Player Matchup

Ne Zha
Ne Zha
SmartGuy52
Ne Zha
Level 142
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 38L
1,459 Elo+
Party 2
Ra
Ra
Wiggy Bear
Ra
Level 27
God Stats
1W - 0L
1,713 SR
Queue Stats
7W - 3L
1,580 Elo+
Party 2
Skadi
Skadi
marieeeeee
Skadi
Level 25
God Stats
5W - 3L
1,583 SR
Queue Stats
18W - 27L
1,352 Elo+
Party 2
Team Averages
Level 65
1,537 SR
1,464 Elo+

VS

Team Averages
Level 69
1,627 SR
1,325 Elo+
Sol
Sol
Mr_mcGillicuddy7
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 51L
1,142 Elo+
Party 1
Skadi
Skadi
basketball_RIP_5
Skadi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 61L
1,141 Elo+
Party 1
Achilles
Achilles
forgotten_EDISON
Achilles
Level 123
God Stats
10W - 7L
1,880 SR
Queue Stats
491W - 465L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SmartGuy52
Ne Zha
18
3 / 4 / 12
12,868
677
15,587
19,421
30,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 2 / 3
15,658
824
28,516
17,463
10,058
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
19
1 / 1 / 13
12,335
649
16,374
10,948
5,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 5
12,425
654
13,232
16,889
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 9 / 3
12,281
646
9,132
21,883
10,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 1
12,097
637
17,021
30,548
47,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
7
7
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Ne Zha
SmartGuy52
Ne Zha
3
4
12
2.25
W
11
2
3
6.25
L
1
9
3
0.28
L
4
3
1
1.5
W
Skadi
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,477
Damage
39,385
47,832
Taken
69,320
46,183
Mitigated
66,213
14,804
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,232
4,205
0
5,878
16,889
8,659
1,017
10,234
6,377
42,232
2,567
W
Ne Zha
SmartGuy52
Ne Zha
15,587
3,231
0
2,479
19,421
30,187
0
5,436
13,251
138
34,259
W
28,516
2,359
3,797
8,516
17,463
10,058
129
4,124
12,603
120,048
0
L
9,132
3,406
340
2,118
21,883
10,511
613
8,695
12,811
0
47,490
L
17,021
3,996
0
7,882
30,548
47,043
0
8,774
21,385
0
49,167
W
Skadi
16,374
9,370
0
12
10,948
5,938
336
3,232
7,364
0
34,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
36,803
245
Minions Killed
212
0
Camps Cleared
0
1,001,959
Distance Traveled
911,846
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,425
654
66
3
0
318,326
3
W
Ne Zha
12,868
677
21
1
0
325,819
0
W
Ra
15,658
824
188
10
0
380,689
2
L
Skadi
12,281
646
87
5
0
275,179
2
L
Achilles
12,097
637
59
3
0
318,341
2
W
Skadi
12,335
649
36
2
0
295,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role