Player Matchup

Kali
Kali
BootsWithTheFur
Kali
Level 109
God Stats
15W - 7L
1,682 SR
Queue Stats
202W - 189L
1,624 Elo+
Solo
Geb
Geb
MrFrum
Geb
Level 83
God Stats
1W - 1L
1,730 SR
Queue Stats
73W - 52L
1,605 Elo+
Party 2
Xing Tian
Xing Tian
Strolll云端
Xing Tian
Level 156
God Stats
1W - 2L
1,711 SR
Queue Stats
229W - 230L
1,555 Elo+
Solo
Kukulkan
Kukulkan
danielira114
Kukulkan
Level 123
God Stats
21W - 17L
1,567 SR
Queue Stats
241W - 242L
1,530 Elo+
Solo
Ullr
Ullr
rythmic77
Ullr
Level 142
God Stats
0W - 3L
1,179 SR
Queue Stats
186W - 179L
1,580 Elo+
Party 2
Team Averages
Level 123
1,574 SR
1,579 Elo+

VS

Team Averages
Level 115
1,588 SR
1,550 Elo+
Zhong Kui
Zhong Kui
ICEINMYVEINS313
Zhong Kui
Level 106
God Stats
25W - 19L
1,589 SR
Queue Stats
367W - 373L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Lokrim
Xing Tian
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 112L
1,558 Elo+
Solo
Ishtar
Ishtar
bberr
Ishtar
Level 105
God Stats
26W - 14L
1,670 SR
Queue Stats
135W - 108L
1,593 Elo+
Party 1
Mercury
Mercury
bryanmadriz
Mercury
Level 88
God Stats
20W - 21L
1,538 SR
Queue Stats
253W - 232L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
ubrangorrilatj
Gilgamesh
Level 141
God Stats
71W - 42L
1,642 SR
Queue Stats
400W - 321L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 0
9,986
526
11,264
19,439
9,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
MrFrum
Geb
12
0 / 1 / 4
7,700
405
6,290
16,233
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Strolll云端
Xing Tian
16
0 / 5 / 4
9,708
511
13,704
21,730
21,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
danielira114
Kukulkan
14
0 / 3 / 4
8,874
467
8,580
11,403
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
14
1 / 3 / 0
8,240
434
3,479
11,874
4,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICEINMYVEINS313
Zhong Kui
16
3 / 1 / 3
9,885
520
9,882
13,547
11,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Lokrim
Xing Tian
14
3 / 0 / 5
9,895
521
8,015
14,474
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
bberr
Ishtar
16
3 / 0 / 5
9,795
516
13,829
11,094
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
bryanmadriz
Mercury
14
1 / 4 / 7
8,609
453
6,118
14,767
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ubrangorrilatj
Gilgamesh
15
4 / 2 / 5
10,174
535
13,940
23,156
21,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
14
14
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
W
Zhong Kui
ICEINMYVEINS313
Zhong Kui
3
1
3
4.5
W
Xing Tian
Lokrim
Xing Tian
3
0
5
5.5
L
Geb
MrFrum
Geb
0
1
4
2
L
Xing Tian
Strolll云端
Xing Tian
0
5
4
0.4
W
Ishtar
bberr
Ishtar
3
0
5
5.5
W
Mercury
bryanmadriz
Mercury
1
4
7
1.13
L
Kukulkan
danielira114
Kukulkan
0
3
4
0.67
L
Ullr
1
3
0
0.33
W
Gilgamesh
ubrangorrilatj
Gilgamesh
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,317
Damage
51,784
80,679
Taken
77,038
56,055
Mitigated
60,911
19,798
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,264
4,397
0
6,978
19,439
9,584
363
3,330
16,109
0
92,827
W
Zhong Kui
ICEINMYVEINS313
Zhong Kui
9,882
404
0
6,738
13,547
11,703
1,080
5,524
8,023
84,451
0
W
Xing Tian
Lokrim
Xing Tian
8,015
694
0
2,793
14,474
16,265
0
5,641
8,833
39,979
0
L
Geb
MrFrum
Geb
6,290
1,574
0
5,233
16,233
14,679
0
5,139
11,094
18,080
0
L
Xing Tian
Strolll云端
Xing Tian
13,704
1,536
0
4,357
21,730
21,414
0
1,780
19,950
77,145
4,216
W
Ishtar
bberr
Ishtar
13,829
7,945
0
7,335
11,094
4,722
1,194
1,177
9,917
0
89,411
W
Mercury
bryanmadriz
Mercury
6,118
3,766
0
1,378
14,767
6,480
0
4,245
10,522
0
65,609
L
Kukulkan
danielira114
Kukulkan
8,580
1,052
0
2,730
11,403
5,974
0
6,386
5,017
86,814
0
L
Ullr
3,479
951
0
500
11,874
4,404
0
2,488
9,386
0
68,519
W
Gilgamesh
ubrangorrilatj
Gilgamesh
13,940
3,905
0
4,909
23,156
21,741
0
11,685
11,471
0
72,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
48,358
551
Minions Killed
583
0
Camps Cleared
0
1,826,962
Distance Traveled
1,858,047
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,986
526
126
7
0
404,264
5
W
Zhong Kui
9,885
520
147
8
0
352,773
6
W
Xing Tian
9,895
521
38
2
0
370,021
1
L
Geb
7,700
405
16
1
0
378,630
6
L
Xing Tian
9,708
511
140
7
0
340,208
2
W
Ishtar
9,795
516
152
8
0
356,064
4
W
Mercury
8,609
453
120
6
0
410,079
9
L
Kukulkan
8,874
467
155
8
0
349,089
6
L
Ullr
8,240
434
114
6
0
354,771
2
W
Gilgamesh
10,174
535
126
7
0
369,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role