Player Matchup

Amaterasu
Amaterasu
AngelHeavens
Amaterasu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 280L
1,388 Elo+
Solo
Scylla
Scylla
Copperlord22
Scylla
Level 87
God Stats
5W - 3L
1,595 SR
Queue Stats
196W - 189L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
Hippho
Sylvanus
Level 127
God Stats
10W - 7L
1,563 SR
Queue Stats
175W - 159L
1,577 Elo+
Party 2
Cupid
Cupid
TurkeyKing
Cupid
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,500 Elo+
Solo
Susano
Susano
Veltayne
Susano
Level 157
God Stats
8W - 8L
1,575 SR
Queue Stats
310W - 287L
1,604 Elo+
Party 2
Team Averages
Level 104
1,547 SR
1,537 Elo+

VS

Team Averages
Level 86
1,571 SR
1,438 Elo+
Awilix
Awilix
Ba6yGhost
Awilix
Level 129
God Stats
3W - 2L
1,676 SR
Queue Stats
15W - 19L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
FridayNights
Jormungandr
Level 147
God Stats
1W - 2L
1,471 SR
Queue Stats
17W - 16L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
MangoX11
Kukulkan
Level 21
God Stats
3W - 6L
1,379 SR
Queue Stats
4W - 8L
1,381 Elo+
Party 1
Nox
Nox
Nexusx02
Nox
Level 108
God Stats
0W - 1L
1,636 SR
Queue Stats
7W - 8L
1,484 Elo+
Party 1
Neith
Neith
Tankx40
Neith
Level 25
God Stats
1W - 2L
1,694 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngelHeavens
Amaterasu
20
2 / 7 / 2
12,549
523
7,765
22,936
14,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
20
1 / 2 / 6
12,640
527
13,926
12,950
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Hippho
Sylvanus
18
0 / 1 / 12
11,506
479
6,769
20,771
21,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
20
6 / 2 / 3
13,847
577
13,686
21,696
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Veltayne
Susano
20
15 / 4 / 1
14,014
584
18,516
26,510
12,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ba6yGhost
Awilix
19
5 / 5 / 4
12,370
515
15,665
22,971
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
FridayNights
Jormungandr
19
4 / 5 / 4
12,877
537
23,872
23,758
20,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
MangoX11
Kukulkan
17
3 / 3 / 1
11,237
468
4,649
11,291
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 4
10,720
447
11,733
14,442
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Tankx40
Neith
11
1 / 6 / 2
8,452
352
5,167
10,470
3,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
24
Kills
16
16
Deaths
24
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AngelHeavens
Amaterasu
2
7
2
0.43
L
Awilix
Ba6yGhost
Awilix
5
5
4
1.4
W
Scylla
1
2
6
2
L
Jormungandr
FridayNights
Jormungandr
4
5
4
1.2
W
Sylvanus
Hippho
Sylvanus
0
1
12
6
L
Kukulkan
MangoX11
Kukulkan
3
3
1
1.17
L
3
5
4
1
L
Neith
Tankx40
Neith
1
6
2
0.33
W
Cupid
6
2
3
3.75
W
Susano
Veltayne
Susano
15
4
1
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,662
Damage
61,086
104,863
Taken
82,932
64,565
Mitigated
42,653
46,487
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AngelHeavens
Amaterasu
7,765
3,513
0
6,913
22,936
14,970
1,549
14,997
7,939
0
102,596
L
Awilix
Ba6yGhost
Awilix
15,665
7,522
0
6,208
22,971
9,690
1,006
5,619
17,352
0
113,262
W
Scylla
13,926
955
0
3,412
12,950
5,141
190
3,154
9,796
143,586
0
L
Jormungandr
FridayNights
Jormungandr
23,872
9,259
116
1,631
23,758
20,008
66
4,159
19,599
106,094
0
W
Sylvanus
Hippho
Sylvanus
6,769
1,348
5,611
6,236
20,771
21,854
36
11,029
9,742
26,559
0
L
Kukulkan
MangoX11
Kukulkan
4,649
104
0
1,338
11,291
3,981
0
5,623
5,668
79,298
0
L
11,733
734
217
1,085
14,442
5,802
758
3,776
10,666
63,573
1,045
L
Neith
Tankx40
Neith
5,167
2,438
141
2,262
10,470
3,172
639
1,518
8,952
0
33,679
W
Cupid
13,686
8,239
556
12,509
21,696
9,693
3,935
6,751
14,945
0
128,800
W
Susano
Veltayne
Susano
18,516
3,117
0
11,250
26,510
12,907
1,199
4,211
22,299
0
126,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,556
Gold Earned
55,656
806
Minions Killed
644
0
Camps Cleared
0
2,378,846
Distance Traveled
1,955,017
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,549
523
179
7
0
446,776
1
L
Awilix
12,370
515
153
6
0
508,719
2
W
Scylla
12,640
527
244
10
0
472,034
8
L
Jormungandr
12,877
537
171
7
0
397,744
0
W
Sylvanus
11,506
479
30
1
0
483,853
2
L
Kukulkan
11,237
468
154
6
0
367,510
1
L
Nox
10,720
447
109
5
0
464,746
1
L
Neith
8,452
352
57
2
0
216,298
1
W
Cupid
13,847
577
201
8
0
441,427
0
W
Susano
14,014
584
152
6
0
534,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role