Player Matchup

Achilles
Achilles
DivineOoooOf
Achilles
Level 106
God Stats
152W - 159L
1,557 SR
Queue Stats
225W - 232L
1,449 Elo+
Party 3
Artemis
Artemis
JimmyQuickscope
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,614 Elo+
Party 2
Hera
Hera
NeverBMMyTeam
Hera
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 244L
1,595 Elo+
Party 2
Bacchus
Bacchus
NeverBlameMyTeam
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 109L
1,644 Elo+
Party 2
Ratatoskr
Ratatoskr
ThunderFlame15
Ratatoskr
Level 157
God Stats
8W - 11L
1,565 SR
Queue Stats
172W - 209L
1,415 Elo+
Party 3
Team Averages
Level 129
1,524 SR
1,543 Elo+

VS

Team Averages
Level 134
1,453 SR
1,509 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheZigbot9000
Danzaburou
Level 141
God Stats
0W - 6L
1,319 SR
Queue Stats
171W - 164L
1,540 Elo+
Solo
Nike
Nike
TriflnBandit
Nike
Level 88
God Stats
0W - 2L
1,447 SR
Queue Stats
192W - 210L
1,454 Elo+
Solo
Olorun
Olorun
Vameh
Olorun
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
266W - 263L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DivineOoooOf
Achilles
15
6 / 0 / 8
8,569
779
7,896
6,284
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 1 / 9
8,887
808
13,584
9,764
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 5
8,414
765
11,362
4,883
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 14
8,116
738
7,261
8,036
10,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
ThunderFlame15
Ratatoskr
16
3 / 0 / 8
8,597
782
10,001
12,341
5,668
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 1
7,116
647
5,735
12,433
8,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
 
Janus
11
0 / 0 / 1
6,601
600
3,126
1,798
661
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheZigbot9000
Danzaburou
13
1 / 7 / 1
7,655
696
7,133
14,110
6,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 0
6,881
626
8,005
16,732
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Vameh
Olorun
14
0 / 1 / 2
7,658
696
6,080
11,012
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
17
Kills
3
3
Deaths
17
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
L
Janus
 
Janus
0
0
1
0.5
W
Achilles
DivineOoooOf
Achilles
6
0
8
10
W
2
1
9
6.5
W
5
2
5
3.75
W
1
0
14
8
L
Danzaburou
TheZigbot9000
Danzaburou
1
7
1
0.21
W
Ratatoskr
ThunderFlame15
Ratatoskr
3
0
8
7
L
2
6
0
0.33
L
Olorun
Vameh
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
30,079
41,308
Taken
56,085
27,533
Mitigated
32,472
12,747
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,735
2,165
0
1,072
12,433
8,492
0
2,716
9,717
0
22,044
L
Janus
 
Janus
3,126
371
0
175
1,798
661
0
710
1,088
10,238
0
W
Achilles
DivineOoooOf
Achilles
7,896
2,953
0
1,751
6,284
4,963
896
1,136
5,100
0
22,120
W
13,584
8,589
0
1,798
9,764
4,453
2,053
3,056
6,417
0
45,522
W
11,362
2,349
0
750
4,883
2,122
1,514
1,223
3,488
29,537
0
W
7,261
974
1,098
1,346
8,036
10,327
574
2,171
5,754
13,358
0
L
Danzaburou
TheZigbot9000
Danzaburou
7,133
1,809
0
1,769
14,110
6,519
0
4,757
9,353
0
23,060
W
Ratatoskr
ThunderFlame15
Ratatoskr
10,001
3,250
0
6,004
12,341
5,668
476
1,393
10,784
0
33,820
L
8,005
868
0
760
16,732
10,724
0
6,524
10,208
0
12,647
L
Olorun
Vameh
Olorun
6,080
1,852
325
2,092
11,012
6,076
0
3,916
7,096
25,329
1,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,583
Gold Earned
35,911
226
Minions Killed
156
0
Camps Cleared
0
1,184,702
Distance Traveled
858,478
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,116
647
35
3
0
192,838
1
L
Janus
6,601
600
23
2
0
125,809
1
W
Achilles
8,569
779
22
2
0
249,564
6
W
Artemis
8,887
808
77
7
0
202,514
1
W
Hera
8,414
765
57
5
0
225,773
2
W
Bacchus
8,116
738
15
1
0
259,058
4
L
Danzaburou
7,655
696
40
4
0
176,919
0
W
Ratatoskr
8,597
782
55
5
0
247,793
0
L
Nike
6,881
626
8
1
0
183,038
0
L
Olorun
7,658
696
50
5
0
179,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role