Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ovniwe
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 483L
1,375 Elo+
Solo
Chaac
Chaac
Ulerr
Chaac
Level 88
God Stats
4W - 3L
1,621 SR
Queue Stats
155W - 165L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
bionicler
Baba Yaga
Level 69
God Stats
1W - 3L
1,501 SR
Queue Stats
187W - 193L
1,473 Elo+
Solo
Loki
Loki
steppedietrying
Loki
Level 44
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 72
1,471 SR
1,459 Elo+

VS

Team Averages
Level 80
1,467 SR
1,390 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BeGhost
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Coombe
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
HmDz
Izanami
Level 61
God Stats
6W - 5L
1,546 SR
Queue Stats
45W - 61L
1,327 Elo+
Party 1
Ne Zha
Ne Zha
IcyHunt
Ne Zha
Level 108
God Stats
2W - 3L
1,291 SR
Queue Stats
92W - 111L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,773
477
2,824
7,677
4,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Ovniwe
Hachiman
9
0 / 2 / 0
4,867
487
3,173
7,611
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Ulerr
Chaac
11
1 / 0 / 1
6,118
612
2,929
6,068
3,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
bionicler
Baba Yaga
7
0 / 3 / 0
4,715
472
2,789
4,890
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 2 / 0
5,156
516
850
7,510
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
4 / 0 / 1
6,275
628
5,569
4,873
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
BeGhost
Loki
10
1 / 2 / 0
5,669
567
3,360
5,622
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Coombe
Cthulhu
8
2 / 0 / 1
5,322
532
2,839
6,511
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
HmDz
Izanami
9
1 / 0 / 2
5,179
518
4,098
4,608
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
IcyHunt
Ne Zha
8
0 / 0 / 1
4,848
485
701
5,539
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Baba Yaga
 
Baba Yaga
4
0
1
4.5
W
Loki
BeGhost
Loki
1
2
0
0.5
W
Cthulhu
Coombe
Cthulhu
2
0
1
2.5
W
Izanami
HmDz
Izanami
1
0
2
2
W
Ne Zha
IcyHunt
Ne Zha
0
0
1
0.5
L
Hachiman
Ovniwe
Hachiman
0
2
0
0
L
Chaac
Ulerr
Chaac
1
0
1
1.5
L
Baba Yaga
bionicler
Baba Yaga
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,565
Damage
16,567
33,756
Taken
27,153
15,059
Mitigated
11,757
14,393
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,824
517
890
2,380
7,677
4,767
0
2,365
5,312
13,225
2,514
W
Baba Yaga
 
Baba Yaga
5,569
439
0
1,124
4,873
2,401
0
2,574
2,299
41,946
0
W
Loki
BeGhost
Loki
3,360
875
0
1,774
5,622
1,782
0
0
5,622
0
35,107
W
Cthulhu
Coombe
Cthulhu
2,839
483
0
2,209
6,511
4,257
0
922
5,589
15,920
0
W
Izanami
HmDz
Izanami
4,098
3,200
0
1,878
4,608
1,383
445
876
3,732
0
32,741
W
Ne Zha
IcyHunt
Ne Zha
701
112
0
3,213
5,539
1,934
0
953
4,586
0
23,692
L
Hachiman
Ovniwe
Hachiman
3,173
1,938
0
3,422
7,611
2,130
0
971
6,640
0
29,832
L
Chaac
Ulerr
Chaac
2,929
787
0
3,652
6,068
3,747
0
0
6,068
0
40,655
L
Baba Yaga
bionicler
Baba Yaga
2,789
261
0
1,011
4,890
2,075
0
3,398
1,492
26,974
0
L
850
207
0
3,038
7,510
2,340
0
2,041
5,469
0
29,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,629
Gold Earned
27,293
267
Minions Killed
294
0
Camps Cleared
0
864,760
Distance Traveled
999,605
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,773
477
24
2
0
183,926
1
W
Baba Yaga
6,275
628
75
8
0
207,404
4
W
Loki
5,669
567
75
8
0
207,762
0
W
Cthulhu
5,322
532
26
3
0
210,708
1
W
Izanami
5,179
518
57
6
0
162,602
0
W
Ne Zha
4,848
485
61
6
0
211,129
3
L
Hachiman
4,867
487
46
5
0
173,967
5
L
Chaac
6,118
612
79
8
0
196,038
3
L
Baba Yaga
4,715
472
60
6
0
149,788
1
L
Loki
5,156
516
58
6
0
161,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role