Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver III
Lilfarts
Maui
Silver III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 93L
941 MMR
Solo
Chaac
Chaac
Bronze I
LokiiaThoth3569
Chaac
Bronze I
Level 80
God Stats
3W - 3L
1,577 SR
Queue Stats
12W - 24L
985 MMR
Solo
Kukulkan
Kukulkan
Silver III
TrueFundRaiser
Kukulkan
Silver III
Level 123
God Stats
17W - 17L
1,569 SR
Queue Stats
68W - 80L
997 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,529 SR
1,185 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,568 SR
1,044 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
EtdV_CB
Vamana
Silver III
Level 140
God Stats
9W - 7L
1,462 SR
Queue Stats
39W - 48L
1,021 MMR
Solo
Cabrakan
Cabrakan
Silver V
MeruemD_Uchiha
Cabrakan
Silver V
Level 111
God Stats
2W - 0L
1,560 SR
Queue Stats
48W - 56L
1,026 MMR
Solo
Thoth
Thoth
Silver II
OXOPLANEZOXO
Thoth
Silver II
Level 84
God Stats
6W - 4L
1,539 SR
Queue Stats
69W - 76L
1,089 MMR
Solo
Skadi
Skadi
Silver V
Sekhmet i RA
Skadi
Silver V
Level 104
God Stats
9W - 4L
1,782 SR
Queue Stats
228W - 252L
585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 0 / 0
3,506
701
1,949
2,337
938
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
 
Apollo
5
0 / 0 / 0
3,099
620
2,312
2,307
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Maui
5
0 / 0 / 0
3,194
639
557
2,362
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 1 / 0
3,028
606
576
2,880
1,659
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
1
0 / 0 / 0
912
182
0
0
0
Bans
Nu WaHeimdallrKali

VS

Bans
Yu HuangBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
5
0 / 1 / 0
3,121
624
488
3,169
592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
EtdV_CB
Vamana
5
1 / 0 / 0
3,530
706
1,224
3,156
1,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
5
0 / 0 / 0
3,367
673
972
3,341
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,462
692
849
1,926
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,118
624
1,598
1,837
389
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
Apollo
 
Apollo
0
0
0
0
W
Poseidon
 
Poseidon
0
1
0
0
W
Vamana
EtdV_CB
Vamana
1
0
0
1
L
Maui
0
0
0
0
L
0
1
0
0
W
Cabrakan
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,394
Damage
5,131
9,886
Taken
13,429
4,329
Mitigated
4,560
3,698
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,949
688
0
748
2,337
938
0
1,056
1,281
0
17,953
L
Apollo
 
Apollo
2,312
1,678
0
1,000
2,307
698
0
398
1,909
0
15,719
W
Poseidon
 
Poseidon
488
190
0
790
3,169
592
0
0
3,169
14,433
0
W
Vamana
EtdV_CB
Vamana
1,224
480
0
1,068
3,156
1,312
154
0
3,156
0
13,144
L
Maui
557
239
179
776
2,362
1,034
0
855
1,507
5,861
0
L
576
235
0
995
2,880
1,659
0
0
2,880
0
8,268
W
Cabrakan
972
266
0
1,690
3,341
1,831
0
365
2,976
5,282
0
W
849
71
0
250
1,926
436
280
0
1,926
19,401
0
W
1,598
793
0
400
1,837
389
0
192
1,645
0
15,023
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,739
Gold Earned
16,598
85
Minions Killed
125
0
Camps Cleared
0
355,640
Distance Traveled
455,029
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,506
701
25
5
0
88,460
0
L
Apollo
3,099
620
30
6
0
84,362
2
W
Poseidon
3,121
624
35
7
0
107,387
2
W
Vamana
3,530
706
23
5
0
87,422
2
L
Maui
3,194
639
12
2
0
95,299
0
L
Chaac
3,028
606
18
4
0
87,519
2
W
Cabrakan
3,367
673
9
2
0
96,495
2
W
Thoth
3,462
692
31
6
0
91,442
1
W
Skadi
3,118
624
27
5
0
72,283
2
L
Kukulkan
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role