Player Matchup

Ah Puch
Ah Puch
R-a-i-i-n-Z
Ah Puch
Level 21
God Stats
2W - 2L
1,630 SR
Queue Stats
14W - 38L
1,230 Elo+
Party 1
Da Ji
Da Ji
marijati
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 57L
1,122 Elo+
Party 1
Maui
Maui
xLittleBigNinja
Maui
Level 6
God Stats
0W - 9L
1,268 SR
Queue Stats
1W - 20L
1,044 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,132 Elo+

VS

Team Averages
Level 77
1,653 SR
1,326 Elo+
Hades
Hades
Emanuel7165
Hades
Level 55
God Stats
2W - 1L
1,605 SR
Queue Stats
23W - 51L
1,246 Elo+
Solo
Heimdallr
Heimdallr
NewImg
Heimdallr
Level 69
God Stats
1W - 0L
1,816 SR
Queue Stats
26W - 57L
1,218 Elo+
Solo
Horus
Horus
Phamlikesspam
Horus
Level 107
God Stats
11W - 8L
1,537 SR
Queue Stats
828W - 976L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
R-a-i-i-n-Z
Ah Puch
16
1 / 5 / 7
10,625
625
16,667
18,517
7,972
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
marijati
Da Ji
15
4 / 10 / 2
10,648
626
8,890
19,373
8,468
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
10,543
620
9,873
21,846
16,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 7
14,273
840
24,129
16,262
10,517
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
NewImg
Heimdallr
15
4 / 8 / 11
12,349
726
12,940
15,537
8,311
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 8
12,643
744
12,463
20,232
26,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
20
20
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Heimdallr
NewImg
Heimdallr
4
8
11
1.19
W
7
0
8
11
L
Ah Puch
R-a-i-i-n-Z
Ah Puch
1
5
7
0.9
L
Da Ji
marijati
Da Ji
4
10
2
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
49,532
59,736
Taken
52,031
33,160
Mitigated
45,824
4,320
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,129
3,376
509
7,497
16,262
10,517
1,431
8,553
7,709
79,566
0
W
Heimdallr
NewImg
Heimdallr
12,940
7,025
0
2,145
15,537
8,311
253
9,376
6,161
0
41,076
W
12,463
5,306
1,523
2,909
20,232
26,996
491
8,464
11,768
0
42,020
L
Ah Puch
R-a-i-i-n-Z
Ah Puch
16,667
2,377
66
3,831
18,517
7,972
0
7,082
11,435
48,435
0
L
Da Ji
marijati
Da Ji
8,890
2,068
0
0
19,373
8,468
0
8,163
11,210
0
28,950
L
9,873
1,902
0
423
21,846
16,720
0
8,929
12,917
32,636
4,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
39,265
160
Minions Killed
242
0
Camps Cleared
0
679,864
Distance Traveled
850,933
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,273
840
127
7
0
286,023
1
W
Heimdallr
12,349
726
59
3
0
236,629
0
W
Horus
12,643
744
56
3
0
328,281
0
L
Ah Puch
10,625
625
61
4
0
214,646
0
L
Da Ji
10,648
626
45
3
0
230,495
2
L
Maui
10,543
620
54
3
0
234,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role