Player Matchup

Apollo
Apollo
CatasumiGamer
Apollo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,544 Elo+
Solo
King Arthur
King Arthur
DaddyGaff25
King Arthur
Level 119
God Stats
6W - 7L
1,235 SR
Queue Stats
167W - 158L
1,567 Elo+
Party 1
Chaac
Chaac
NiGHt ZoNeZ
Chaac
Level 123
God Stats
2W - 0L
1,802 SR
Queue Stats
277W - 276L
1,502 Elo+
Solo
Thor
Thor
SEC_Goku
Thor
Level 129
God Stats
5W - 3L
1,662 SR
Queue Stats
324W - 292L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
VolcanicArcanine
Cthulhu
Level 141
God Stats
19W - 14L
1,528 SR
Queue Stats
187W - 195L
1,462 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,530 Elo+

VS

Team Averages
Level 141
1,581 SR
1,453 Elo+
Ishtar
Ishtar
Blackflash25389
Ishtar
Level 119
God Stats
4W - 3L
1,637 SR
Queue Stats
607W - 616L
1,410 Elo+
Solo
The Morrigan
The Morrigan
EarlLodbrok
The Morrigan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,502 Elo+
Party 2
Chaac
Chaac
FatmanBrutus
Chaac
Level 135
God Stats
2W - 6L
1,520 SR
Queue Stats
21W - 41L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
LogicBomb03
Cernunnos
Level 152
God Stats
12W - 11L
1,616 SR
Queue Stats
231W - 235L
1,470 Elo+
Party 2
Ares
Ares
countryboy71592
Ares
Level 145
God Stats
3W - 2L
1,630 SR
Queue Stats
62W - 91L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 5
6,450
645
7,333
11,286
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
DaddyGaff25
King Arthur
10
0 / 1 / 0
5,917
592
3,557
7,946
6,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 4
5,733
573
4,853
8,119
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
11
4 / 0 / 1
6,531
653
2,274
3,706
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 6
7,063
706
6,738
11,131
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,495
550
2,860
6,554
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
EarlLodbrok
The Morrigan
10
3 / 3 / 0
6,129
613
4,194
6,645
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 0
5,931
593
5,095
8,728
4,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
LogicBomb03
Cernunnos
9
0 / 4 / 4
5,305
531
7,014
10,033
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 5 / 3
5,269
527
4,876
8,623
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
5
6
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
3
5
2.17
W
King Arthur
DaddyGaff25
King Arthur
0
1
0
0
L
The Morrigan
EarlLodbrok
The Morrigan
3
3
0
1
L
1
0
0
1
L
Cernunnos
LogicBomb03
Cernunnos
0
4
4
0.5
W
1
0
4
3
W
Thor
4
0
1
4.5
W
5
2
6
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
24,039
42,188
Taken
40,583
21,654
Mitigated
20,772
12,661
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,860
1,693
0
3,148
6,554
2,608
0
1,408
5,107
0
36,121
W
7,333
5,000
0
3,686
11,286
4,017
312
3,029
8,257
0
37,504
W
King Arthur
DaddyGaff25
King Arthur
3,557
371
0
1,500
7,946
6,621
0
404
7,542
0
42,166
L
The Morrigan
EarlLodbrok
The Morrigan
4,194
915
0
1,226
6,645
2,963
0
267
6,292
31,790
6,642
L
5,095
1,035
0
3,225
8,728
4,595
0
0
8,728
0
44,278
L
Cernunnos
LogicBomb03
Cernunnos
7,014
3,399
0
4,095
10,033
3,032
0
1,862
8,127
0
36,706
W
4,853
1,975
0
1,809
8,119
3,809
0
941
7,178
0
39,065
W
Thor
2,274
242
0
940
3,706
1,771
0
277
3,391
0
39,878
W
6,738
1,812
1,574
3,152
11,131
5,436
294
3,031
8,100
34,993
0
L
4,876
659
0
803
8,623
7,574
0
3,201
5,378
12,429
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
28,129
350
Minions Killed
308
0
Camps Cleared
0
1,084,951
Distance Traveled
905,423
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,495
550
84
8
0
137,490
2
W
Apollo
6,450
645
65
7
0
183,543
0
W
King Arthur
5,917
592
82
8
0
210,280
1
L
The Morrigan
6,129
613
69
7
0
207,747
2
L
Chaac
5,931
593
77
8
0
199,885
0
L
Cernunnos
5,305
531
60
6
0
171,639
1
W
Chaac
5,733
573
79
8
0
246,666
2
W
Thor
6,531
653
71
7
0
222,795
1
W
Cthulhu
7,063
706
53
5
0
221,667
0
L
Ares
5,269
527
18
2
0
188,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role