Player Matchup

Ganesha
Ganesha
GGN Orphan
Ganesha
Level 126
God Stats
43W - 32L
1,515 SR
Queue Stats
430W - 497L
1,339 Elo+
Party 2
Mercury
Mercury
HisToeRy
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,455 Elo+
Solo
Danzaburou
Danzaburou
aubjew
Danzaburou
Level 129
God Stats
20W - 17L
1,473 SR
Queue Stats
518W - 573L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
luckylukie37
Baron Samedi
Level 101
God Stats
4W - 1L
1,786 SR
Queue Stats
78W - 52L
1,365 Elo+
Solo
Olorun
Olorun
tinycovs
Olorun
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,273 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,362 Elo+

VS

Team Averages
Level 91
1,339 SR
1,375 Elo+
Set
Set
Bottled Yeet
Set
Level 126
God Stats
8W - 6L
1,468 SR
Queue Stats
198W - 185L
1,435 Elo+
Party 1
Lancelot
Lancelot
Dla
Lancelot
Level 130
God Stats
37W - 51L
1,362 SR
Queue Stats
941W - 1,043L
1,352 Elo+
Party 1
Medusa
Medusa
Og xTempx
Medusa
Level 57
God Stats
7W - 8L
1,393 SR
Queue Stats
93W - 124L
1,374 Elo+
Solo
Chang'e
Chang'e
Wh15k3yM3rcy
Chang'e
Level 100
God Stats
7W - 5L
1,331 SR
Queue Stats
178W - 195L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
hadjimee
Cthulhu
Level 42
God Stats
5W - 4L
1,140 SR
Queue Stats
83W - 90L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GGN Orphan
Ganesha
5
0 / 1 / 0
3,234
647
744
3,197
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
HisToeRy
Mercury
1
0 / 1 / 0
2,502
500
730
1,487
307
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
aubjew
Danzaburou
4
0 / 3 / 0
2,759
552
3,059
4,481
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
luckylukie37
Baron Samedi
4
0 / 3 / 0
3,016
603
348
3,022
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
tinycovs
Olorun
5
0 / 0 / 0
3,105
621
1,414
1,778
592
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 0 / 0
3,995
799
2,724
3,681
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Dla
Lancelot
7
3 / 0 / 1
4,114
823
3,423
2,280
1,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
Og xTempx
Medusa
4
0 / 0 / 3
3,050
610
1,365
3,402
777
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Wh15k3yM3rcy
Chang'e
6
0 / 0 / 0
3,625
725
1,130
2,134
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
hadjimee
Cthulhu
4
1 / 0 / 2
3,506
701
1,702
2,520
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Lancelot
Dla
Lancelot
3
0
1
3.5
L
Ganesha
GGN Orphan
Ganesha
0
1
0
0
L
Mercury
HisToeRy
Mercury
0
1
0
0
W
Medusa
Og xTempx
Medusa
0
0
3
1.5
W
Chang'e
Wh15k3yM3rcy
Chang'e
0
0
0
0
L
Danzaburou
aubjew
Danzaburou
0
3
0
0
W
Cthulhu
hadjimee
Cthulhu
1
0
2
2
L
Baron Samedi
luckylukie37
Baron Samedi
0
3
0
0
L
Olorun
tinycovs
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,295
Damage
10,344
13,965
Taken
14,017
4,615
Mitigated
4,976
3,585
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,724
1,857
0
2,154
3,681
1,153
0
0
3,681
0
17,227
W
Lancelot
Dla
Lancelot
3,423
1,785
0
874
2,280
1,129
0
304
1,932
0
20,004
L
Ganesha
GGN Orphan
Ganesha
744
79
0
1,221
3,197
1,490
0
928
2,269
8,140
0
L
Mercury
HisToeRy
Mercury
730
643
0
172
1,487
307
0
0
1,487
0
1,703
W
Medusa
Og xTempx
Medusa
1,365
996
0
1,775
3,402
777
0
396
3,006
0
11,909
W
Chang'e
Wh15k3yM3rcy
Chang'e
1,130
31
0
1,084
2,134
777
150
1,414
720
15,450
0
L
Danzaburou
aubjew
Danzaburou
3,059
1,507
0
1,316
4,481
1,254
0
774
3,707
0
9,345
W
Cthulhu
hadjimee
Cthulhu
1,702
499
0
1,380
2,520
1,140
0
348
2,172
7,535
0
L
Baron Samedi
luckylukie37
Baron Samedi
348
0
0
147
3,022
972
0
0
3,022
9,518
0
L
Olorun
tinycovs
Olorun
1,414
638
0
729
1,778
592
0
1,010
648
15,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,616
Gold Earned
18,290
69
Minions Killed
143
0
Camps Cleared
0
391,263
Distance Traveled
490,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,995
799
34
7
0
104,847
2
W
Lancelot
4,114
823
36
7
0
106,804
1
L
Ganesha
3,234
647
4
1
0
87,815
0
L
Mercury
2,502
500
1
0
0
36,006
0
W
Medusa
3,050
610
27
5
0
86,927
0
W
Chang'e
3,625
725
37
7
0
88,926
1
L
Danzaburou
2,759
552
19
4
0
82,338
0
W
Cthulhu
3,506
701
9
2
0
103,043
0
L
Baron Samedi
3,016
603
22
4
0
94,382
0
L
Olorun
3,105
621
23
5
0
90,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role