Player Matchup

Fenrir
Fenrir
RamThaGoat
Fenrir
Level 149
God Stats
2W - 0L
1,441 SR
Queue Stats
100W - 84L
1,524 Elo+
Party 1
Ymir
Ymir
luisray23
Ymir
Level 141
God Stats
4W - 1L
1,680 SR
Queue Stats
148W - 118L
1,573 Elo+
Party 1
Sol
Sol
pikachusfaded25
Sol
Level 160
God Stats
2W - 0L
1,560 SR
Queue Stats
240W - 178L
1,558 Elo+
Party 1
Team Averages
Level 150
1,561 SR
1,551 Elo+

VS

Team Averages
Level 40
1,346 SR
1,225 Elo+
Da Ji
Da Ji
pink firearm
Da Ji
Level 29
God Stats
1W - 4L
1,411 SR
Queue Stats
32W - 67L
1,228 Elo+
Party 2
Hou Yi
Hou Yi
zlxCxntrol
Hou Yi
Level 46
God Stats
0W - 2L
1,349 SR
Queue Stats
38W - 76L
1,219 Elo+
Party 2
Athena
Athena
zxl Rain lxz
Athena
Level 44
God Stats
1W - 4L
1,277 SR
Queue Stats
47W - 87L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RamThaGoat
Fenrir
16
11 / 2 / 4
10,966
914
19,499
12,104
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
2 / 2 / 8
9,677
806
7,852
12,797
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 8
9,786
816
16,784
11,570
5,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,630
636
5,803
15,753
7,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
zlxCxntrol
Hou Yi
13
0 / 4 / 3
7,639
637
5,127
15,422
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
11
2 / 6 / 1
8,335
695
6,075
20,606
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
3
4
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
RamThaGoat
Fenrir
11
2
4
6.5
W
Ymir
2
2
8
3
W
4
0
8
8
L
1
7
3
0.36
L
Hou Yi
zlxCxntrol
Hou Yi
0
4
3
0.38
L
Athena
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
17,005
36,471
Taken
51,781
27,962
Mitigated
31,544
14,642
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
RamThaGoat
Fenrir
19,499
7,197
0
4,181
12,104
10,692
26
2,761
8,799
0
42,651
W
Ymir
7,852
1,126
0
2,908
12,797
12,031
422
1,498
11,299
24,469
0
W
16,784
7,156
0
7,553
11,570
5,239
2,540
2,160
9,410
59,651
4,615
L
5,803
851
0
1,248
15,753
7,716
0
6,835
8,611
0
16,261
L
Hou Yi
zlxCxntrol
Hou Yi
5,127
1,902
0
1,786
15,422
6,368
0
7,069
7,862
0
28,851
L
Athena
6,075
2,539
302
1,546
20,606
17,460
0
9,894
10,273
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
23,604
129
Minions Killed
91
0
Camps Cleared
0
644,525
Distance Traveled
622,786
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,966
914
30
3
0
224,162
3
W
Ymir
9,677
806
35
3
0
210,927
6
W
Sol
9,786
816
64
5
0
209,436
0
L
Da Ji
7,630
636
15
1
0
208,021
0
L
Hou Yi
7,639
637
46
4
0
190,784
0
L
Athena
8,335
695
30
3
0
223,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role