Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PycLAN
Bellona
Level 144
God Stats
0W - 1L
1,676 SR
Queue Stats
34W - 42L
1,402 Elo+
Solo
Hou Yi
Hou Yi
ShadowE102yr
Hou Yi
Level 160
God Stats
1W - 1L
1,444 SR
Queue Stats
78W - 76L
1,407 Elo+
Party 1
Sol
Sol
guicharisma
Sol
Level 156
God Stats
3W - 5L
1,515 SR
Queue Stats
114W - 131L
1,386 Elo+
Party 1
Discordia
Discordia
Кенго
Discordia
Level 109
God Stats
1W - 1L
1,678 SR
Queue Stats
121W - 129L
1,492 Elo+
Solo
Team Averages
Level 140
1,563 SR
1,437 Elo+

VS

Team Averages
Level 101
1,437 SR
1,436 Elo+
Izanami
Izanami
Kamelet
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,488 Elo+
Solo
Mulan
Mulan
Randomguy105
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,406 Elo+
Solo
Tiamat
Tiamat
Sasoukye
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,460 Elo+
Solo
Kali
Kali
SmeaGoldMan
Kali
Level 160
God Stats
2W - 2L
1,184 SR
Queue Stats
644W - 663L
1,432 Elo+
Solo
Xing Tian
Xing Tian
orgue-amiable
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
3
0 / 2 / 1
4,549
284
0
1,932
268
Bellona
PycLAN
Bellona
19
7 / 6 / 11
11,642
728
12,817
19,532
20,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
18
5 / 6 / 9
11,108
694
16,621
17,322
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 4 / 13
12,806
800
29,590
23,363
11,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
Кенго
Discordia
19
6 / 4 / 12
11,241
703
20,453
12,525
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kamelet
Izanami
20
4 / 3 / 12
12,607
788
16,668
14,057
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 6 / 12
12,088
756
10,882
21,315
31,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sasoukye
Tiamat
19
5 / 7 / 12
11,921
745
18,190
18,212
13,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 5 / 7
12,423
776
8,514
19,743
13,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
orgue-amiable
Xing Tian
18
1 / 4 / 14
11,990
749
10,623
24,729
34,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
78
25
Kills
21
22
Deaths
25
46
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Izanami
Kamelet
Izanami
4
3
12
3.33
L
Bellona
PycLAN
Bellona
7
6
11
2.08
W
5
6
12
1.83
W
Tiamat
Sasoukye
Tiamat
5
7
12
1.57
L
Hou Yi
5
6
9
1.58
W
6
5
7
1.9
L
7
4
13
3.38
W
Xing Tian
orgue-amiable
Xing Tian
1
4
14
2
L
Discordia
Кенго
Discordia
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,481
Damage
64,877
74,674
Taken
98,056
46,468
Mitigated
100,744
25,418
Healing
29,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
89
1,932
268
0
1,818
114
0
0
W
Izanami
Kamelet
Izanami
16,668
6,299
994
4,729
14,057
7,752
4,544
9,052
5,005
0
51,231
L
Bellona
PycLAN
Bellona
12,817
2,926
1,384
1,157
19,532
20,846
674
6,739
12,793
0
21,385
W
10,882
1,165
1,569
3,259
21,315
31,070
557
9,962
11,353
0
24,646
W
Tiamat
Sasoukye
Tiamat
18,190
1,997
1,286
4,433
18,212
13,566
557
8,895
9,317
27,261
0
L
Hou Yi
16,621
4,305
3,299
2,414
17,322
8,309
192
7,587
9,735
0
32,778
W
8,514
2,991
1,606
4,866
19,743
13,394
1,918
10,192
9,551
0
23,175
L
29,590
8,181
1,510
12,595
23,363
11,059
1,497
8,844
14,519
61,129
0
W
Xing Tian
orgue-amiable
Xing Tian
10,623
801
585
5,766
24,729
34,962
366
11,942
12,787
20,152
0
L
Discordia
Кенго
Discordia
20,453
1,158
899
2,071
12,525
5,986
568
3,825
8,700
37,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,346
Gold Earned
61,029
169
Minions Killed
168
0
Camps Cleared
0
1,099,918
Distance Traveled
1,391,527
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,549
284
0
0
0
0
0
W
Izanami
12,607
788
80
5
0
270,215
3
L
Bellona
11,642
728
23
1
0
297,014
0
W
Mulan
12,088
756
23
1
0
291,318
1
W
Tiamat
11,921
745
19
1
0
243,523
0
L
Hou Yi
11,108
694
41
3
0
252,730
3
W
Kali
12,423
776
36
2
0
291,565
0
L
Sol
12,806
800
67
4
0
259,747
0
W
Xing Tian
11,990
749
10
1
0
294,906
1
L
Discordia
11,241
703
38
2
0
290,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role