Player Matchup

Baron Samedi
Baron Samedi
DankShrek559
Baron Samedi
Level 34
God Stats
18W - 14L
1,441 SR
Queue Stats
94W - 93L
1,539 Elo+
Party 3
Anubis
Anubis
HotGarbage559
Anubis
Level 68
God Stats
45W - 25L
1,714 SR
Queue Stats
238W - 229L
1,552 Elo+
Party 3
Chaac
Chaac
ItsAaTrap
Chaac
Level 47
God Stats
3W - 1L
1,756 SR
Queue Stats
129W - 139L
1,454 Elo+
Party 1
Loki
Loki
Purgador
Loki
Level 145
God Stats
3W - 4L
1,227 SR
Queue Stats
277W - 362L
1,391 Elo+
Solo
Izanami
Izanami
vvv_ZODIAC77_vvv
Izanami
Level 160
God Stats
3W - 1L
1,518 SR
Queue Stats
288W - 302L
1,456 Elo+
Party 1
Team Averages
Level 91
1,531 SR
1,478 Elo+

VS

Team Averages
Level 57
1,478 SR
1,436 Elo+
Geb
Geb
Qwelion4
Geb
Level 28
God Stats
3W - 2L
1,735 SR
Queue Stats
36W - 31L
1,613 Elo+
Party 2
Ah Puch
Ah Puch
Recrysis
Ah Puch
Level 121
God Stats
0W - 5L
1,443 SR
Queue Stats
214W - 161L
1,597 Elo+
Party 2
Chaac
Chaac
chinses
Chaac
Level 57
God Stats
13W - 22L
1,442 SR
Queue Stats
69W - 90L
1,457 Elo+
Solo
Hun Batz
Hun Batz
digbar
Hun Batz
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
135W - 147L
1,173 Elo+
Solo
Ullr
Ullr
iwnlkoz
Ullr
Level 46
God Stats
3W - 6L
1,271 SR
Queue Stats
26W - 53L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DankShrek559
Baron Samedi
11
3 / 0 / 1
6,798
618
5,443
4,808
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 4
6,532
594
5,049
8,649
4,277
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ItsAaTrap
Chaac
10
4 / 0 / 1
6,234
567
4,836
7,880
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
8
1 / 2 / 2
5,259
478
1,784
5,806
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 3
5,934
539
3,622
5,301
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,413
492
2,790
7,011
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Recrysis
Ah Puch
12
2 / 1 / 2
6,815
620
5,201
5,313
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
chinses
Chaac
9
1 / 3 / 0
5,689
517
3,280
8,527
4,580
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
digbar
Hun Batz
9
0 / 1 / 0
5,081
462
995
7,351
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ullr
iwnlkoz
Ullr
8
0 / 1 / 0
4,767
433
1,358
7,790
2,152
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
8
Kills
4
4
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DankShrek559
Baron Samedi
3
0
1
3.5
W
0
2
4
1
W
Chaac
ItsAaTrap
Chaac
4
0
1
4.5
W
Loki
1
2
2
1
L
1
2
1
0.75
L
Ah Puch
Recrysis
Ah Puch
2
1
2
3
L
Chaac
chinses
Chaac
1
3
0
0.33
L
Hun Batz
digbar
Hun Batz
0
1
0
0
L
Ullr
iwnlkoz
Ullr
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
13,624
32,444
Taken
35,992
15,278
Mitigated
14,440
16,947
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DankShrek559
Baron Samedi
5,443
887
0
2,265
4,808
2,050
0
0
4,808
35,570
0
W
5,049
459
0
5,126
8,649
4,277
195
4,522
4,127
53,428
0
W
Chaac
ItsAaTrap
Chaac
4,836
584
0
4,701
7,880
5,347
17
1,391
6,489
0
29,523
W
Loki
1,784
118
0
2,199
5,806
1,864
0
973
4,833
0
22,346
L
2,790
120
189
1,742
7,011
3,566
0
1,390
5,476
13,330
2,020
L
Ah Puch
Recrysis
Ah Puch
5,201
189
0
1,606
5,313
1,817
0
2,492
2,779
54,073
0
L
Chaac
chinses
Chaac
3,280
94
0
1,354
8,527
4,580
0
5,829
2,654
0
29,876
L
Hun Batz
digbar
Hun Batz
995
276
0
3,987
7,351
2,325
0
781
6,570
0
29,634
L
Ullr
iwnlkoz
Ullr
1,358
602
0
1,580
7,790
2,152
0
0
7,468
0
27,924
W
3,622
2,061
0
2,656
5,301
1,740
1,566
795
4,506
0
45,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
27,765
369
Minions Killed
276
0
Camps Cleared
0
966,055
Distance Traveled
1,053,083
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,798
618
83
8
0
178,545
4
W
Anubis
6,532
594
110
10
0
193,319
5
W
Chaac
6,234
567
53
5
0
213,579
4
W
Loki
5,259
478
41
4
0
192,700
4
L
Geb
5,413
492
19
2
0
208,673
2
L
Ah Puch
6,815
620
98
9
0
223,327
2
L
Chaac
5,689
517
60
5
0
221,515
0
L
Hun Batz
5,081
462
64
6
0
206,944
3
L
Ullr
4,767
433
35
3
0
192,624
3
W
Izanami
5,934
539
82
7
0
187,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role