Player Matchup

Bakasura
Bakasura
ArchangelR34
Bakasura
Level 89
God Stats
6W - 5L
1,556 SR
Queue Stats
128W - 172L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Necmare
Ne Zha
Level 122
God Stats
7W - 3L
1,725 SR
Queue Stats
43W - 33L
1,659 Elo+
Party 2
Terra
Terra
Zaedra
Terra
Level 109
God Stats
2W - 2L
1,544 SR
Queue Stats
155W - 131L
1,652 Elo+
Party 2
Team Averages
Level 107
1,608 SR
1,604 Elo+

VS

Team Averages
Level 90
1,507 SR
1,487 Elo+
Thor
Thor
DarkMajorr
Thor
Level 56
God Stats
1W - 3L
1,509 SR
Queue Stats
45W - 39L
1,517 Elo+
Party 1
Ymir
Ymir
Str0nZ
Ymir
Level 66
God Stats
1W - 1L
1,510 SR
Queue Stats
99W - 93L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
YorelYisra
Sun Wukong
Level 148
God Stats
2W - 3L
1,502 SR
Queue Stats
110W - 135L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArchangelR34
Bakasura
14
14 / 2 / 4
9,817
982
13,617
11,207
5,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Necmare
Ne Zha
12
4 / 2 / 12
8,169
817
10,725
11,509
10,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Terra
Zaedra
Terra
12
1 / 1 / 17
7,956
796
8,622
11,772
9,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 0
7,657
766
7,588
12,106
8,954
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Str0nZ
Ymir
8
0 / 7 / 3
6,518
652
4,477
13,695
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
YorelYisra
Sun Wukong
10
1 / 7 / 3
6,732
673
7,593
13,518
9,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
5
5
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArchangelR34
Bakasura
14
2
4
8
L
4
5
0
0.8
W
Ne Zha
Necmare
Ne Zha
4
2
12
5
L
Ymir
Str0nZ
Ymir
0
7
3
0.21
L
Sun Wukong
YorelYisra
Sun Wukong
1
7
3
0.36
W
Terra
Zaedra
Terra
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,964
Damage
19,658
34,488
Taken
39,319
25,257
Mitigated
25,775
11,844
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArchangelR34
Bakasura
13,617
8,746
0
2,417
11,207
5,848
1,087
1,364
9,843
21
23,543
L
7,588
1,483
0
0
12,106
8,954
18
2,388
7,966
0
18,933
W
Ne Zha
Necmare
Ne Zha
10,725
3,209
0
3,741
11,509
10,009
1,010
1,439
10,070
119
29,178
L
Ymir
Str0nZ
Ymir
4,477
1,004
284
891
13,695
7,786
0
3,213
9,148
11,018
0
L
Sun Wukong
YorelYisra
Sun Wukong
7,593
1,191
0
1,376
13,518
9,035
0
3,193
8,378
0
21,901
W
Terra
Zaedra
Terra
8,622
1,730
2,720
2,966
11,772
9,400
259
1,791
9,981
24,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
20,907
110
Minions Killed
68
0
Camps Cleared
0
561,712
Distance Traveled
400,993
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,817
982
52
5
0
192,430
1
L
Thor
7,657
766
26
3
0
154,981
2
W
Ne Zha
8,169
817
25
3
0
174,183
2
L
Ymir
6,518
652
11
1
0
107,689
0
L
Sun Wukong
6,732
673
31
3
0
138,323
1
W
Terra
7,956
796
33
3
0
195,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role