Player Matchup

Hera
Hera
DamoclHV
Hera
Level 132
God Stats
2W - 4L
1,366 SR
Queue Stats
382W - 393L
1,508 Elo+
Party 2
Sol
Sol
Sudaj
Sol
Level 155
God Stats
4W - 1L
1,677 SR
Queue Stats
725W - 762L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Veljes
Hun Batz
Level 88
God Stats
0W - 2L
1,242 SR
Queue Stats
22W - 10L
1,627 Elo+
Solo
Bacchus
Bacchus
Yobudal
Bacchus
Level 146
God Stats
1W - 5L
1,317 SR
Queue Stats
481W - 485L
1,530 Elo+
Party 2
Horus
Horus
Арматакарай
Horus
Level 108
God Stats
25W - 22L
1,546 SR
Queue Stats
627W - 673L
1,469 Elo+
Solo
Team Averages
Level 126
1,430 SR
1,515 Elo+

VS

Team Averages
Level 101
1,457 SR
1,448 Elo+
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MÄDU
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Solo
Kukulkan
Kukulkan
YoyoBrawz
Kukulkan
Level 107
God Stats
3W - 3L
1,283 SR
Queue Stats
19W - 21L
1,338 Elo+
Solo
Nu Wa
Nu Wa
czlarka18
Nu Wa
Level 66
God Stats
33W - 41L
1,503 SR
Queue Stats
91W - 122L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 2 / 2
6,548
1,310
3,992
5,293
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Sudaj
Sol
11
0 / 1 / 3
5,983
1,197
4,584
7,557
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Veljes
Hun Batz
9
0 / 0 / 0
3,696
739
0
245
113
Bacchus
Yobudal
Bacchus
11
1 / 0 / 2
6,208
1,242
4,543
4,949
6,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 1
5,947
1,189
3,111
9,248
10,366
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

348

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 6
6,646
1,329
2,833
5,428
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
 
Ah Puch
11
0 / 1 / 5
5,695
1,139
6,266
1,687
644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MÄDU
Jing Wei
11
3 / 1 / 2
6,551
1,310
6,172
5,825
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
YoyoBrawz
Kukulkan
12
2 / 1 / 3
6,957
1,391
4,072
3,396
1,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
czlarka18
Nu Wa
11
1 / 0 / 4
6,073
1,215
4,014
1,400
598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
3
Kills
6
6
Deaths
3
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Ah Puch
 
Ah Puch
0
1
5
2.5
L
Hera
1
2
2
1
W
Jing Wei
MÄDU
Jing Wei
3
1
2
4
L
Sol
Sudaj
Sol
0
1
3
1.5
L
Hun Batz
Veljes
Hun Batz
0
0
0
0
L
Bacchus
Yobudal
Bacchus
1
0
2
2
W
Kukulkan
YoyoBrawz
Kukulkan
2
1
3
3.5
W
Nu Wa
czlarka18
Nu Wa
1
0
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,230
Damage
23,357
27,292
Taken
17,736
23,370
Mitigated
11,463
3,455
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,833
281
0
787
5,428
5,980
0
3,825
1,203
6,390
0
W
Ah Puch
 
Ah Puch
6,266
0
0
79
1,687
644
0
1,267
362
10,180
0
L
Hera
3,992
672
0
0
5,293
2,593
0
3,456
1,837
27,825
0
W
Jing Wei
MÄDU
Jing Wei
6,172
4,113
0
849
5,825
2,749
0
4,038
1,585
0
13,657
L
Sol
Sudaj
Sol
4,584
845
0
1,213
7,557
3,970
0
4,194
3,363
15,395
1,591
L
Hun Batz
Veljes
Hun Batz
0
0
0
0
245
113
0
245
0
0
0
L
Bacchus
Yobudal
Bacchus
4,543
513
0
198
4,949
6,328
0
3,060
1,889
9,628
0
W
Kukulkan
YoyoBrawz
Kukulkan
4,072
863
0
642
3,396
1,492
0
1,766
1,450
31,388
0
W
Nu Wa
czlarka18
Nu Wa
4,014
1,412
0
0
1,400
598
0
1,132
176
12,275
0
L
3,111
1,210
817
1,227
9,248
10,366
0
6,230
3,018
0
8,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
31,922
112
Minions Killed
108
4
Camps Cleared
7
435,701
Distance Traveled
565,402
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,646
1,329
0
0
0
120,038
0
W
Ah Puch
5,695
1,139
5
1
0
114,282
1
L
Hera
6,548
1,310
65
13
1
107,612
3
W
Jing Wei
6,551
1,310
26
5
1
117,716
0
L
Sol
5,983
1,197
27
5
1
110,202
1
L
Hun Batz
3,696
739
0
0
0
0
0
L
Bacchus
6,208
1,242
13
3
2
119,652
1
W
Kukulkan
6,957
1,391
59
12
5
105,935
0
W
Nu Wa
6,073
1,215
18
4
1
107,431
1
L
Horus
5,947
1,189
7
1
0
98,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role