Player Matchup

Chaac
Chaac
Conboy012
Chaac
Level 77
God Stats
1W - 0L
1,602 SR
Queue Stats
6W - 2L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
CrimsonYuri
Ao Kuang
Level 138
God Stats
10W - 2L
1,643 SR
Queue Stats
50W - 38L
1,594 Elo+
Party 1
Vulcan
Vulcan
Djs309
Vulcan
Level 151
God Stats
14W - 9L
1,601 SR
Queue Stats
561W - 517L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
Rugbymanz
Danzaburou
Level 94
God Stats
28W - 20L
1,550 SR
Queue Stats
99W - 68L
1,564 Elo+
Party 2
Ganesha
Ganesha
TastyDonut4me
Ganesha
Level 131
God Stats
31W - 18L
1,583 SR
Queue Stats
308W - 283L
1,544 Elo+
Party 2
Team Averages
Level 118
1,596 SR
1,599 Elo+

VS

Team Averages
Level 142
1,575 SR
1,514 Elo+
Skadi
Skadi
Blake754
Skadi
Level 116
God Stats
10W - 2L
1,844 SR
Queue Stats
265W - 260L
1,527 Elo+
Solo
Sylvanus
Sylvanus
CyatMantis
Sylvanus
Level 155
God Stats
5W - 10L
1,482 SR
Queue Stats
649W - 629L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Nix281
Gilgamesh
Level 158
God Stats
5W - 6L
1,530 SR
Queue Stats
340W - 381L
1,551 Elo+
Solo
Ymir
Ymir
Pimendou
Ymir
Level 120
God Stats
54W - 62L
1,475 SR
Queue Stats
304W - 310L
1,484 Elo+
Solo
Xbalanque
Xbalanque
toolate42
Xbalanque
Level 160
God Stats
1W - 2L
1,546 SR
Queue Stats
137W - 137L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Conboy012
Chaac
12
1 / 4 / 1
7,543
503
2,557
10,743
5,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
CrimsonYuri
Ao Kuang
15
6 / 1 / 2
8,746
583
10,071
12,422
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
Djs309
Vulcan
14
2 / 1 / 2
8,287
552
14,368
5,120
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Rugbymanz
Danzaburou
14
4 / 0 / 1
8,410
561
5,966
10,099
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
12
0 / 0 / 6
7,414
494
5,324
13,112
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blake754
Skadi
12
1 / 2 / 0
6,874
458
6,137
8,053
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
CyatMantis
Sylvanus
10
0 / 3 / 1
6,592
439
6,163
15,715
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Nix281
Gilgamesh
12
3 / 4 / 2
7,871
525
8,474
12,209
8,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
12
2 / 2 / 1
7,511
501
4,175
14,222
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
toolate42
Xbalanque
13
0 / 2 / 0
7,203
480
5,829
7,473
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
Blake754
Skadi
1
2
0
0.5
W
Chaac
Conboy012
Chaac
1
4
1
0.38
W
Ao Kuang
CrimsonYuri
Ao Kuang
6
1
2
7
L
Sylvanus
CyatMantis
Sylvanus
0
3
1
0.17
W
Vulcan
Djs309
Vulcan
2
1
2
3
L
Gilgamesh
Nix281
Gilgamesh
3
4
2
1
L
Ymir
2
2
1
1.25
W
Danzaburou
Rugbymanz
Danzaburou
4
0
1
4.5
W
Ganesha
0
0
6
3
L
Xbalanque
toolate42
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
30,778
51,496
Taken
57,672
30,176
Mitigated
32,923
22,025
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Blake754
Skadi
6,137
2,351
0
726
8,053
3,081
0
5,135
2,794
0
59,172
W
Chaac
Conboy012
Chaac
2,557
621
0
1,804
10,743
5,481
0
1,315
9,428
0
42,984
W
Ao Kuang
CrimsonYuri
Ao Kuang
10,071
2,503
0
7,410
12,422
5,482
0
1,726
10,696
71,675
0
L
Sylvanus
CyatMantis
Sylvanus
6,163
1,845
1,104
4,908
15,715
12,580
56
8,967
6,465
27,858
2,484
W
Vulcan
Djs309
Vulcan
14,368
3,476
0
1,334
5,120
2,472
0
1,419
3,701
78,269
0
L
Gilgamesh
Nix281
Gilgamesh
8,474
2,563
0
1,570
12,209
8,086
0
5,963
6,198
0
54,357
L
Ymir
4,175
472
470
1,821
14,222
6,399
0
7,341
6,769
49,677
0
W
Danzaburou
Rugbymanz
Danzaburou
5,966
2,096
295
5,234
10,099
4,136
791
2,353
7,746
0
64,878
W
Ganesha
5,324
461
324
5,624
13,112
12,605
46
3,169
9,943
21,689
2,335
L
Xbalanque
toolate42
Xbalanque
5,829
2,354
0
3,937
7,473
2,777
0
1,484
5,977
0
58,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,400
Gold Earned
36,051
491
Minions Killed
453
0
Camps Cleared
0
1,480,510
Distance Traveled
1,345,445
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,874
458
116
8
0
270,159
1
W
Chaac
7,543
503
90
6
0
275,113
4
W
Ao Kuang
8,746
583
116
8
0
326,756
5
L
Sylvanus
6,592
439
32
2
0
261,166
6
W
Vulcan
8,287
552
143
10
0
330,660
3
L
Gilgamesh
7,871
525
97
6
0
279,660
2
L
Ymir
7,511
501
93
6
0
276,288
1
W
Danzaburou
8,410
561
132
9
0
269,772
0
W
Ganesha
7,414
494
10
1
0
278,209
3
L
Xbalanque
7,203
480
115
8
0
258,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role