Player Matchup

Ishtar
Ishtar
BL4CK ZAC
Ishtar
Level 160
God Stats
8W - 18L
1,340 SR
Queue Stats
242W - 221L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
MaarRoses
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,524 Elo+
Party 1
Merlin
Merlin
ManimalTM
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,524 Elo+
Party 1
Team Averages
Level 92
1,447 SR
1,512 Elo+

VS

Team Averages
Level 123
1,620 SR
1,601 Elo+
Nike
Nike
HammerFrmBehind
Nike
Level 160
God Stats
2W - 0L
1,834 SR
Queue Stats
265W - 145L
1,711 Elo+
Party 2
Anhur
Anhur
Jayy Comp
Anhur
Level 129
God Stats
5W - 5L
1,605 SR
Queue Stats
337W - 191L
1,733 Elo+
Party 2
Hera
Hera
lX Drexm lX
Hera
Level 79
God Stats
33W - 33L
1,421 SR
Queue Stats
277W - 348L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BL4CK ZAC
Ishtar
14
2 / 3 / 2
8,782
732
8,142
10,109
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MaarRoses
Gilgamesh
12
2 / 7 / 0
7,960
663
8,531
16,900
9,192
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
ManimalTM
Merlin
12
0 / 6 / 3
7,807
651
5,393
10,552
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,356
780
10,494
10,779
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Jayy Comp
Anhur
16
11 / 0 / 3
11,034
920
11,998
11,425
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 9
9,477
790
5,921
7,020
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
16
16
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BL4CK ZAC
Ishtar
2
3
2
1
W
3
1
11
8.5
W
Anhur
Jayy Comp
Anhur
11
0
3
12.5
L
Gilgamesh
MaarRoses
Gilgamesh
2
7
0
0.29
L
Merlin
ManimalTM
Merlin
0
6
3
0.25
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
28,413
37,561
Taken
29,224
17,071
Mitigated
18,240
1,590
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BL4CK ZAC
Ishtar
8,142
3,683
0
757
10,109
4,208
0
1,730
8,059
0
43,816
W
10,494
1,048
0
2,438
10,779
10,912
140
3,019
7,760
0
31,222
W
Anhur
Jayy Comp
Anhur
11,998
6,747
0
2,283
11,425
4,797
2,416
1,313
10,112
0
50,894
L
Gilgamesh
MaarRoses
Gilgamesh
8,531
2,367
0
525
16,900
9,192
0
3,415
12,974
0
21,007
L
Merlin
ManimalTM
Merlin
5,393
429
0
308
10,552
3,671
0
1,596
8,828
21,264
0
W
5,921
1,473
0
0
7,020
2,531
1,017
1,106
5,914
23,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
29,867
121
Minions Killed
156
0
Camps Cleared
0
618,606
Distance Traveled
688,815
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,782
732
68
6
0
184,562
1
W
Nike
9,356
780
40
3
0
242,554
1
W
Anhur
11,034
920
78
7
0
214,628
2
L
Gilgamesh
7,960
663
22
2
0
235,803
0
L
Merlin
7,807
651
31
3
0
198,241
1
W
Hera
9,477
790
38
3
0
231,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role