Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AgroGnom
Chaac
Level 105
God Stats
2W - 1L
1,541 SR
Queue Stats
50W - 67L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
Beinagrind
Cliodhna
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
67W - 78L
1,344 Elo+
Solo
Hachiman
Hachiman
BlackAngel99916
Hachiman
Level 142
God Stats
4W - 4L
1,531 SR
Queue Stats
314W - 330L
1,510 Elo+
Solo
Izanami
Izanami
Cky6uDy
Izanami
Level 87
God Stats
1W - 1L
1,272 SR
Queue Stats
19W - 32L
1,386 Elo+
Party 1
Team Averages
Level 110
1,430 SR
1,428 Elo+

VS

Team Averages
Level 101
1,426 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Adrianix91
Set
Level 86
God Stats
1W - 2L
1,440 SR
Queue Stats
225W - 302L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
BIRDSURFIN
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Martanski33
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 106L
1,325 Elo+
Party 2
Sol
Sol
SpartaCity134
Sol
Level 147
God Stats
0W - 3L
1,188 SR
Queue Stats
116W - 129L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
7 / 4 / 8
8,335
1,042
5,927
12,269
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
AgroGnom
Chaac
14
4 / 1 / 12
8,261
1,033
4,843
10,658
8,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Beinagrind
Cliodhna
12
1 / 2 / 11
7,944
993
2,942
8,050
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
13
2 / 1 / 13
7,874
984
7,975
6,455
3,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Cky6uDy
Izanami
15
5 / 1 / 11
8,713
1,089
7,862
8,790
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 3
6,504
813
8,226
8,778
9,585
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 1
6,318
790
2,118
4,562
2,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
BIRDSURFIN
Erlang Shen
6
0 / 2 / 2
5,601
700
0
2,280
691
Awilix
11
0 / 6 / 5
6,101
763
1,772
8,360
3,192
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 4 / 2
7,710
964
14,583
8,652
3,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
19
Kills
8
9
Deaths
19
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
4
8
2.75
L
Cthulhu
 
Cthulhu
2
4
3
0.88
L
2
3
1
0.83
W
Chaac
AgroGnom
Chaac
4
1
12
10
L
Erlang Shen
BIRDSURFIN
Erlang Shen
0
2
2
0.5
W
Cliodhna
Beinagrind
Cliodhna
1
2
11
3.25
W
Hachiman
2
1
13
8.5
W
Izanami
Cky6uDy
Izanami
5
1
11
10.5
L
Awilix
0
6
5
0.42
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,549
Damage
26,699
46,222
Taken
32,632
27,506
Mitigated
19,394
17,730
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,927
577
1,454
2,722
12,269
6,744
605
4,287
6,092
10,287
0
L
Cthulhu
 
Cthulhu
8,226
132
106
871
8,778
9,585
0
929
7,849
12,935
0
L
2,118
1,251
0
238
4,562
2,446
0
514
4,048
0
3,895
W
Chaac
AgroGnom
Chaac
4,843
603
785
2,879
10,658
8,875
1,119
5,142
5,516
25
14,769
L
Erlang Shen
BIRDSURFIN
Erlang Shen
0
0
0
0
2,280
691
0
2,062
218
0
0
W
Cliodhna
Beinagrind
Cliodhna
2,942
679
1,010
1,835
8,050
4,314
531
2,952
5,098
0
10,938
W
Hachiman
7,975
5,759
2,333
2,024
6,455
3,197
2,097
5,131
1,324
0
17,927
W
Izanami
Cky6uDy
Izanami
7,862
5,735
1,027
1,661
8,790
4,376
4,525
5,297
3,493
0
24,347
L
Awilix
1,772
569
0
142
8,360
3,192
0
560
7,800
0
3,133
L
14,583
3,763
740
2,708
8,652
3,480
0
1,887
6,765
33,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
32,234
95
Minions Killed
49
0
Camps Cleared
0
791,558
Distance Traveled
476,166
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,335
1,042
20
3
0
149,860
0
L
Cthulhu
6,504
813
8
1
0
147,255
3
L
Set
6,318
790
2
0
0
55,381
0
W
Chaac
8,261
1,033
14
2
0
166,491
0
L
Erlang Shen
5,601
700
0
0
0
3,633
0
W
Cliodhna
7,944
993
6
1
0
170,149
0
W
Hachiman
7,874
984
19
2
0
155,674
0
W
Izanami
8,713
1,089
36
5
0
149,384
2
L
Awilix
6,101
763
3
0
0
131,046
3
L
Sol
7,710
964
36
5
0
138,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role