Player Matchup

Chaac
Chaac
EpicPhoenix00
Chaac
Level 10
God Stats
2W - 4L
1,353 SR
Queue Stats
2W - 11L
1,001 Elo+
Party 1
Fenrir
Fenrir
SafeTrix
Fenrir
Level 9
God Stats
2W - 2L
1,251 SR
Queue Stats
2W - 11L
1,001 Elo+
Party 1
Scylla
Scylla
ShneeckLord
Scylla
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 17L
1,151 Elo+
Party 1
Team Averages
Level 41
1,368 SR
1,051 Elo+

VS

Team Averages
Level 43
1,500 SR
1,242 Elo+
Cthulhu
Cthulhu
MRCH33Z3
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,454 Elo+
Solo
Vulcan
Vulcan
Nolimitarrow
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,331 Elo+
Party 2
Susano
Susano
extremePG
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
939 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
11,326
666
9,637
17,908
14,609
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SafeTrix
Fenrir
18
6 / 1 / 11
13,112
771
9,312
15,567
15,816
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
7 / 0 / 9
12,432
731
14,066
7,419
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MRCH33Z3
Cthulhu
15
0 / 6 / 1
9,917
583
10,581
20,943
19,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
15
0 / 4 / 0
9,761
574
12,692
10,158
4,576
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
extremePG
Susano
17
2 / 7 / 0
10,975
646
6,950
14,079
7,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Cthulhu
MRCH33Z3
Cthulhu
0
6
1
0.08
L
Vulcan
0
4
0
0
W
Fenrir
SafeTrix
Fenrir
6
1
11
11.5
W
Scylla
7
0
9
11.5
L
Susano
extremePG
Susano
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
30,223
40,894
Taken
45,180
33,765
Mitigated
31,005
13,429
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,637
1,144
0
5,213
17,908
14,609
260
9,811
7,695
0
41,803
L
Cthulhu
MRCH33Z3
Cthulhu
10,581
443
229
974
20,943
19,053
0
7,446
13,497
44,074
0
L
Vulcan
12,692
7,159
0
349
10,158
4,576
460
3,869
6,289
51,549
0
W
Fenrir
SafeTrix
Fenrir
9,312
3,936
0
5,792
15,567
15,816
870
7,629
7,342
0
35,580
W
Scylla
14,066
2,089
0
2,424
7,419
3,340
1,684
5,009
2,126
63,021
0
L
Susano
extremePG
Susano
6,950
1,848
0
452
14,079
7,376
864
3,319
10,760
0
33,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,870
Gold Earned
30,653
193
Minions Killed
198
0
Camps Cleared
0
1,011,369
Distance Traveled
817,262
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,326
666
42
2
0
326,183
4
L
Cthulhu
9,917
583
55
3
0
275,751
3
L
Vulcan
9,761
574
77
5
0
278,101
4
W
Fenrir
13,112
771
48
3
0
359,418
0
W
Scylla
12,432
731
103
6
0
325,768
6
L
Susano
10,975
646
66
4
0
263,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role