Player Matchup

Ne Zha
Ne Zha
CHIDORINITEMARE
Ne Zha
Level 160
God Stats
4W - 4L
1,369 SR
Queue Stats
206W - 174L
1,535 Elo+
Party 1
Guan Yu
Guan Yu
Maestru Susano
Guan Yu
Level 152
God Stats
1W - 0L
1,609 SR
Queue Stats
88W - 69L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
nothslipknot
Danzaburou
Level 108
God Stats
1W - 1L
1,288 SR
Queue Stats
24W - 40L
1,336 Elo+
Party 1
Team Averages
Level 140
1,422 SR
1,466 Elo+

VS

Team Averages
Level 116
1,480 SR
1,455 Elo+
Chiron
Chiron
Blue04516
Chiron
Level 109
God Stats
6W - 7L
1,489 SR
Queue Stats
231W - 262L
1,500 Elo+
Solo
Merlin
Merlin
DMan5000
Merlin
Level 127
God Stats
8W - 3L
1,647 SR
Queue Stats
233W - 257L
1,476 Elo+
Solo
Mulan
Mulan
TheVillageIdot0
Mulan
Level 113
God Stats
0W - 2L
1,304 SR
Queue Stats
31W - 41L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
11,191
658
14,314
15,657
7,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
1 / 0 / 4
11,941
702
10,121
22,444
31,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
nothslipknot
Danzaburou
18
2 / 3 / 4
11,728
690
12,443
14,420
6,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blue04516
Chiron
17
4 / 4 / 2
11,494
676
17,844
17,276
7,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DMan5000
Merlin
16
2 / 1 / 2
10,722
631
12,879
9,569
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 4
10,537
620
8,772
13,823
16,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
7
7
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Blue04516
Chiron
4
4
2
1.25
W
3
4
2
1
L
Merlin
DMan5000
Merlin
2
1
2
3
W
1
0
4
3
L
1
1
4
3
W
Danzaburou
nothslipknot
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
39,495
52,521
Taken
40,668
45,769
Mitigated
28,265
23,698
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Blue04516
Chiron
17,844
5,456
895
2,959
17,276
7,541
468
0
17,251
0
56,681
W
14,314
1,866
0
3,235
15,657
7,853
1,177
3,692
11,965
0
49,758
L
Merlin
DMan5000
Merlin
12,879
634
0
1,578
9,569
4,137
0
57
9,512
53,483
0
W
10,121
1,859
4,808
11,015
22,444
31,449
261
5,298
17,146
0
39,117
L
8,772
1,236
0
1,372
13,823
16,587
0
40
13,783
0
27,507
W
Danzaburou
nothslipknot
Danzaburou
12,443
5,090
499
4,141
14,420
6,467
1,979
4,031
10,389
68
61,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
32,753
224
Minions Killed
205
0
Camps Cleared
0
924,074
Distance Traveled
865,983
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,494
676
92
5
0
265,134
4
W
Ne Zha
11,191
658
57
3
0
302,055
4
L
Merlin
10,722
631
80
5
0
302,314
4
W
Guan Yu
11,941
702
50
3
0
367,602
3
L
Mulan
10,537
620
33
2
0
298,535
4
W
Danzaburou
11,728
690
117
7
0
254,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role