Player Matchup

Fenrir
Fenrir
Crazymonkey50
Fenrir
Level 144
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 7L
1,679 Elo+
Party 1
Cupid
Cupid
Skylord305yolo
Cupid
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,619 Elo+
Party 1
Geb
Geb
SpummyDay
Geb
Level 100
God Stats
2W - 0L
1,648 SR
Queue Stats
3W - 1L
1,770 Elo+
Party 1
Tyr
Tyr
gohanlovesu
Tyr
Level 106
God Stats
1W - 1L
1,592 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Chronos
Chronos
raykxge
Chronos
Level 126
God Stats
1W - 0L
1,908 SR
Queue Stats
9W - 6L
1,635 Elo+
Party 1
Team Averages
Level 103
1,673 SR
1,605 Elo+

VS

Team Averages
Level 104
1,493 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GodWillRise7
Loki
Level 46
God Stats
16W - 17L
1,503 SR
Queue Stats
30W - 37L
1,426 Elo+
Party 3
Geb
Geb
Lazydreams01
Geb
Level 148
God Stats
6W - 5L
1,465 SR
Queue Stats
269W - 293L
1,489 Elo+
Party 3
Freya
Freya
Zeriael
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
estrogenhunter
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 37L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,676
538
9,030
14,660
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 1 / 1
9,028
502
7,557
11,325
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 5
8,785
488
5,851
12,185
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 1 / 1
11,103
617
10,268
10,512
9,604
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
raykxge
Chronos
15
5 / 0 / 6
10,215
568
12,587
8,973
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 0
8,103
450
7,313
13,866
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 0
6,808
378
2,503
10,039
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
7,328
407
7,227
15,739
17,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Zeriael
Freya
12
0 / 2 / 1
7,180
399
6,606
11,369
4,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
estrogenhunter
Amaterasu
14
1 / 2 / 0
7,759
431
6,999
14,513
14,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
3
3
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
W
5
1
7
8.5
L
1
4
0
0.25
L
0
2
2
0.5
W
0
1
1
0.5
W
0
0
5
2.5
L
Freya
Zeriael
Freya
0
2
1
0.25
L
Amaterasu
estrogenhunter
Amaterasu
1
2
0
0.5
W
5
1
1
5.5
W
Chronos
raykxge
Chronos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
30,648
57,655
Taken
65,526
37,069
Mitigated
46,530
23,088
Healing
22,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,313
3,046
0
5,781
13,866
6,362
132
7,243
6,623
0
62,959
W
9,030
2,841
0
3,054
14,660
7,317
0
1,154
13,506
0
64,590
L
2,503
517
0
2,904
10,039
3,559
0
826
9,213
0
35,473
L
7,227
646
0
2,797
15,739
17,404
0
7,159
8,580
25,755
7,169
W
7,557
3,996
847
7,819
11,325
5,007
3,924
5,482
5,843
0
68,813
W
5,851
645
351
3,935
12,185
11,001
408
5,262
6,923
21,190
0
L
Freya
Zeriael
Freya
6,606
2,574
0
5,768
11,369
4,446
0
2,570
8,799
55,034
0
L
Amaterasu
estrogenhunter
Amaterasu
6,999
4,041
0
5,310
14,513
14,759
0
640
13,873
0
44,783
W
10,268
2,448
0
3,058
10,512
9,604
214
343
10,169
0
83,099
W
Chronos
raykxge
Chronos
12,587
4,494
192
3,832
8,973
4,140
3,138
1,286
7,687
84,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
37,178
536
Minions Killed
386
0
Camps Cleared
0
1,723,467
Distance Traveled
1,524,700
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,103
450
115
6
0
286,781
6
W
Fenrir
9,676
538
97
5
0
384,661
0
L
Loki
6,808
378
69
4
0
339,598
16
L
Geb
7,328
407
20
1
0
296,906
5
W
Cupid
9,028
502
125
7
0
274,188
4
W
Geb
8,785
488
24
1
0
342,117
0
L
Freya
7,180
399
100
6
0
299,695
2
L
Amaterasu
7,759
431
82
5
0
301,720
0
W
Tyr
11,103
617
140
8
0
370,095
3
W
Chronos
10,215
568
150
8
0
352,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role