
728
26,012
14,789
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
rmzyy
Chernobog
17
1 / 2 / 10
11,599
682
12,819
13,935
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xOmikami
Guan Yu
18
3 / 1 / 8
11,840
696
10,940
20,811
23,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 3 / 5
10,287
605
11,839
17,493
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KARAKINSHOT
Morgan Le Fay
17
5 / 4 / 1
11,235
661
11,346
16,644
6,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
o Indica
Atlas
15
0 / 5 / 2
9,344
550
7,881
19,589
19,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
3
5
1.17
L
Morgan Le Fay
KARAKINSHOT
Morgan Le Fay
5
4
1
1.38
W
8
3
3
3.17
L
Atlas
o Indica
Atlas
0
5
2
0.2
W
Chernobog
rmzyy
Chernobog
1
2
10
3
W
Guan Yu
xOmikami
Guan Yu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
31,066
49,535
Taken
53,726
36,470
Mitigated
33,860
24,823
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
11,839
5,924
0
3,118
17,493
6,959
0
8,579
8,914
0
38,271
L
Morgan Le Fay
KARAKINSHOT
Morgan Le Fay
11,346
886
0
1,507
16,644
6,945
0
9,159
7,485
44,808
0
W
26,012
2,512
4,037
6,153
14,789
7,183
373
6,376
8,141
77,409
0
L
Atlas
o Indica
Atlas
7,881
1,941
0
0
19,589
19,956
0
8,287
11,302
23,607
0
W
Chernobog
rmzyy
Chernobog
12,819
6,424
0
5,399
13,935
6,120
1,708
5,866
7,725
0
50,123
W
Guan Yu
xOmikami
Guan Yu
10,940
1,856
2,812
6,422
20,811
23,167
433
5,920
14,366
0
33,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
30,866
202
Minions Killed
154
0
Camps Cleared
0
910,007
Distance Traveled
840,409
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,287
605
77
5
0
289,229
4
L
Morgan Le Fay
11,235
661
56
3
0
288,637
7
W
Ra
12,372
728
97
6
0
291,772
4
L
Atlas
9,344
550
21
1
0
262,543
5
W
Chernobog
11,599
682
73
4
0
291,817
1
W
Guan Yu
11,840
696
32
2
0
326,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role