Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GDAndresenIII
Sol
Level 75
God Stats
5W - 5L
1,404 SR
Queue Stats
15W - 12L
1,558 Elo+
Solo
Sylvanus
Sylvanus
MISTER FREZZE
Sylvanus
Level 93
God Stats
1W - 1L
1,303 SR
Queue Stats
72W - 66L
1,395 Elo+
Party 1
Ishtar
Ishtar
YaBoiTHUND3R
Ishtar
Level 43
God Stats
4W - 3L
1,572 SR
Queue Stats
92W - 103L
1,386 Elo+
Party 1
Mulan
Mulan
rCade447
Mulan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,330 Elo+
Solo
Team Averages
Level 85
1,456 SR
1,434 Elo+

VS

Team Averages
Level 81
1,452 SR
1,441 Elo+
Eset
Eset
Braxdoodie
Eset
Level 106
God Stats
25W - 40L
1,427 SR
Queue Stats
869W - 932L
1,418 Elo+
Party 2
Vulcan
Vulcan
ImAsianTrustMe
Vulcan
Level 63
God Stats
1W - 4L
1,208 SR
Queue Stats
283W - 223L
1,490 Elo+
Solo
Skadi
Skadi
KillerJohan85
Skadi
Level 157
God Stats
3W - 3L
1,595 SR
Queue Stats
119W - 98L
1,553 Elo+
Solo
Set
Set
oClviks
Set
Level 54
God Stats
3W - 4L
1,505 SR
Queue Stats
139W - 112L
1,458 Elo+
Solo
Nu Wa
Nu Wa
skyjumin
Nu Wa
Level 27
God Stats
54W - 37L
1,528 SR
Queue Stats
84W - 86L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 3 / 5
7,159
597
7,613
10,321
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,949
496
2,814
6,506
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MISTER FREZZE
Sylvanus
9
2 / 1 / 3
6,287
524
2,682
7,850
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
9
2 / 2 / 2
5,679
473
3,014
5,748
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
rCade447
Mulan
12
1 / 2 / 2
6,783
565
4,855
11,547
5,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,791
566
9,066
8,171
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,844
570
2,590
4,703
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 1
6,499
542
5,253
6,442
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
10
2 / 3 / 1
6,509
542
4,239
10,476
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
skyjumin
Nu Wa
10
1 / 2 / 4
5,787
482
5,683
5,084
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
8
9
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
5
2.17
L
2
2
1
1.25
W
0
1
1
0.5
L
1
1
1
1.5
L
2
1
1
2.5
W
Sylvanus
MISTER FREZZE
Sylvanus
2
1
3
3.5
W
Ishtar
2
2
2
1.5
L
Set
2
3
1
0.83
W
Mulan
rCade447
Mulan
1
2
2
1
L
Nu Wa
skyjumin
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,978
Damage
26,831
41,972
Taken
34,876
21,314
Mitigated
12,679
11,380
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,613
2,055
0
1,440
10,321
4,441
445
2,279
8,020
0
43,422
L
9,066
829
0
2,151
8,171
2,917
0
0
8,171
46,524
0
W
2,814
550
0
1,684
6,506
2,601
1,046
2,117
4,321
30,806
3,294
L
2,590
1,046
0
625
4,703
1,980
0
1,170
3,533
48,046
0
L
5,253
1,531
0
2,587
6,442
2,016
1,158
1,626
4,816
0
53,874
W
Sylvanus
MISTER FREZZE
Sylvanus
2,682
1,130
806
2,337
7,850
6,735
0
3,054
4,456
25,583
0
W
Ishtar
3,014
1,223
283
1,512
5,748
2,338
312
1,282
4,306
0
36,310
L
Set
4,239
1,598
0
5,186
10,476
4,412
0
951
9,525
0
42,063
W
Mulan
rCade447
Mulan
4,855
951
0
3,318
11,547
5,199
292
7,667
3,852
0
43,853
L
Nu Wa
skyjumin
Nu Wa
5,683
1,823
210
1,254
5,084
1,354
558
1,659
3,425
16,100
462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
32,430
357
Minions Killed
387
0
Camps Cleared
0
1,105,045
Distance Traveled
1,158,719
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,159
597
73
6
0
251,336
0
L
Eset
6,791
566
84
7
0
210,141
3
W
Sol
5,949
496
73
6
0
235,325
0
L
Vulcan
6,844
570
89
7
0
252,909
1
L
Skadi
6,499
542
98
8
0
216,428
2
W
Sylvanus
6,287
524
47
4
0
217,940
2
W
Ishtar
5,679
473
73
6
0
183,271
0
L
Set
6,509
542
77
6
0
259,262
1
W
Mulan
6,783
565
91
8
0
217,173
6
L
Nu Wa
5,787
482
39
3
0
219,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role