Player Matchup

Tiamat
Tiamat
H34RTL355KTR
Tiamat
Level 159
God Stats
16W - 20L
1,527 SR
Queue Stats
929W - 925L
1,439 Elo+
Solo
Susano
Susano
SoloOrSlime
Susano
Level 160
God Stats
50W - 42L
1,669 SR
Queue Stats
414W - 371L
1,679 Elo+
Solo
Khepri
Khepri
XMr_SnazzleX
Khepri
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Hera
Hera
iiPurpleSkittle
Hera
Level 156
God Stats
19W - 27L
1,419 SR
Queue Stats
284W - 318L
1,429 Elo+
Solo
Skadi
Skadi
nathiaraangelina
Skadi
Level 128
God Stats
163W - 162L
1,479 SR
Queue Stats
495W - 532L
1,420 Elo+
Solo
Team Averages
Level 142
1,519 SR
1,494 Elo+

VS

Team Averages
Level 122
1,609 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Juulixs
Cerberus
Level 156
God Stats
5W - 2L
1,506 SR
Queue Stats
685W - 597L
1,529 Elo+
Solo
Fenrir
Fenrir
Neox37_
Fenrir
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 4L
1,517 Elo+
Party 1
Chang'e
Chang'e
brunoguff
Chang'e
Level 135
God Stats
6W - 0L
1,825 SR
Queue Stats
54W - 62L
1,409 Elo+
Solo
Horus
Horus
iGÑiTE
Horus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 1 / 0
5,852
532
2,880
5,131
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
9
0 / 2 / 0
5,211
474
3,002
8,741
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
7
0 / 1 / 2
4,786
435
1,866
4,460
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 0
5,581
507
6,308
6,086
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 3 / 2
5,531
503
4,361
9,223
2,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 1 / 1
6,311
574
6,580
5,683
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Juulixs
Cerberus
12
1 / 0 / 0
6,908
628
4,054
6,870
3,468
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Neox37_
Fenrir
9
2 / 3 / 3
5,951
541
2,845
9,938
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
brunoguff
Chang'e
10
0 / 0 / 2
5,866
533
5,267
7,631
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
iGÑiTE
Horus
8
0 / 1 / 3
5,299
482
3,608
7,264
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
L
Tiamat
0
1
0
0
W
Cerberus
Juulixs
Cerberus
1
0
0
1
W
Fenrir
Neox37_
Fenrir
2
3
3
1.17
L
Susano
0
2
0
0
L
Khepri
0
1
2
1
W
Chang'e
brunoguff
Chang'e
0
0
2
1
W
Horus
iGÑiTE
Horus
0
1
3
1.5
L
2
0
0
2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
22,354
33,641
Taken
37,386
14,513
Mitigated
16,044
10,151
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,580
561
0
1,032
5,683
1,929
0
1,823
3,860
43,851
0
L
Tiamat
2,880
508
0
2,614
5,131
2,904
0
3,783
1,348
43,483
0
W
Cerberus
Juulixs
Cerberus
4,054
39
0
4,642
6,870
3,468
0
2,880
3,990
53,317
0
W
Fenrir
Neox37_
Fenrir
2,845
373
0
1,926
9,938
3,605
0
962
8,976
0
36,872
L
Susano
3,002
668
0
3,896
8,741
3,147
0
2,173
6,474
0
37,459
L
Khepri
1,866
116
0
315
4,460
3,044
0
2,621
1,809
9,718
0
W
Chang'e
brunoguff
Chang'e
5,267
613
722
3,299
7,631
3,005
134
3,596
4,035
39,429
0
W
Horus
iGÑiTE
Horus
3,608
1,679
234
3,360
7,264
4,037
0
1,793
5,471
0
16,245
L
6,308
2,550
0
908
6,086
2,552
0
3,508
2,260
39,833
0
L
4,361
1,552
0
2,418
9,223
2,866
0
3,320
5,849
0
35,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,961
Gold Earned
30,335
302
Minions Killed
399
0
Camps Cleared
0
995,631
Distance Traveled
1,075,992
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,311
574
91
8
0
202,539
3
L
Tiamat
5,852
532
81
7
0
209,928
0
W
Cerberus
6,908
628
140
13
0
221,976
3
W
Fenrir
5,951
541
60
5
0
227,651
3
L
Susano
5,211
474
79
7
0
226,465
1
L
Khepri
4,786
435
21
2
0
169,382
0
W
Chang'e
5,866
533
77
7
0
220,474
3
W
Horus
5,299
482
31
3
0
203,352
4
L
Hera
5,581
507
68
6
0
192,440
0
L
Skadi
5,531
503
53
5
0
197,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role