Player Matchup

Rama
Rama
G4TO420
Rama
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Janus
Janus
MainEvent510
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 2
Loki
Loki
Nolimitarrow
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
OsmeVidox
Ymir
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Ra
Ra
extremePG
Ra
Level 6
God Stats
0W - 3L
1,089 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Team Averages
Level 46
1,418 SR
1,387 Elo+

VS

Team Averages
Level 21
1,556 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
DaBigBoog
Tsukuyomi
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 13L
1,258 Elo+
Party 1
Cerberus
Cerberus
DaRoyalGamer
Cerberus
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
IcedBobaTea
Baron Samedi
Level 37
God Stats
5W - 3L
1,760 SR
Queue Stats
40W - 32L
1,543 Elo+
Solo
King Arthur
King Arthur
Jorlander
King Arthur
Level 14
God Stats
3W - 3L
1,518 SR
Queue Stats
24W - 34L
1,352 Elo+
Party 1
Medusa
Medusa
TheUmbranHammer
Medusa
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
G4TO420
Rama
15
0 / 9 / 2
9,616
874
6,179
18,405
6,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 9 / 1
9,913
901
13,903
14,625
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 2
9,456
860
6,740
15,973
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
15
0 / 5 / 3
10,521
956
12,927
30,095
26,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 11 / 0
10,531
957
8,486
15,165
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaBigBoog
Tsukuyomi
18
8 / 2 / 23
11,843
1,077
15,845
9,145
4,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
DaRoyalGamer
Cerberus
18
7 / 1 / 24
11,844
1,077
11,512
10,213
10,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
IcedBobaTea
Baron Samedi
19
7 / 0 / 22
12,218
1,111
22,407
12,097
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Jorlander
King Arthur
19
9 / 0 / 27
13,128
1,193
11,888
13,643
16,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 0 / 27
12,826
1,166
28,189
12,414
6,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
165
3
Kills
42
42
Deaths
3
8
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DaBigBoog
Tsukuyomi
8
2
23
9.75
W
Cerberus
DaRoyalGamer
Cerberus
7
1
24
19
L
Rama
G4TO420
Rama
0
9
2
0.11
W
Baron Samedi
IcedBobaTea
Baron Samedi
7
0
22
18
W
King Arthur
Jorlander
King Arthur
9
0
27
22.5
L
1
9
1
0.17
L
0
8
2
0.13
L
Ymir
0
5
3
0.3
W
11
0
27
24.5
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
89,841
94,263
Taken
57,512
49,725
Mitigated
44,919
2,833
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DaBigBoog
Tsukuyomi
15,845
3,638
0
1,810
9,145
4,388
0
5,053
4,092
0
29,833
W
Cerberus
DaRoyalGamer
Cerberus
11,512
912
0
1,328
10,213
10,641
0
6,153
4,060
20,483
0
L
Rama
G4TO420
Rama
6,179
3,912
0
349
18,405
6,892
0
6,299
12,106
0
15,484
W
Baron Samedi
IcedBobaTea
Baron Samedi
22,407
1,048
4,493
6,649
12,097
7,213
0
7,334
4,763
44,997
0
W
King Arthur
Jorlander
King Arthur
11,888
1,445
0
250
13,643
16,158
0
8,646
4,997
0
22,190
L
13,903
687
0
132
14,625
4,797
0
5,687
8,938
32,801
0
L
6,740
1,909
0
0
15,973
5,776
0
7,152
8,821
0
20,228
L
Ymir
12,927
1,568
0
1,232
30,095
26,666
0
10,220
19,875
21,584
0
W
28,189
13,252
0
2,593
12,414
6,519
0
8,130
4,284
0
55,118
L
8,486
1,136
637
483
15,165
5,594
0
4,561
10,604
26,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
61,859
159
Minions Killed
206
3
Camps Cleared
9
797,886
Distance Traveled
1,035,567
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,843
1,077
33
3
1
206,042
0
W
Cerberus
11,844
1,077
17
2
2
186,569
0
L
Rama
9,616
874
20
2
0
165,433
1
W
Baron Samedi
12,218
1,111
55
5
6
208,444
0
W
King Arthur
13,128
1,193
23
2
0
228,648
0
L
Janus
9,913
901
30
3
1
177,437
0
L
Loki
9,456
860
25
2
0
104,706
0
L
Ymir
10,521
956
22
2
1
198,759
0
W
Medusa
12,826
1,166
78
7
0
205,864
2
L
Ra
10,531
957
62
6
1
151,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role