Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Krestone
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 148L
1,532 Elo+
Solo
Tyr
Tyr
XeMiTa15
Tyr
Level 98
God Stats
2W - 1L
1,562 SR
Queue Stats
88W - 66L
1,532 Elo+
Solo
Heimdallr
Heimdallr
bobzilla101
Heimdallr
Level 115
God Stats
3W - 0L
1,716 SR
Queue Stats
142W - 140L
1,466 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,506 Elo+

VS

Team Averages
Level 105
1,399 SR
1,492 Elo+
Ymir
Ymir
Dominik1221
Ymir
Level 127
God Stats
0W - 1L
1,301 SR
Queue Stats
92W - 85L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Gyhda
Guan Yu
Level 105
God Stats
2W - 9L
1,130 SR
Queue Stats
324W - 308L
1,528 Elo+
Party 1
King Arthur
King Arthur
RedScares
King Arthur
Level 155
God Stats
8W - 13L
1,483 SR
Queue Stats
529W - 536L
1,498 Elo+
Party 1
Nox
Nox
harley29
Nox
Level 69
God Stats
0W - 1L
1,263 SR
Queue Stats
34W - 45L
1,436 Elo+
Solo
Khepri
Khepri
slayersss
Khepri
Level 67
God Stats
2W - 1L
1,821 SR
Queue Stats
187W - 197L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 12
12,992
764
45,704
13,442
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
 
Tsukuyomi
18
3 / 7 / 12
11,043
650
36,002
23,480
12,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Krestone
Sylvanus
18
3 / 4 / 13
12,142
714
14,320
28,278
40,661
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 5 / 15
10,776
634
19,505
25,989
22,749
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
bobzilla101
Heimdallr
20
5 / 4 / 13
12,193
717
47,669
19,152
10,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
11,516
677
20,566
35,961
57,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Gyhda
Guan Yu
19
4 / 2 / 18
10,857
639
12,261
31,261
35,617
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
RedScares
King Arthur
18
7 / 4 / 12
10,953
644
27,475
48,057
33,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 5 / 15
11,256
662
19,854
24,024
14,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
slayersss
Khepri
19
3 / 4 / 18
11,431
672
8,077
34,639
41,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
20
Kills
23
23
Deaths
20
65
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
12
4.67
W
Tsukuyomi
 
Tsukuyomi
3
7
12
1.29
L
4
5
15
2.3
L
Guan Yu
Gyhda
Guan Yu
4
2
18
6.5
W
Sylvanus
Krestone
Sylvanus
3
4
13
2.38
L
King Arthur
RedScares
King Arthur
7
4
12
3.25
W
1
5
15
1.7
W
Heimdallr
bobzilla101
Heimdallr
5
4
13
2.88
L
5
5
15
2.5
L
Khepri
slayersss
Khepri
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,200
Damage
88,233
110,341
Taken
173,942
94,684
Mitigated
183,364
49,809
Healing
89,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
45,704
6,330
2,409
1,364
13,442
8,119
3,247
4,702
8,740
71,838
0
W
Tsukuyomi
 
Tsukuyomi
36,002
4,720
1,110
4,666
23,480
12,278
50
11,444
12,036
0
52,642
L
20,566
3,106
7,770
7,115
35,961
57,648
30
13,255
22,706
35,563
0
L
Guan Yu
Gyhda
Guan Yu
12,261
1,566
29,075
13,531
31,261
35,617
0
9,976
21,285
0
18,881
W
Sylvanus
Krestone
Sylvanus
14,320
2,040
12,775
11,704
28,278
40,661
1,076
12,471
15,807
18,306
0
L
King Arthur
RedScares
King Arthur
27,475
1,475
2,994
14,873
48,057
33,827
0
16,792
31,265
0
50,558
W
19,505
1,800
3,176
6,065
25,989
22,749
111
9,487
15,568
0
31,423
W
Heimdallr
bobzilla101
Heimdallr
47,669
26,425
620
5,920
19,152
10,877
3,027
10,393
8,759
0
79,173
L
19,854
1,311
5,259
3,383
24,024
14,881
0
8,354
15,670
36,382
0
L
Khepri
slayersss
Khepri
8,077
501
2,265
3,342
34,639
41,391
0
11,647
22,992
16,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,146
Gold Earned
56,013
173
Minions Killed
152
0
Camps Cleared
0
1,510,518
Distance Traveled
1,640,111
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,992
764
62
4
0
274,677
5
W
Tsukuyomi
11,043
650
28
2
0
330,525
0
L
Ymir
11,516
677
30
2
0
278,787
0
L
Guan Yu
10,857
639
17
1
0
344,456
0
W
Sylvanus
12,142
714
3
0
0
280,621
0
L
King Arthur
10,953
644
36
2
0
390,017
0
W
Tyr
10,776
634
12
1
0
345,577
6
W
Heimdallr
12,193
717
68
4
0
279,118
2
L
Nox
11,256
662
54
3
0
317,342
0
L
Khepri
11,431
672
15
1
0
309,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role