Player Matchup

Set
Set
Kool_Kat_Klub_
Set
Level 89
God Stats
8W - 12L
1,528 SR
Queue Stats
106W - 111L
1,479 Elo+
Solo
Thanatos
Thanatos
NoobieAtSmite
Thanatos
Level 56
God Stats
1W - 2L
1,496 SR
Queue Stats
145W - 156L
1,446 Elo+
Solo
Bacchus
Bacchus
Pork_chopper420
Bacchus
Level 80
God Stats
16W - 17L
1,597 SR
Queue Stats
48W - 61L
1,449 Elo+
Solo
Neith
Neith
TheNorthCole187
Neith
Level 154
God Stats
1W - 6L
1,287 SR
Queue Stats
253W - 259L
1,487 Elo+
Solo
Janus
Janus
TheOutlawJJP
Janus
Level 123
God Stats
8W - 10L
1,636 SR
Queue Stats
352W - 378L
1,393 Elo+
Solo
Team Averages
Level 100
1,509 SR
1,451 Elo+

VS

Team Averages
Level 100
1,509 SR
1,419 Elo+
Hera
Hera
ImSarasti
Hera
Level 90
God Stats
2W - 1L
1,723 SR
Queue Stats
58W - 54L
1,492 Elo+
Solo
Odin
Odin
PabloPocasso
Odin
Level 114
God Stats
12W - 7L
1,515 SR
Queue Stats
204W - 227L
1,443 Elo+
Solo
Bakasura
Bakasura
ariados
Bakasura
Level 127
God Stats
6W - 3L
1,597 SR
Queue Stats
42W - 38L
1,506 Elo+
Solo
Cupid
Cupid
cesarlex11
Cupid
Level 127
God Stats
2W - 0L
1,477 SR
Queue Stats
240W - 276L
1,378 Elo+
Solo
Neith
Neith
martyman007
Neith
Level 40
God Stats
11W - 15L
1,236 SR
Queue Stats
84W - 104L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,857
490
1,875
8,008
4,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
NoobieAtSmite
Thanatos
9
4 / 2 / 2
6,212
444
3,167
8,180
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 5
6,769
484
5,754
14,179
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
6,713
480
7,123
8,371
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 2 / 0
6,879
491
2,658
4,828
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 2 / 3
7,923
566
4,010
4,487
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 2
8,594
614
5,192
5,478
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ariados
Bakasura
12
3 / 0 / 2
7,255
518
5,758
9,831
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
11
1 / 6 / 3
6,722
480
4,906
10,971
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 1 / 2
6,907
493
6,277
6,141
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
11
11
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
2
2
3
1.75
L
0
3
0
0
L
Thanatos
NoobieAtSmite
Thanatos
4
2
2
2.5
W
2
1
2
3
L
1
3
5
1.17
L
3
1
1
3.5
L
2
2
0
1
W
Bakasura
ariados
Bakasura
3
0
2
4
W
Cupid
1
6
3
0.42
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,577
Damage
26,143
43,566
Taken
36,908
25,845
Mitigated
18,713
14,500
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,010
1,148
0
840
4,487
1,549
672
1,390
2,945
56,680
0
L
1,875
1,214
0
1,693
8,008
4,639
0
0
7,920
0
52,300
L
Thanatos
NoobieAtSmite
Thanatos
3,167
1,065
0
5,123
8,180
2,753
0
503
7,217
0
28,805
W
5,192
1,528
0
1,000
5,478
3,274
85
0
5,478
0
65,595
L
5,754
618
208
4,017
14,179
13,114
52
246
13,526
25,106
0
L
7,123
3,410
0
2,982
8,371
3,360
304
410
7,591
0
52,826
L
2,658
139
0
477
4,828
1,979
276
2,851
1,977
43,583
0
W
Bakasura
ariados
Bakasura
5,758
3,980
0
3,325
9,831
4,445
0
1,484
8,259
0
37,516
W
Cupid
4,906
2,882
493
1,506
10,971
6,920
40
3,503
7,426
0
36,697
W
6,277
2,868
0
1,543
6,141
2,525
0
1,753
4,388
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
37,401
344
Minions Killed
435
0
Camps Cleared
0
1,156,204
Distance Traveled
1,383,924
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,923
566
103
7
0
256,158
2
L
Set
6,857
490
105
8
0
210,426
0
L
Thanatos
6,212
444
46
3
0
178,949
2
W
Odin
8,594
614
134
10
0
293,142
5
L
Bacchus
6,769
484
24
2
0
258,819
6
L
Neith
6,713
480
91
7
0
255,516
2
L
Janus
6,879
491
78
6
0
252,494
3
W
Bakasura
7,255
518
80
6
0
320,590
1
W
Cupid
6,722
480
76
5
0
244,795
1
W
Neith
6,907
493
42
3
0
269,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role