Player Matchup

Ares
Ares
ClappinThyCheeks
Ares
Level 150
God Stats
5W - 5L
1,588 SR
Queue Stats
284W - 284L
1,532 Elo+
Solo
Skadi
Skadi
Potrosaurio
Skadi
Level 138
God Stats
6W - 3L
1,657 SR
Queue Stats
395W - 366L
1,605 Elo+
Solo
Cabrakan
Cabrakan
RuthlessXxR00
Cabrakan
Level 160
God Stats
22W - 12L
1,760 SR
Queue Stats
250W - 216L
1,613 Elo+
Solo
Odin
Odin
ShadesOfGreg-
Odin
Level 140
God Stats
3W - 4L
1,651 SR
Queue Stats
339W - 344L
1,489 Elo+
Solo
Thanatos
Thanatos
StrikingAbyss00
Thanatos
Level 86
God Stats
5W - 1L
1,970 SR
Queue Stats
202W - 192L
1,491 Elo+
Solo
Team Averages
Level 135
1,725 SR
1,546 Elo+

VS

Team Averages
Level 147
1,587 SR
1,646 Elo+
Bellona
Bellona
 
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Azulisc
Hun Batz
Level 157
God Stats
4W - 5L
1,565 SR
Queue Stats
343W - 252L
1,646 Elo+
Party 2
The Morrigan
The Morrigan
Mouna deer
The Morrigan
Level 160
God Stats
77W - 25L
1,751 SR
Queue Stats
525W - 228L
1,794 Elo+
Party 2
Charybdis
Charybdis
dyispo
Charybdis
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 73L
1,751 Elo+
Party 2
Set
Set
lazyexe
Set
Level 156
God Stats
14W - 12L
1,619 SR
Queue Stats
188W - 166L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,589
459
2,189
9,136
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 0
4,606
461
2,992
8,462
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
RuthlessXxR00
Cabrakan
9
0 / 4 / 0
5,211
521
3,563
8,616
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,266
527
3,420
7,037
3,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
8
0 / 4 / 0
4,837
484
2,255
6,778
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 1
6,226
623
2,565
5,014
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Azulisc
Hun Batz
11
5 / 0 / 4
6,561
656
4,560
5,853
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Mouna deer
The Morrigan
11
6 / 0 / 5
6,546
655
8,805
4,680
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
dyispo
Charybdis
9
0 / 0 / 8
5,099
510
7,729
4,814
1,560
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
10
3 / 0 / 2
6,083
608
4,517
7,567
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
15
15
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Hun Batz
Azulisc
Hun Batz
5
0
4
7
L
0
3
0
0
W
The Morrigan
Mouna deer
The Morrigan
6
0
5
8.5
L
0
3
0
0
L
Cabrakan
RuthlessXxR00
Cabrakan
0
4
0
0
L
0
1
0
0
L
Thanatos
0
4
0
0
W
Charybdis
dyispo
Charybdis
0
0
8
4
W
Set
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
28,176
40,029
Taken
27,928
20,002
Mitigated
11,574
11,351
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,565
907
0
2,935
5,014
3,376
0
0
5,014
0
38,742
W
Hun Batz
Azulisc
Hun Batz
4,560
1,872
0
960
5,853
2,094
0
908
4,857
0
35,862
L
2,189
135
0
1,677
9,136
5,354
0
1,629
7,507
9,572
432
W
The Morrigan
Mouna deer
The Morrigan
8,805
3,015
0
789
4,680
1,855
0
1,387
3,229
40,994
1,958
L
2,992
1,167
0
2,448
8,462
1,902
0
1,427
7,035
0
34,096
L
Cabrakan
RuthlessXxR00
Cabrakan
3,563
564
0
789
8,616
5,771
0
2,755
5,861
33,170
0
L
3,420
1,105
0
2,175
7,037
3,971
0
547
6,490
0
34,553
L
Thanatos
2,255
438
0
4,262
6,778
3,004
0
1,223
5,555
0
27,078
W
Charybdis
dyispo
Charybdis
7,729
2,933
0
1,410
4,814
1,560
906
1,729
3,021
0
25,568
W
Set
4,517
2,062
0
2,863
7,567
2,689
52
1,148
6,373
0
41,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
30,515
259
Minions Killed
344
0
Camps Cleared
0
906,721
Distance Traveled
1,010,724
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,226
623
88
9
0
197,392
1
W
Hun Batz
6,561
656
68
7
0
240,044
3
L
Ares
4,589
459
12
1
0
177,203
5
W
The Morrigan
6,546
655
79
8
0
202,633
2
L
Skadi
4,606
461
52
5
0
166,802
2
L
Cabrakan
5,211
521
78
8
0
152,861
2
L
Odin
5,266
527
65
7
0
201,779
4
L
Thanatos
4,837
484
52
5
0
208,076
0
W
Charybdis
5,099
510
42
4
0
182,344
4
W
Set
6,083
608
67
7
0
188,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role