Player Matchup

Ra
Ra
Doenis91
Ra
Level 157
God Stats
5W - 5L
1,456 SR
Queue Stats
99W - 70L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
GilderoyRockhard
Amaterasu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,452 Elo+
Party 2
Bastet
Bastet
H3LM-ANDY
Bastet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 49L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
Helmons7
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 224L
1,531 Elo+
Party 2
Jing Wei
Jing Wei
dgnullneun
Jing Wei
Level 82
God Stats
1W - 1L
1,694 SR
Queue Stats
51W - 50L
1,343 Elo+
Party 2
Team Averages
Level 85
1,530 SR
1,478 Elo+

VS

Team Averages
Level 90
1,535 SR
1,455 Elo+
Hades
Hades
Dresa_junior
Hades
Level 18
God Stats
3W - 0L
1,796 SR
Queue Stats
25W - 17L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Le-J-60
Cernunnos
Level 148
God Stats
8W - 10L
1,665 SR
Queue Stats
59W - 76L
1,506 Elo+
Solo
King Arthur
King Arthur
NullifyDark
King Arthur
Level 60
God Stats
3W - 1L
1,369 SR
Queue Stats
38W - 64L
1,239 Elo+
Solo
Thanatos
Thanatos
XX_PRoGamer_Loko
Thanatos
Level 119
God Stats
18W - 17L
1,382 SR
Queue Stats
594W - 599L
1,523 Elo+
Solo
Eset
Eset
karatemormor
Eset
Level 104
God Stats
1W - 0L
1,462 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,963
448
7,626
11,224
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
17
9 / 5 / 2
11,318
566
15,243
25,178
22,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
H3LM-ANDY
Bastet
14
2 / 5 / 8
8,939
447
10,393
20,705
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Helmons7
Kuzenbo
13
2 / 5 / 7
9,332
467
10,270
21,537
28,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
dgnullneun
Jing Wei
15
0 / 3 / 2
8,998
450
4,626
12,521
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,221
511
15,050
20,126
13,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Le-J-60
Cernunnos
18
8 / 1 / 5
11,934
597
19,095
15,180
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NullifyDark
King Arthur
13
2 / 6 / 4
9,177
459
9,847
19,205
12,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 4 / 7
10,356
518
8,687
20,351
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 5
10,443
522
10,015
12,549
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
15
Kills
22
22
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
5
1
8
9
L
Amaterasu
9
5
2
2
L
Bastet
H3LM-ANDY
Bastet
2
5
8
1.2
L
Kuzenbo
Helmons7
Kuzenbo
2
5
7
1.1
W
Cernunnos
Le-J-60
Cernunnos
8
1
5
10.5
W
King Arthur
NullifyDark
King Arthur
2
6
4
0.67
W
4
4
7
1.88
L
Jing Wei
dgnullneun
Jing Wei
0
3
2
0.33
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
62,694
91,165
Taken
87,411
69,539
Mitigated
47,776
30,851
Healing
38,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,626
420
1,865
2,537
11,224
5,341
0
5,623
5,601
71,641
0
W
15,050
1,445
542
8,053
20,126
13,639
0
7,060
13,066
71,443
0
L
Amaterasu
15,243
7,593
0
8,706
25,178
22,429
174
5,824
19,354
0
77,355
L
Bastet
H3LM-ANDY
Bastet
10,393
2,966
0
8,336
20,705
7,950
0
5,215
15,490
0
68,761
L
Kuzenbo
Helmons7
Kuzenbo
10,270
4,025
0
3,510
21,537
28,885
0
6,211
15,326
36,715
127
W
Cernunnos
Le-J-60
Cernunnos
19,095
8,659
0
6,770
15,180
7,029
688
2,926
12,254
0
117,859
W
King Arthur
NullifyDark
King Arthur
9,847
1,281
0
500
19,205
12,491
698
3,533
15,672
0
54,658
W
8,687
1,451
0
19,552
20,351
9,068
0
2,547
17,804
0
74,649
L
Jing Wei
dgnullneun
Jing Wei
4,626
2,466
0
5,897
12,521
4,934
192
2,630
9,891
0
74,070
W
10,015
603
1,227
1,690
12,549
5,549
0
4,716
7,833
84,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
52,131
522
Minions Killed
614
0
Camps Cleared
0
1,935,299
Distance Traveled
1,929,981
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,963
448
118
6
0
390,960
7
W
Hades
10,221
511
100
5
0
376,639
4
L
Amaterasu
11,318
566
143
7
0
368,784
3
L
Bastet
8,939
447
100
5
0
432,532
3
L
Kuzenbo
9,332
467
43
2
0
364,419
4
W
Cernunnos
11,934
597
171
9
0
365,476
3
W
King Arthur
9,177
459
80
4
0
394,679
1
W
Thanatos
10,356
518
125
6
0
420,173
4
L
Jing Wei
8,998
450
118
6
0
378,604
3
W
Eset
10,443
522
138
7
0
373,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role