Player Matchup

Ymir
Ymir
Baldie_001
Ymir
Level 28
God Stats
1W - 2L
1,377 SR
Queue Stats
30W - 52L
1,190 Elo+
Party 2
Artemis
Artemis
OrbitalCone5525
Artemis
Level 87
God Stats
2W - 3L
1,491 SR
Queue Stats
102W - 106L
1,483 Elo+
Solo
Zeus
Zeus
Sumas07
Zeus
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
49W - 57L
1,349 Elo+
Party 2
Awilix
Awilix
els-war
Awilix
Level 46
God Stats
8W - 3L
1,377 SR
Queue Stats
68W - 84L
1,267 Elo+
Party 2
Hercules
Hercules
krisis_77
Hercules
Level 54
God Stats
1W - 1L
1,203 SR
Queue Stats
65W - 80L
1,297 Elo+
Party 2
Team Averages
Level 49
1,329 SR
1,317 Elo+

VS

Team Averages
Level 106
1,554 SR
1,479 Elo+
Loki
Loki
Cz_gamer_hk
Loki
Level 159
God Stats
17W - 8L
1,665 SR
Queue Stats
1,130W - 1,199L
1,416 Elo+
Solo
Nike
Nike
Dark_junior95
Nike
Level 141
God Stats
12W - 10L
1,563 SR
Queue Stats
47W - 48L
1,512 Elo+
Solo
Izanami
Izanami
Dirty_420
Izanami
Level 108
God Stats
32W - 27L
1,477 SR
Queue Stats
74W - 79L
1,388 Elo+
Solo
Ra
Ra
Dresa_junior
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,553 Elo+
Party 1
Bacchus
Bacchus
karatemormor
Bacchus
Level 104
God Stats
3W - 3L
1,566 SR
Queue Stats
38W - 32L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,063
506
1,373
8,186
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 1
4,767
477
3,701
6,058
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
Sumas07
Zeus
8
0 / 4 / 2
5,244
524
1,758
5,980
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
els-war
Awilix
9
3 / 3 / 2
5,732
573
4,554
6,841
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
krisis_77
Hercules
9
1 / 1 / 1
5,898
590
4,172
5,823
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,039
504
3,104
7,649
2,230
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 1 / 0
5,981
598
4,826
7,584
4,458
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Dirty_420
Izanami
8
0 / 2 / 3
5,060
506
4,222
5,100
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 3
5,944
594
3,227
6,489
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
karatemormor
Bacchus
9
3 / 0 / 4
5,438
544
3,792
4,264
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
11
11
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
2
0
0.5
W
6
1
0
6
W
Izanami
Dirty_420
Izanami
0
2
3
0.75
W
1
2
3
1.25
L
1
1
1
1.5
L
Zeus
Sumas07
Zeus
0
4
2
0.25
L
Awilix
els-war
Awilix
3
3
2
1.33
W
Bacchus
karatemormor
Bacchus
3
0
4
5
L
Hercules
krisis_77
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
19,171
32,888
Taken
31,086
14,477
Mitigated
13,153
9,714
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,373
419
53
1,664
8,186
4,207
0
1,489
6,697
17,027
0
W
3,104
801
0
1,230
7,649
2,230
0
0
7,150
0
26,329
W
4,826
941
233
389
7,584
4,458
0
714
6,870
3,790
27,958
W
Izanami
Dirty_420
Izanami
4,222
3,769
0
1,065
5,100
1,734
859
967
4,133
0
36,587
W
3,227
73
97
1,919
6,489
2,294
0
1,335
5,154
43,177
0
L
3,701
776
0
3,357
6,058
2,011
0
1,269
4,789
0
27,905
L
Zeus
Sumas07
Zeus
1,758
395
0
250
5,980
2,182
96
3,244
2,736
28,246
0
L
Awilix
els-war
Awilix
4,554
1,851
0
1,758
6,841
2,464
0
1,577
5,264
0
32,421
W
Bacchus
karatemormor
Bacchus
3,792
569
0
1,602
4,264
2,437
0
115
4,149
21,245
0
L
Hercules
krisis_77
Hercules
4,172
2,021
0
2,632
5,823
3,613
25
0
5,823
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
27,462
266
Minions Killed
275
0
Camps Cleared
0
933,030
Distance Traveled
946,629
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,063
506
36
4
0
189,467
2
W
Loki
5,039
504
38
4
0
182,096
1
W
Nike
5,981
598
52
5
0
197,004
4
W
Izanami
5,060
506
57
6
0
155,112
0
W
Ra
5,944
594
84
8
0
200,131
3
L
Artemis
4,767
477
40
4
0
161,485
2
L
Zeus
5,244
524
60
6
0
166,888
0
L
Awilix
5,732
573
62
6
0
215,839
1
W
Bacchus
5,438
544
44
4
0
212,286
1
L
Hercules
5,898
590
68
7
0
199,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role