Player Matchup

Ravana
Ravana
El Quetza2892
Ravana
Level 122
God Stats
10W - 8L
1,488 SR
Queue Stats
367W - 410L
1,396 Elo+
Solo
Yu Huang
Yu Huang
H34RTL355KTR
Yu Huang
Level 159
God Stats
16W - 14L
1,359 SR
Queue Stats
929W - 925L
1,430 Elo+
Party 2
Geb
Geb
SIMPxDADDY
Geb
Level 60
God Stats
1W - 3L
1,493 SR
Queue Stats
27W - 25L
1,456 Elo+
Party 2
Bellona
Bellona
Sensei_Moe
Bellona
Level 49
God Stats
2W - 1L
1,779 SR
Queue Stats
61W - 65L
1,488 Elo+
Solo
Apollo
Apollo
x2kingAqua7
Apollo
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 118L
1,465 Elo+
Solo
Team Averages
Level 85
1,524 SR
1,447 Elo+

VS

Team Averages
Level 52
1,542 SR
1,487 Elo+
Gilgamesh
Gilgamesh
AndyMar161
Gilgamesh
Level 104
God Stats
60W - 56L
1,581 SR
Queue Stats
486W - 507L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
Exiledsalmon988
Zhong Kui
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,402 Elo+
Solo
Medusa
Medusa
Luis_PG_Lagarto
Medusa
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 15L
1,592 Elo+
Solo
Ganesha
Ganesha
PsychRN5976
Ganesha
Level 63
God Stats
10W - 4L
1,630 SR
Queue Stats
237W - 324L
1,399 Elo+
Solo
Ne Zha
Ne Zha
politeBro23
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,943
540
3,740
5,728
2,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
H34RTL355KTR
Yu Huang
10
0 / 3 / 0
5,548
504
1,913
5,343
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,928
448
3,626
13,508
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Sensei_Moe
Bellona
11
1 / 2 / 2
6,634
603
8,742
10,727
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
8
0 / 2 / 0
4,854
441
4,219
5,748
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyMar161
Gilgamesh
10
2 / 1 / 0
6,115
556
6,883
11,263
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Exiledsalmon988
Zhong Kui
13
4 / 0 / 0
7,466
679
5,442
5,856
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 1
6,513
592
8,705
8,465
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
PsychRN5976
Ganesha
10
0 / 0 / 4
6,608
601
4,507
6,795
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
10
1 / 2 / 2
5,757
523
1,440
10,177
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndyMar161
Gilgamesh
2
1
0
2
L
2
2
1
1.25
W
Zhong Kui
Exiledsalmon988
Zhong Kui
4
0
0
4
L
Yu Huang
H34RTL355KTR
Yu Huang
0
3
0
0
W
5
0
1
5.5
W
Ganesha
PsychRN5976
Ganesha
0
0
4
2
L
0
3
0
0
L
Bellona
Sensei_Moe
Bellona
1
2
2
1
W
Ne Zha
1
2
2
1
L
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
26,977
41,054
Taken
42,556
20,059
Mitigated
21,715
14,252
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndyMar161
Gilgamesh
6,883
2,804
0
2,741
11,263
5,939
0
0
11,263
0
40,977
L
3,740
1,479
0
852
5,728
2,205
0
1,932
3,796
0
39,230
W
Zhong Kui
Exiledsalmon988
Zhong Kui
5,442
348
0
4,712
5,856
4,489
900
1,777
4,079
57,056
0
L
Yu Huang
H34RTL355KTR
Yu Huang
1,913
67
0
1,110
5,343
2,256
0
3,577
1,766
40,127
0
W
8,705
5,682
0
4,922
8,465
3,236
297
1,955
6,510
0
54,509
W
Ganesha
PsychRN5976
Ganesha
4,507
1,237
211
2,817
6,795
4,356
0
1,227
5,568
26,149
4,160
L
3,626
373
120
5,835
13,508
5,845
0
3,374
10,134
12,280
711
L
Bellona
Sensei_Moe
Bellona
8,742
4,057
0
5,462
10,727
8,316
0
0
10,727
0
46,038
W
Ne Zha
1,440
670
0
3,731
10,177
3,695
0
214
9,963
0
28,113
L
Apollo
4,219
2,085
0
873
5,748
1,437
0
491
5,257
0
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
32,459
292
Minions Killed
367
0
Camps Cleared
0
1,091,379
Distance Traveled
1,057,564
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,115
556
64
6
0
230,236
0
L
Ravana
5,943
540
71
6
0
236,243
0
W
Zhong Kui
7,466
679
110
10
0
190,801
3
L
Yu Huang
5,548
504
53
5
0
206,752
0
W
Medusa
6,513
592
127
12
0
189,665
4
W
Ganesha
6,608
601
3
0
0
209,690
0
L
Geb
4,928
448
14
1
0
207,313
0
L
Bellona
6,634
603
98
9
0
244,611
4
W
Ne Zha
5,757
523
63
6
0
237,172
0
L
Apollo
4,854
441
56
5
0
196,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role