Player Matchup

Cliodhna
Cliodhna
RamThaGoat
Cliodhna
Level 149
God Stats
2W - 0L
1,494 SR
Queue Stats
100W - 84L
1,520 Elo+
Party 1
Maui
Maui
luisray23
Maui
Level 141
God Stats
5W - 3L
1,812 SR
Queue Stats
148W - 118L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
pikachusfaded25
Ao Kuang
Level 160
God Stats
6W - 3L
1,713 SR
Queue Stats
240W - 178L
1,555 Elo+
Party 1
Team Averages
Level 150
1,673 SR
1,548 Elo+

VS

Team Averages
Level 40
1,379 SR
1,228 Elo+
Achilles
Achilles
pink firearm
Achilles
Level 29
God Stats
2W - 3L
1,404 SR
Queue Stats
32W - 67L
1,231 Elo+
Party 2
Hou Yi
Hou Yi
zlxCxntrol
Hou Yi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 76L
1,222 Elo+
Party 2
Thanatos
Thanatos
zxl Rain lxz
Thanatos
Level 44
God Stats
0W - 3L
1,233 SR
Queue Stats
47W - 87L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
RamThaGoat
Cliodhna
17
5 / 9 / 7
14,329
682
17,145
19,036
8,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Maui
20
3 / 2 / 15
15,494
738
12,502
21,544
35,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
20
12 / 5 / 7
17,009
810
29,912
35,285
19,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
pink firearm
Achilles
18
3 / 5 / 5
13,069
622
13,640
23,126
21,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
zlxCxntrol
Hou Yi
19
3 / 7 / 7
14,059
669
15,983
21,245
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
zxl Rain lxz
Thanatos
20
9 / 8 / 4
15,559
741
23,707
25,624
11,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
20
Kills
15
16
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
RamThaGoat
Cliodhna
5
9
7
0.94
W
Maui
3
2
15
5.25
W
Ao Kuang
12
5
7
3.1
L
Achilles
pink firearm
Achilles
3
5
5
1.1
L
Hou Yi
zlxCxntrol
Hou Yi
3
7
7
0.93
L
Thanatos
zxl Rain lxz
Thanatos
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,559
Damage
53,330
75,865
Taken
69,995
63,958
Mitigated
42,393
27,323
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
RamThaGoat
Cliodhna
17,145
2,126
238
1,411
19,036
8,418
464
20
18,803
0
55,122
W
Maui
12,502
2,764
0
3,350
21,544
35,763
1,101
3
20,761
41,600
0
W
Ao Kuang
29,912
12,518
2,871
19,453
35,285
19,777
2,397
305
34,196
83,771
0
L
Achilles
pink firearm
Achilles
13,640
4,562
0
5,204
23,126
21,426
427
15,146
7,980
0
31,823
L
Hou Yi
zlxCxntrol
Hou Yi
15,983
8,032
0
4,689
21,245
9,715
649
13,706
7,539
0
61,450
L
Thanatos
zxl Rain lxz
Thanatos
23,707
14,622
0
9,357
25,624
11,252
190
13,639
11,985
0
82,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
42,687
148
Minions Killed
216
0
Camps Cleared
0
1,002,222
Distance Traveled
1,131,110
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,329
682
52
2
0
234,441
2
W
Maui
15,494
738
49
2
0
392,999
10
W
Ao Kuang
17,009
810
47
2
0
374,782
4
L
Achilles
13,069
622
41
2
0
424,617
1
L
Hou Yi
14,059
669
75
4
0
315,015
3
L
Thanatos
15,559
741
100
5
0
391,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role