Player Matchup

Ganesha
Ganesha
Jiiimmyy
Ganesha
Level 146
God Stats
1W - 0L
1,605 SR
Queue Stats
23W - 20L
1,558 Elo+
Party 2
Horus
Horus
PolarBearKev
Horus
Level 159
God Stats
2W - 0L
1,681 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Merlin
Merlin
VinnySTORM
Merlin
Level 160
God Stats
1W - 1L
1,408 SR
Queue Stats
37W - 32L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
iceman954
Hou Yi
Level 148
God Stats
1W - 1L
1,323 SR
Queue Stats
3W - 10L
1,254 Elo+
Party 2
Thor
Thor
tonyc954
Thor
Level 153
God Stats
2W - 1L
1,452 SR
Queue Stats
27W - 20L
1,597 Elo+
Party 2
Team Averages
Level 153
1,494 SR
1,500 Elo+

VS

Team Averages
Level 101
1,671 SR
1,470 Elo+
Thoth
Thoth
Gurtalone
Thoth
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
HavingAnAneurysm
Aphrodite
Level 57
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Mystic9413
Lancelot
Level 127
God Stats
4W - 2L
1,624 SR
Queue Stats
18W - 23L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheElegantLemon
Ah Muzen Cab
Level 125
God Stats
7W - 6L
1,554 SR
Queue Stats
305W - 376L
1,390 Elo+
Solo
Ganesha
Ganesha
billylizard
Ganesha
Level 68
God Stats
1W - 2L
1,805 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jiiimmyy
Ganesha
14
0 / 1 / 12
9,509
475
4,747
15,934
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 4
11,820
591
8,460
21,804
15,396
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
VinnySTORM
Merlin
18
4 / 2 / 8
11,415
571
11,828
11,316
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
iceman954
Hou Yi
16
4 / 1 / 4
9,712
486
7,056
15,338
6,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
16
8 / 3 / 7
10,804
540
14,948
20,333
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gurtalone
Thoth
17
2 / 5 / 0
10,164
508
7,288
9,691
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
13
0 / 1 / 3
8,611
431
6,557
11,218
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Mystic9413
Lancelot
15
6 / 6 / 2
10,067
503
13,876
16,339
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
TheElegantLemon
Ah Muzen Cab
15
2 / 6 / 1
8,697
435
11,189
17,488
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
billylizard
Ganesha
16
0 / 3 / 5
9,384
469
7,111
13,862
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
10
11
Deaths
21
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
Gurtalone
Thoth
2
5
0
0.4
L
Aphrodite
0
1
3
1.5
W
Ganesha
Jiiimmyy
Ganesha
0
1
12
6
L
Lancelot
Mystic9413
Lancelot
6
6
2
1.17
W
4
4
4
1.5
L
Ah Muzen Cab
TheElegantLemon
Ah Muzen Cab
2
6
1
0.42
W
Merlin
VinnySTORM
Merlin
4
2
8
4
L
Ganesha
billylizard
Ganesha
0
3
5
0.83
W
Hou Yi
iceman954
Hou Yi
4
1
4
6
W
Thor
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
46,021
84,725
Taken
68,598
53,932
Mitigated
40,868
22,337
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Gurtalone
Thoth
7,288
215
0
951
9,691
3,554
0
2,792
6,899
90,487
0
L
Aphrodite
6,557
1,003
4,321
6,608
11,218
7,808
282
4,475
6,743
28,797
0
W
Ganesha
Jiiimmyy
Ganesha
4,747
131
0
3,049
15,934
17,156
123
3,542
12,341
27,218
5,805
L
Lancelot
Mystic9413
Lancelot
13,876
4,811
0
750
16,339
6,419
49
3,304
13,035
0
70,251
W
8,460
4,085
939
6,159
21,804
15,396
0
7,074
13,994
93
96,124
L
Ah Muzen Cab
TheElegantLemon
Ah Muzen Cab
11,189
2,128
0
2,471
17,488
5,969
904
3,166
14,322
0
83,727
W
Merlin
VinnySTORM
Merlin
11,828
949
0
2,308
11,316
5,516
240
3,206
8,056
91,815
0
L
Ganesha
billylizard
Ganesha
7,111
966
0
925
13,862
17,118
284
2,038
11,824
59,814
0
W
Hou Yi
iceman954
Hou Yi
7,056
2,415
0
3,574
15,338
6,714
0
3,744
11,540
0
76,414
W
Thor
14,948
3,076
0
6,308
20,333
9,150
638
3,228
17,058
0
89,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
46,923
638
Minions Killed
536
0
Camps Cleared
0
1,963,800
Distance Traveled
1,954,413
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,164
508
171
9
0
382,654
0
L
Aphrodite
8,611
431
50
3
0
403,833
5
W
Ganesha
9,509
475
4
0
0
400,933
4
L
Lancelot
10,067
503
100
5
0
454,381
1
W
Horus
11,820
591
186
9
0
386,923
6
L
Ah Muzen Cab
8,697
435
127
6
0
384,212
3
W
Merlin
11,415
571
183
9
0
381,919
1
L
Ganesha
9,384
469
88
4
0
329,333
3
W
Hou Yi
9,712
486
146
7
0
362,250
5
W
Thor
10,804
540
119
6
0
431,775
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role