Player Matchup

Anhur
Anhur
ErectoBonds
Anhur
Level 29
God Stats
1W - 0L
1,472 SR
Queue Stats
21W - 13L
1,625 Elo+
Party 1
Ganesha
Ganesha
Nattypatty51
Ganesha
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
PoorPatroclus
Sun Wukong
Level 38
God Stats
1W - 0L
1,785 SR
Queue Stats
14W - 6L
1,717 Elo+
Party 1
Nemesis
Nemesis
TheRealNietzsche
Nemesis
Level 27
God Stats
1W - 0L
1,356 SR
Queue Stats
9W - 8L
1,554 Elo+
Party 1
Olorun
Olorun
YoungTickleBilly
Olorun
Level 82
God Stats
1W - 2L
1,817 SR
Queue Stats
96W - 76L
1,611 Elo+
Party 1
Team Averages
Level 53
1,586 SR
1,590 Elo+

VS

Team Averages
Level 94
1,579 SR
1,627 Elo+
Lancelot
Lancelot
Akira_6798
Lancelot
Level 117
God Stats
3W - 4L
1,524 SR
Queue Stats
178W - 138L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
AnAbsoluteUn1t
Sun Wukong
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
137W - 65L
1,680 Elo+
Party 2
Rama
Rama
JamBro
Rama
Level 107
God Stats
6W - 5L
1,599 SR
Queue Stats
291W - 186L
1,687 Elo+
Party 2
Cupid
Cupid
Liivan_96
Cupid
Level 86
God Stats
1W - 2L
1,404 SR
Queue Stats
167W - 163L
1,459 Elo+
Solo
Pele
Pele
Selta
Pele
Level 129
God Stats
4W - 2L
1,651 SR
Queue Stats
224W - 151L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
6,559
1,312
5,676
3,987
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Nattypatty51
Ganesha
10
0 / 0 / 10
6,214
1,243
2,413
5,384
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
PoorPatroclus
Sun Wukong
11
4 / 0 / 6
6,883
1,377
3,830
7,005
6,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 7
5,845
1,169
2,269
6,954
6,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 0 / 7
5,887
1,177
3,284
5,255
2,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akira_6798
Lancelot
8
1 / 3 / 0
4,569
914
2,809
4,627
991
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
AnAbsoluteUn1t
Sun Wukong
10
0 / 2 / 1
4,494
899
3,276
5,742
4,494
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
JamBro
Rama
10
0 / 2 / 1
5,052
1,010
3,768
4,519
1,552
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Liivan_96
Cupid
5
0 / 0 / 0
4,204
841
0
0
0
Pele
Selta
Pele
9
0 / 3 / 1
4,588
918
4,654
4,854
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
10
Kills
1
1
Deaths
10
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Akira_6798
Lancelot
1
3
0
0.33
L
Sun Wukong
AnAbsoluteUn1t
Sun Wukong
0
2
1
0.25
W
5
0
3
6.5
L
Rama
JamBro
Rama
0
2
1
0.25
L
Cupid
Liivan_96
Cupid
0
0
0
0
W
Ganesha
Nattypatty51
Ganesha
0
0
10
5
W
Sun Wukong
PoorPatroclus
Sun Wukong
4
0
6
7
L
Pele
Selta
Pele
0
3
1
0.17
W
0
1
7
3.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
14,507
28,585
Taken
19,742
24,263
Mitigated
8,652
16,145
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Akira_6798
Lancelot
2,809
431
306
201
4,627
991
0
1,110
3,517
0
3,970
L
Sun Wukong
AnAbsoluteUn1t
Sun Wukong
3,276
497
200
892
5,742
4,494
0
1,975
3,767
0
5,417
W
5,676
2,959
155
1,088
3,987
1,916
2,114
0
3,987
0
11,839
L
Rama
JamBro
Rama
3,768
3,004
259
1,004
4,519
1,552
0
959
3,560
0
14,391
L
Cupid
Liivan_96
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Nattypatty51
Ganesha
2,413
349
544
1,083
5,384
5,931
166
0
5,384
7,751
0
W
Sun Wukong
PoorPatroclus
Sun Wukong
3,830
695
2,415
1,691
7,005
6,717
34
0
7,005
0
7,388
L
Pele
Selta
Pele
4,654
589
0
615
4,854
1,615
0
1,653
3,201
0
5,363
W
2,269
997
1,981
1,485
6,954
6,967
571
0
6,954
0
3,369
W
3,284
690
3,739
1,964
5,255
2,732
2,025
0
5,255
10,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
22,907
52
Minions Killed
29
0
Camps Cleared
0
582,346
Distance Traveled
355,411
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,569
914
0
0
0
97,091
0
L
Sun Wukong
4,494
899
3
1
0
80,269
0
W
Anhur
6,559
1,312
22
4
0
102,452
1
L
Rama
5,052
1,010
24
5
0
79,604
0
L
Cupid
4,204
841
0
0
0
0
0
W
Ganesha
6,214
1,243
0
0
0
124,433
0
W
Sun Wukong
6,883
1,377
9
2
0
137,470
0
L
Pele
4,588
918
2
0
0
98,447
1
W
Nemesis
5,845
1,169
3
1
0
111,462
1
W
Olorun
5,887
1,177
18
4
0
106,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role